• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:39
CET 23:39
KST 07:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2083 users

Mouse clicks freezing/blocking keyboard inputs

Forum Index > BW General
Post a Reply
1 2 3 4 5 6 7 Next All
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
March 31 2017 16:34 GMT
#1
I wanted to take the chance and discuss a peculiar mouse and keyboard interaction quirk that has existed in Brood War ever since the game launched.

It's something you notice when you go back to Brood War after having played other RTS games for a period of time:

Holding down the left/right mouse button in BW completely blocks all keyboard inputs from being registered.

For example: You have 3 control groups of units you want to 1a2a3a.

  1. You press 1, you press a, you click on the map.
  2. You immediately press 2, but you haven't yet released your mouse from clicking on the map from step 1. This results in your 2nd control group never getting selected.


I wanted to ask the Teamliquid BW forum whether you guys think this is a "feature of Starcraft", or whether it should be considered an archaic quirk of the game that was probably never intended to be in there.

In other words: Is it okay for Blizzard to patch this and make Brood War accept keyboard inputs at the same time as mouse inputs?

Poll: Should BW be able to register simultaneous keyboard and mouse inputs?

Yes (317)
 
83%

No (60)
 
16%

Other (7)
 
2%

384 total votes

Your vote: Should BW be able to register simultaneous keyboard and mouse inputs?

(Vote): Yes
(Vote): No
(Vote): Other


mattias
Profile Joined March 2017
8 Posts
March 31 2017 16:39 GMT
#2
In my opinion input delay should not exist mainly because there used to be workaround to that back in the days iirc, BUT HARDCORE C- VETERANS will be telling you that it will break the balance and will be unaceptable just like hotkeys, only if they knew many people including me were playing on iccup and fish with changed hotkeys for years haha
Philoctetes
Profile Joined March 2017
Netherlands77 Posts
Last Edited: 2017-03-31 16:59:43
March 31 2017 16:53 GMT
#3
Of course. But Blizzard never thought about it.

You can also 1a2a3a too fast, and it doesn't register either.

As for input delay, I heard there is a test server with 1.18 online right now. So what is the input delay? The same as original 28.8 baud modem-era Starcraft? The same as WC3? The same as SC2/LoL, or the same as LAN latency?



BUT HARDCORE C- VETERANS will be telling you that it will break the balance and will be unaceptable just like hotkeys ...


I hope this is sarcasm and making fun of people who complain about others with valid balance concerns. if so, lie it on thicker and actually find some funnies. If not, get your 5 post account back to the SC2 board.
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
March 31 2017 17:00 GMT
#4
This thread has nothing to do with input delay.

The reason 1a2a3a-ing fails to register is almost in all cases because your mouse button wasn't fully released after clicking on the map/minimap.

Try it for yourself.
Philoctetes
Profile Joined March 2017
Netherlands77 Posts
March 31 2017 17:04 GMT
#5
Well, if there is input delay like there is in unmodified SC/SC2/WC3, why chance this annoying but minor effect, but keep the delay as is?
travertine
Profile Joined March 2017
3 Posts
March 31 2017 17:08 GMT
#6
if they change such a thing, it should be a toggle option in the menu instead of just changing it
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
March 31 2017 17:13 GMT
#7
I voted no. This will lower the skill cap a little bit (which is not good thing in my book) and also it will hurt the mechanically better players.
st4ck0v3rfl0w
Profile Blog Joined January 2008
79 Posts
Last Edited: 2017-03-31 17:58:39
March 31 2017 17:46 GMT
#8
I also did a test a while ago, where some clicks of me were not registered correctly. Windows just sent a doubleclick message to starcraft which was then ignored. I don't know if this is just a problem with my mouse, but I'd say attack and then doubleclick should also result in an attack, and not nothing.

On April 01 2017 02:13 mdb wrote:
I voted no. This will lower the skill cap a little bit (which is not good thing in my book) and also it will hurt the mechanically better players.

I disagree. I would argue that removing this limitation allows players to micro more which I think is desired
B-Wong
Profile Joined October 2010
United States240 Posts
March 31 2017 20:30 GMT
#9
I definitely think this engine limitation should be remedied if possible. It's really frustrating to not have your inputs go through as it just makes the game feel more sluggish in terms of controls. I don't think it's especially skillful either to only be able to control your army using only either the keyboard or the mouse. It's not as if the inputs weren't sent at all, so clearly the intention behind the action is there. Also what if your particular mouse model's switches happen to take an extra fraction of a second to lift up? I don't think that there should be a limitation on people's ability to play due to the particular peripherals that they use.
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 31 2017 20:42 GMT
#10
Been in the game for 18 years, everyone dealt with it just fine, but let's CHANGE EVERYTHING
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 31 2017 20:45 GMT
#11
On April 01 2017 02:46 st4ck0v3rfl0w wrote:
I also did a test a while ago, where some clicks of me were not registered correctly. Windows just sent a doubleclick message to starcraft which was then ignored. I don't know if this is just a problem with my mouse, but I'd say attack and then doubleclick should also result in an attack, and not nothing.

Show nested quote +
On April 01 2017 02:13 mdb wrote:
I voted no. This will lower the skill cap a little bit (which is not good thing in my book) and also it will hurt the mechanically better players.

