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okay guys, sorry for the spam, but i just had a new idea. We don't lynch Munk-E. Why should we lynch him, since he's a confirmed mafioso? We better lynch someone who hasn't been checked yet. Obviously we raise our chances to get the mafia one round earlier if we reduce the targets.
Therefor i recommend you to lynch Alderan instead!
##unvote ##vote: Alderan
This plan is ofc useless if the Mafia loses their single KP that is left if we reduce them to only one man.
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Request to speed up the game taken into consideration. If you object, please PM either Meapak or myself, preferably both. The decision and new system will be announced with the night post.
Somewhere around six and a half hours remain in the day. Remember to vote.
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On June 16 2011 06:21 supersoft wrote: okay guys, sorry for the spam, but i just had a new idea. We don't lynch Munk-E. Why should we lynch him, since he's a confirmed mafioso? We better lynch someone who hasn't been checked yet. Obviously we raise our chances to get the mafia one round earlier if we reduce the targets.
Therefor i recommend you to lynch Alderan instead!
##unvote ##vote: Alderan
This plan is ofc useless if the Mafia loses their single KP that is left if we reduce them to only one man. wat
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If we have a vigi. Please let us know so I do not waste a DT check, or kill someone other than Alderan.
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Just before people start running in circles and shouting "WAT U MEAN KURUMI LLOLOLOOL" This guy wants us to mislynch or at least spare his scum buddy for this day.
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On June 16 2011 06:36 Kurumi wrote: Just before people start running in circles and shouting "WAT U MEAN KURUMI LLOLOLOOL" This guy wants us to mislynch or at least spare his scum buddy for this day.
lol no i actually started the Munk-E lynchthing.
that idea to spare munk-E for now is just to speed things up. And if you'd think about it, you will see that it does in fact work.
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I see this is too complicated. We stick to my old plan and do it step-by-step.
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Honestly, this game is pretty much over. I expect the 2nd mafioso to just get mod-killed before we even find him.
It's time to GG
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On June 15 2011 05:27 omgCRAZY wrote: ##Vote: Drazerk
On June 15 2011 16:17 omgCRAZY wrote: ##Unvote: Drazerk ##Vote: Alderan
On June 16 2011 05:01 omgCRAZY wrote: ##Unvote: Alderan ##Vote: Munk-E
Why did you switch to Alderan and not to Munk-E since I already voted him? ...
something is scummy here... This may be the last try of the Mafia to get back into this!
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Game Over
Finally, Megametalopolis is at peace. The devious mafiosos who sought to destroy it have either fled or been killed. Meapak_Ziphh's ghost would rest in peace, were it not for the continued animation of the corpse of Bill Murray The mafia has conceeded defeat. Town wins! The remaining Mafie players were aprudds and Munk-E.
Thanks to all who played, I hope you guys had fun. Thanks to Varpulis for writing this post and for making some clutch saves when I was afk. Thanks to the coaches for volunteering their time. Thanks to the people (you know who you are) who helped me out when I screwed things up with the votes.
A final rolelist and actions sheet will be released shortly. If the mafia are ok with it I'll link their quicktopic as well.
Thanks again for playing and thanks to Varpulis for cohosting.
Rolelist and actions
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United States22154 Posts
so many modkills....
To any new players who were active in this game, and want to see what a game with real activity involves, join SNMMIV ^_^
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Tell me if i got this right, kurumi is a vet and vain is a vigi, who shot jackal on night 2. there are no more medics, or vigis.
In fact, i'm guessing that that is all the blues right there. Since we shot kurumi night 2, and other vigi already shot jackal, all of you are essentially normal townies. correct?
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Sorry guys for the concede. The modkills really wreaked whatever we had left. Also we didn't kill jackal.
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Kuru was mediced like he said. You were going to be shot by xedat night 3 but i role blocked him.
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Oh, ok I just thought it would be weird to have 3 medics. That means that theres probably 2 more blues unaccounted for.
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I have a PM from iGrok where he guessed the setup almost perfectly, I'll have to post that when I find it.
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On June 16 2011 07:22 aprudds wrote: Kuru was mediced like he said. You were going to be shot by xedat night 3 but i role blocked him.
Yeah i wonder who that *cough* medic could be
On June 16 2011 07:18 Munk-E wrote: Tell me if i got this right, kurumi is a vet and vain is a vigi, who shot jackal on night 2. there are no more medics, or vigis.
In fact, i'm guessing that that is all the blues right there. Since we shot kurumi night 2, and other vigi already shot jackal, all of you are essentially normal townies. correct?
Why the fuck should i shoot jackal if i was vigi . he wasn't THAT suspicious. Shots are best saved for a good target later on and i wasn't planning on dying anytime soon
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lol @ Kairo the vigilante shooting Jackal.
gg
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Sorry guys... Yes, I got a name change after the game from 35spike1. By the way, nice spreadsheet. Is that how every mod takes care of things?
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On June 16 2011 07:49 Vain wrote:Show nested quote +On June 16 2011 07:18 Munk-E wrote: Tell me if i got this right, kurumi is a vet and vain is a vigi, who shot jackal on night 2. there are no more medics, or vigis.
In fact, i'm guessing that that is all the blues right there. Since we shot kurumi night 2, and other vigi already shot jackal, all of you are essentially normal townies. correct? Why the fuck should i shoot jackal if i was vigi . he wasn't THAT suspicious. Shots are best saved for a good target later on and i wasn't planning on dying anytime soon
lol, well someone did, and you seemed to be after him a lot.
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