• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:56
CET 03:56
KST 11:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!41$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1031 users

Mouse clicks freezing/blocking keyboard inputs - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2017-04-01 04:19:43
April 01 2017 04:02 GMT
#21
On April 01 2017 12:29 GoShox wrote:
Show nested quote +
On April 01 2017 08:59 outscar wrote:
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.


I believe this issue is due to the difference between L1 and L2. My guess is that when Blizz switches to L2, this will go back to the behavior in 1.16


I already tried it on single player and it has nothing to do with latency. What Randomprecision is saying right. Hope it will get added to TT1's issue list as different input behavior.

On April 01 2017 11:57 rand0MPrecisi0n wrote:
Can someone else test this? I tested on 1.16 and what happens is that the game accepts key repetition (like when you're using word or notepad), so if you hold down a key it starts repeating. I can't run PTR here to see what is going on.

Someone kind enough please test if you can't hold a key down and it keeps repeating (for example, group a unit to 1, tell the unit to go somewhere and hold down 1, if the screen keeps centering it's repeating, if not it isn't)


Yeah it's not working if you hold that key, only works if you press it quickly two times. That sucks...

On April 01 2017 11:57 rand0MPrecisi0n wrote:
Second test would be try to press the mouse when you have a key pressed down, see if the mouse click is registered


Mouse click is registered but like I said above post after you relese mouse button you should go back to your pressed down key which is not happening in this new patch.

On April 01 2017 11:57 rand0MPrecisi0n wrote:
Third would be to group something to any number, box somewhere empty, hold down the number you grouped, wait a second and then release the mouse button. See if the screen jumps to your grouped unit


Same answer like to your 1st question. Screen is not jumping to those grouped units. It only works now if you press it quickly 2 times.

EDIT: Reread 3rd question and didn't understand it well. You mean hotkey f.e. 4 scvs, hold that hotkey then left click and drag somewhere on ground and then release mouse button? So I should jump to my scvs? Hmm that doesn't work on 1.16.1 too if I get your question right.

EDIT 2: If you click somehwere on minimap while holding your hotkey and then release mouse button then yeah it goes back to your hotkeyed units on 1.16.1. Lemme check this on new patch. Yeah of course this one also is not working on new patch.
sunbeams are never made like me...
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
April 02 2017 05:18 GMT
#22
I reported this to the official forums https://us.battle.net/forums/en/starcraft/topic/20753906144
Eridanus
Profile Joined April 2017
United States75 Posts
April 20 2017 13:19 GMT
#23
Someone needs to go out and record all the input delays for LoL, Dota2, SC2, SC BW 1.16 Lan Lat and SC BW 1.18. Because right now only people with fine senses suspect something is off and most people and those coming for games with huge input delays like LoL/SC2/DOTA2/WC3 will not notice.
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2017-04-20 13:42:45
April 20 2017 13:29 GMT
#24
It has nothing to do with any input delay. It's just that keyboard clicks don't register while you are holding a mouse button. Same thing happens in BW 1.16, and as LaLush pointed out, it was happening forever.
TL+ Member
Eridanus
Profile Joined April 2017
United States75 Posts
April 20 2017 13:45 GMT
#25
So you are saying you know for sure, 100%, that 1.18 bnet has the same latency as 1.16 LAN?
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 20 2017 13:59 GMT
#26
I also noticed sometimes trying to select all units of same kind by using Ctrl+click works and sometimes it only selects this one unit. Would that be an example of this problem?
Chosi
Profile Blog Joined January 2005
Germany1303 Posts
Last Edited: 2017-04-20 14:37:08
April 20 2017 14:29 GMT
#27
This has been freaking me out ever since and in my first few games after 1.18 I was already struggling with this again. I sent 1a2a3a4a only to find out only 1 and 4 are actually moving because I did not release my mouse quickly enough. Not sure why but I do that all the time and being over 30 I don't think I'll ever get my head around doing this right.

Thank you OP for bringing this up in a constructive manner and definitely hoping this gets fixed. This has nothing to do with how hard the game should be or the skill ceiling, this is plain frustration.

EDIT: since some people seem to confuse this issue with input lag or other issues, here a more visual description:

(button up is - button pressed is _ M is mouse button)

This DOES work

1--__-------------------
2-------------__--------
A-----__--------__----
M--------__--------__-

This does NOT work.