I disagree. I would argue that removing this limitation allows players to micro more which I think is desired


This argument is ridiculous. It doesn't matter what it allows playes to do more. You see, players that have faster 1a2a3a4a5a already can do more than players that don't. By removing this it makes it even, essentially lowering the skill cap. The game punishes people with sloppy inputs, who deserve to be punished, and rewards those who either have the talent to do it cleanly, or put in a lot of effort into learning how to do it cleanly
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
March 31 2017 20:50 GMT
#12
As far as the argument about 'certain mouses have different switches', this can really be applied to any peripheral and any game whatsoever. Some people play CS with bad sensors, should the game correct your aim cause players with worse sensors aren't able to aim properly? Some people have bad keyboards, should the game correct your inputs cause your board sucks? We should just make the game play itself then, but if we're going to arbitrarily have to draw the line somewhere, it should be where it's already at, as it has been played and loved for 18+ years
B-royal
Profile Joined May 2015
Belgium1330 Posts
March 31 2017 21:13 GMT
#13
Bad to remove. Same thing with having custom hotkeys. Anyone's that's every tried to micro two control groups of mutalisks will love these changes.

1: 11 mutalisks
2: 11 mutalisks

1 right click, 2 right click, 1 hold position, 2 hold position, 1 right click back, 2 right click back.

Allowing this keyboard input to register would make this way too easy. Same thing with having custom hotkeys.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2017-04-01 00:00:52
March 31 2017 23:59 GMT
#14
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.
sunbeams are never made like me...
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
April 01 2017 00:14 GMT
#15
On April 01 2017 08:59 outscar wrote:
Show nested quote +
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.


I don't think this is the same problem this guy is talking about. The mouse always prevented keyboard inputs, but the keyboard doesn't prevent mouse inputs. If it's changed from the original then it needs to be addressed for sure
CognacLover
Profile Joined January 2016
Poland66 Posts
Last Edited: 2017-04-01 00:29:56
April 01 2017 00:28 GMT
#16
On April 01 2017 09:14 rand0MPrecisi0n wrote:
Show nested quote +
On April 01 2017 08:59 outscar wrote:
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.


I don't think this is the same problem this guy is talking about. The mouse always prevented keyboard inputs, but the keyboard doesn't prevent mouse inputs. If it's changed from the original then it needs to be addressed for sure


I got same issue it's backwards opposite issue of what OP said. Now while pressing keyboard button I can't cycle through hotkey pressing, holding and mouse clicking. If I click mouse button while holding down hotkey I can't get back to my hotkey.
Conservative olsdchooler.
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
April 01 2017 02:57 GMT
#17
Can someone else test this? I tested on 1.16 and what happens is that the game accepts key repetition (like when you're using word or notepad), so if you hold down a key it starts repeating. I can't run PTR here to see what is going on.

Someone kind enough please test if you can't hold a key down and it keeps repeating (for example, group a unit to 1, tell the unit to go somewhere and hold down 1, if the screen keeps centering it's repeating, if not it isn't)

Second test would be try to press the mouse when you have a key pressed down, see if the mouse click is registered

Third would be to group something to any number, box somewhere empty, hold down the number you grouped, wait a second and then release the mouse button. See if the screen jumps to your grouped unit

Thanks a lot!
GoShox
Profile Blog Joined December 2007
United States1842 Posts
April 01 2017 03:29 GMT
#18
On April 01 2017 08:59 outscar wrote:
Show nested quote +
On March 30 2017 23:03 outscar wrote:
I got some input issues related to spamming. On 1.16 if you holded key f.e. 3 (CC) and while holding that key if you clicked to minerals you could switch between CC and minerals. In this version if I click to minerals while holding my CC key and then release my click my screen doesn't go back to CC thus I need to push my 3 (CC) hotkey again. Hope I could explain. If not I will try to rec a video.



Nice that someone finally noted this out. This thing should be fixed immediately! I mean just give back before input. Please post this on Battle.net forum as well.


I believe this issue is due to the difference between L1 and L2. My guess is that when Blizz switches to L2, this will go back to the behavior in 1.16
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
April 01 2017 03:36 GMT
#19
Every issue should be tested and documented, instead of just assuming its cause and hoping it's fixed. Also, BW input is client sided, so idk how you got from 'input not working problem' to 'this is a latency issue'
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 01 2017 03:43 GMT
#20
On April 01 2017 02:00 LaLuSh wrote:
This thread has nothing to do with input delay.

The reason 1a2a3a-ing fails to register is almost in all cases because your mouse button wasn't fully released after clicking on the map/minimap.

Try it for yourself.


You have to play cleaner. Don't be so sloppy and over-spam the keyboard.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 274
UpATreeSC 176
JuggernautJason96
Nina 69
StarCraft: Brood War
Calm 3386
Leta 33
Dota 2
NeuroSwarm53
Counter-Strike
fl0m1374
Heroes of the Storm
Liquid`Hasu497
Trikslyr50
Other Games
Grubby5458
FrodaN1690
B2W.Neo370
DeMusliM304
shahzam207
RotterdaM174
mouzStarbuck160
C9.Mang0102
KnowMe91
ViBE56
ZombieGrub36
PPMD15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 55
• sitaska47
• davetesta21
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• 80smullet 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 5219
• masondota21687
• WagamamaTV666
League of Legends
• TFBlade1353
• Doublelift782
Other Games
• imaqtpie1140
• Scarra846
• Shiphtur314
Upcoming Events
RSL Revival
8h 51m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
13h 21m
SC Evo League
13h 51m
IPSL
18h 21m
Julia vs Artosis
JDConan vs DragOn
OSC
18h 21m
BSL 21
21h 21m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 8h
Wardi Open
1d 15h
IPSL
1d 21h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 21h
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
2 days
OSC
2 days
Monday Night Weeklies
2 days
OSC
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
LAN Event
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.