More Baldur's Gate Questions... - Page 3
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Pangolin
United States1035 Posts
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KlaCkoN
Sweden1648 Posts
-----Also there are a TON of mods for both games, several of them very VERY good. Check them out before you start and get what you think you will enjoy.----- The above can't be stessed enough. Also try to install all games with all expansions and mods at once (If possible) and just play through the ENTIRE saga. There are SO many thing to do and to find, it'll keep you occupied IF you are going for maximum power (perhaps in order to solo with a difficulty increase mod installed) there are a few really good (and easy to find guides) on the net. I doubt anything beats level 12 kensai, dual into mage. or level 12 ranger, dual into cleric. You get so many defensive spells that you in raw tanking power are_better_ than a dwarven berzerker + your damage output is better than anything, especially in the kensai/mage case. | ||
Ganfei
Taiwan1439 Posts
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Boblion
France8043 Posts
On September 12 2008 13:30 Mindcrime wrote: I prefer to have both 25str, max damage and iron skins. Ranger/cleric ftw At which level you have everything ? + you dont get the max of specialisations in weapons right ? On September 12 2008 13:30 Mindcrime wrote: You do realize where that extra attack goes, right? ? the extra attack is for the main weapon ? On September 12 2008 13:30 Mindcrime wrote: berserker/mage A Kensai / mage is like 20x better. On September 12 2008 13:30 Mindcrime wrote: swashbuckler/fighter swashbuckler/mage swashbuckler/cleric berserker/druid berserker/cleric wizard slayer/thief kensai/druid ranger/cleric stalker/cleric (soa, but not stock tob) archer/cleric (soa, but not stock tob) Ok But why you dont want the two last combos in tob ? On September 12 2008 13:30 Mindcrime wrote: ...not without the use of potions or 6million exp. 18 Strength + tome of force + Evil Baal quests = 21 at strenght + draw upon holy might ( + potions) = 25. However you need to be level 12 priest to get to 25 strength without using potions so you right it is for late game. But you can get a good strengh 23 / 24 earlier. + you cant get to 25 strength with potions only anyway On September 12 2008 13:30 Mindcrime wrote: How do you Algernon's cloak ftw. I played a multi mage/priest ( which is like 1000X better for solo ) and even with the algernoon trick the beginning is a pain in the ass. + u have to kill poor Algernoon On September 12 2008 13:30 Mindcrime wrote: EDIT: Ranger/clerics, due to a quirk in the Infinity Engine, get full access to both cleric spells and druid spells. Thanks for the info i didnt know it. After this argument i want to solo with an Assassin / Cleric. Should i install Tutu again ? :p P.S: i forget the backstab immunes. I just read some stuff about dual class ( i have to admit that i never really tried them at high level and they seem quite gay to "schedule" ). When your main class is inactive it means that you cant use spells and abilities right ? That would ruin all my therorycrafted assassin / X dual classes for solo :O | ||
Nebula
England780 Posts
Also Swashbuckler/Fighters are immense :D | ||
Boblion
France8043 Posts
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0xDEADBEEF
Germany1235 Posts
On September 12 2008 17:34 KlaCkoN wrote: Don't bother power gaming imo, BG1 and BG2 are easy games anyway, even on highest difficulty I think BG1 is not that easy, especially not if you haven't played it before yet and thus don't know when you stumble into a tough area. I still remember the joy of the first ankheg and vampire wolf encounter (in the latter case I didn't even have magical weapons yet). Of course you'll be able to get through the game anyway, but a good indication about how hard it is is the number of reloads you do. | ||
Mindcrime
United States6899 Posts
On September 12 2008 20:44 Boblion wrote: At which level you have everything ? + you dont get the max of specialisations in weapons right ? You would have all of those spells by cleric level 10. As for weapon skills, in an unmodded game, grand mastery is a bit pointless. ? the extra attack is for the main weapon ? Yeah, and if you have improved haste, that's 2 extra attacks with the main weapon. A Kensai / mage is like 20x better. They're actually really close in terms of power. I think it depends on party makeup when it comes to which is stronger. There is definitely something to be said for being able to use the Helm of Balduran or Vhailor's helm, and the Gauntlets of Extraordinary Weapon Specialization, and the Shield of Balduran. They're just not possible in an unmodded tob. For some reason, bioware decided to make dual-classing impossible for stalkers and archers in tob. I played a multi mage/priest ( which is like 1000X better for solo ) and even with the algernoon trick the beginning is a pain in the ass. + u have to kill poor Algernoon Algernon had it coming. P.S: i forget the backstab immunes. I just read some stuff about dual class ( i have to admit that i never really tried them at high level and they seem quite gay to "schedule" ). When your main class is inactive it means that you cant use spells and abilities right ? That would ruin all my therorycrafted assassin / X dual classes for solo :O Everything you gained from your first class, with the exception of hit points, is unavailable until your levels in your second class pass your levels in the first. | ||
Pangolin
United States1035 Posts
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Mindcrime
United States6899 Posts
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Xeris
Iran17695 Posts
frick~~ | ||
BloodyC0bbler
Canada7875 Posts
I'd recommend Haerdalis, edwin, and mazzy as musts, i found when i played through, those 3 were insanely useful over any other character i picked up, MC feel free to correct me as im sure you will . In BG1, for interesting party situations, get Xzar and monteron, then Khalid and Jahara, as the 4 have the most amusing party interactions | ||
Pangolin
United States1035 Posts
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BloodyC0bbler
Canada7875 Posts
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Pangolin
United States1035 Posts
I actually did use a bard once when I made my whole party using the multiplayer thing. I made a skald, berzerker, sorcerer, swashbuckler, and a ranger/cleric. The last slot I left open for npcs. I never finished that playthrough but I remember the skald had a pretty good song. | ||
BloodyC0bbler
Canada7875 Posts
Bards are alot better IMO in neverwinter nights. As for your playthrough you just mentioned, why did you opt for sorcerer over a mage? I personally always go mage, or one of the specialized mages. For npc's i usually go for things that compliment my main, which is usually a paladin, or mage so i need a balanced party to fill out my ranks, i usually aim for tank tank summoner/offensive tank priest archer priest mage | ||
Pangolin
United States1035 Posts
Hmm who detects/disarms traps with your setup? Do you just use spells? | ||
Boblion
France8043 Posts
On September 13 2008 13:52 Xeris wrote: damn I got owned by some fuckin wolf in the beginning and it was like 'GGNORE YOU GOTTA START OVER" frick~~ Being owned by a wolf is a classic. Now I HOPE YOU WILL ENJOY YOU FIRST ENCOUNTER WITH AN OGRE. Moffo will one shot you. Have you installed TuTu mod btw ? ( Dont forget it ) | ||
Nebula
England780 Posts
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Mindcrime
United States6899 Posts
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