1--__-------------------
2-------------__--------
A-----__--------__----
M--------____----___

While the mouse button is still pressed, SC ignores that I press the "2" on the keyboard and never selects group 2. You need to relese the mouse button BEFORE pressing a keyboard button. If there is an overlap it does not work.
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
Chef
Profile Blog Joined August 2005
10810 Posts
April 20 2017 14:38 GMT
#28
I had no idea that's why this happened. I always thought I was just messing up which keys I hit.

I wouldn't miss it if it was updated. Sure there's timing to it, and under pressure you're more likely to screw up that timing, so there's something a little interesting about that but... it sucks when you're just doing your normal thing and you're like why didn't they go? So you just teach your self to do 1a2a3a4a5a6a7a multiple times to make sure they all go, when you'd probably be playing a more interesting game if you could do that, then go back to macro or something else. The fact that the answer to the problem is so boring means I think it might as well be fixed.
LEGEND!! LEGEND!!
aQuaSC
Profile Joined August 2011
717 Posts
April 20 2017 14:40 GMT
#29
On April 20 2017 22:45 Eridanus wrote:
So you are saying you know for sure, 100%, that 1.18 bnet has the same latency as 1.16 LAN?

I have no idea about latency issue. Just about the input thing that is the same regardless whether you play offline/online
TL+ Member
marwin
Profile Joined June 2011
Ukraine110 Posts
April 20 2017 14:48 GMT
#30
First I discovered this issue when I bought cherry mx switchers keyboard. Some of my actions were just "ignored". I realized at that time that holding one of the mouse buttons pressed completely blocked the keyboard input. I ran WC3 and I was surprised that there was no such problem there. I contacted MCA, described the problem and he figured out how to fix it. So now you have an option in MCA Launcher - Shitty Plugin > Keyboard Access > Fix keyboard ignoring (it could sound differently in english version of MCA cause I've translated it from russian).
Conclusion: In my opinion this issue should be completely fixed at least in Remastered.
Du kan om du vill...
Trozz
Profile Blog Joined November 2008
Canada3455 Posts
April 20 2017 14:58 GMT
#31
This bug gets me too.
I've learned to be more careful
aka slower.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
April 20 2017 15:10 GMT
#32
Blizz should fix this issue first. It's very annoying in 1.18.0 ver.
B-royal
Profile Joined May 2015
Belgium1330 Posts
April 20 2017 16:33 GMT
#33
As this in fact affects balance, only the opinions of professionals should be considered when messing with aspects like this.
If Flash, Jaedong, Effort, Bisu,.. agree that it can be fixed, I will not complain.

If you're a noob, learn to play cleaner.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
noname_
Profile Blog Joined April 2007
459 Posts
April 20 2017 16:55 GMT
#34
Not registering commands because keys block clicks and vice versa should be addressed and possibly fixed.

On April 20 2017 23:48 marwin wrote:
First I discovered this issue when I bought cherry mx switchers keyboard. Some of my actions were just "ignored". I realized at that time that holding one of the mouse buttons pressed completely blocked the keyboard input. I ran WC3 and I was surprised that there was no such problem there. I contacted MCA, described the problem and he figured out how to fix it. So now you have an option in MCA Launcher - Shitty Plugin > Keyboard Access > Fix keyboard ignoring (it could sound differently in english version of MCA cause I've translated it from russian).
Conclusion: In my opinion this issue should be completely fixed at least in Remastered.

It is "fix lost keyboard input", but it doesn`t work all the time.
Or maybe I press 2 keys at once (3a for ex.) and this is the issue, maybe the plugin/game registers both key commands and ignores clicks afterwards? (not necessarily ignores the keys, just the click, because the units won`t move)
supernovamaniac
Profile Blog Joined December 2009
United States3047 Posts
Last Edited: 2017-04-20 19:43:27
April 20 2017 19:41 GMT
#35
Been jumping on 1.16 and 1.18 back and forth.

On April 01 2017 08:59 outscar wrote:
Show nested quote +
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.

This is the intended behavior that we're supposed to have. When mouse button is down, all inputs are 'ignored' until its lifted up (this is same for 1.16, not just exclusive to 1.18). The only difference is that when mouse is lifted up, 1.16 will still accept the key press that's held down vs 1.18 ignoring it completely. I wonder if this also has to do with repeating key not working in 1.18 (previously, if you held down a control group hotkey, it would 'repeatedly' send the input).

This also means that people who used the fix keyboard input for MCA was basically gaining unfair advantage over other people.

On April 20 2017 23:48 marwin wrote:
First I discovered this issue when I bought cherry mx switchers keyboard. Some of my actions were just "ignored". I realized at that time that holding one of the mouse buttons pressed completely blocked the keyboard input. I ran WC3 and I was surprised that there was no such problem there. I contacted MCA, described the problem and he figured out how to fix it. So now you have an option in MCA Launcher - Shitty Plugin > Keyboard Access > Fix keyboard ignoring (it could sound differently in english version of MCA cause I've translated it from russian).
Conclusion: In my opinion this issue should be completely fixed at least in Remastered.

I had to whip out my DT-35 to double check: keyboard doesn't really matter.
ppp
Ars0n_
Profile Joined August 2015
28 Posts
April 20 2017 22:59 GMT
#36
There is something obviously wrong with hotkeys in 1.18 compared to 1.16. I have tested it and creating camera locations were possible holding m1 down in 1.16 and i find my self constantly having to redo them because it is not working in 1.18. Also shift queing units into control groups also fail sometimes and I suspect people who dont notice these things have only played 1.18 and dont know how the game should feel.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
April 20 2017 23:51 GMT
#37
I consider this to be a critical quality of life change.

This is one of the main reasons why I will continue to use mca64launcher.

Not providing a fix to this is unacceptable. This goes far beyond just "playing cleaner." It borders on frustration. If I input a command sequence, it should work. I should not have to check to see if my camera location was set properly every time I re-rally. I should not be punished for holding my mouse down a millisecond too long after I pressed a camera location key to set it.

This seems to happen far more in 1.18 than it did in 1.16, and I'm not sure why. Please fix!

"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
st4ck0v3rfl0w
Profile Blog Joined January 2008
79 Posts
April 21 2017 00:09 GMT
#38
I think many agree, that something feels different. It is however difficult to draw a conclusion based on just a feeling. In this post I'll show you a more scientific approach to compare the reaction of both starcraft versions. Unfortunately I tried it myself and did not find a difference in the behavior, so maybe this is not the best idea. But just in case someone wants to try:

1. Get the program Window Detective
2. Start starcraft in window mode and Window Detective
3. Use "Pick Window" and drag the cross on the starcraft window, there is now one window in the list on the left selected
[image loading]
4. Right click on the window, then click on "Messages..."
5. Click on the filter icon, then "Exclude All"
[image loading]
6. Select WM_KEYDOWN, maybe WM_KEYUP (probably not interesting), WM_LBUTTONDOWN, WM_LBUTTONUP and click OK
7. Now you can see all the inputs starcraft receives from windows, if you want you can clear the list with the rubber icon and expand the entries using the triangle
[image loading]

One thing I noticed is that if the click comes too fast after the a button ~20ms starcraft will ignore it. But this seems consistent in both versions. Unfortunately I have not found a difference between the versions, but at the same time I don't know a better way to get objective data.
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2017-04-21 00:24:42
April 21 2017 00:21 GMT
#39
TL;DR explanation:

In 1.16.1 mouse blocked keyboard input when pressed but when key pressed it didn't block mouse like in 1.18. What we need for 1.18:

- When key pressed it shouldn't block mouse
- When mouse pressed it shouldn't block key
- When hotkey hold screen should follow hotkeyed unit/building (worked on 1.16.1) instead of pressing that key again and again.
sunbeams are never made like me...
Chosi
Profile Blog Joined January 2005
Germany1303 Posts
May 03 2017 18:54 GMT
#40
On April 21 2017 08:51 Qwyn wrote:
I consider this to be a critical quality of life change.

This is one of the main reasons why I will continue to use mca64launcher.


Can you still do this for 1.18 on regular Bnet?
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #55
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 147
StarCraft: Brood War
Britney 20637
Sea 1806
NaDa 68
Noble 45
Dota 2
monkeys_forever429
NeuroSwarm97
League of Legends
JimRising 578
Heroes of the Storm
Khaldor143
Other Games
tarik_tv9547
summit1g8837
ViBE40
goatrope37
Models1
Organizations
Other Games
gamesdonequick617
Counter-Strike
PGL153
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 171
• davetesta10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21534
Upcoming Events
Sparkling Tuna Cup
7h 4m
WardiTV Korean Royale
9h 4m
LAN Event
12h 4m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
15h 4m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
17h 4m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 6h
Wardi Open
1d 9h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.