THE BEAST vs turtle terran [Polaris Rhapsody]
September 9, 2010
About the Game and Analysis
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When there is a JD game that lasts barely 7 seconds and The Legend Killer peaks 600ish APM in one of the most crucial sets of one of the most significant individual leagues ever, you know it is something more than special. Standard games are aplenty, but its takes two of the best players (hell, this game has the best BW player of all time in Jaedong, nuff said! :D) to make a cheese vs cheese game one for the ages. Due to the second by second high-action nature of the game, the screens are pretty extensive. I tried to divide them in parts for easier digestion. Enjoy!
PS fanboi analysis warning. humor needed :p
PS fanboi analysis warning. humor needed :p
The obligatory Death Stare picture
The uncalm before the storm
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The announcers hype the game to heavens... One of them just being his usual stoic self...
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millions and millions in attendance, and billions and billions watching at home get ready to be witnesses to the victory of THE. GREATEST. BW. PLAYER. EVER!
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PLUS, The suckiest OSL hype video. EVER! seriously!!!???
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millions and millions in attendance, and billions and billions watching at home get ready to be witnesses to the victory of THE. GREATEST. BW. PLAYER. EVER!
+ Show Spoiler +
PLUS, The suckiest OSL hype video. EVER! seriously!!!???
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THE WAR
Part 1: First blood
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Dong: Time to die noob!
flash: Lord, please let me just kill at least 2 lings, then i can gg happily...
GOD JD spawns at 11. No 5th drone, default 50 minerals saved.
On a map that seemed to have been built for mech to win all the time, JD knows that his chances of winning are only either to vigorously outplay flash or do some crazy build. It doesnt matter whether flash plays mech or w/e, Dong commits to 4pool. On a 2-player map vs one of the most efficient players this seem risky, even retarded, but JD plays the odds, PLUS, he knows he is JD! Kids, don't try this at home.
The crowd is breathless! How daring! How audacious! Thy name is JAEDONG!
noobterran known as flashturtles starts at 5. Everyting seems standard...
...until... 6th scv out. early scout?
meanwhile, the 4 Pool...
6th scv build a proxy rax midmap just outside the ovie path... sneaky bastard
Back in main, 8th scv starts a depot...
and a coy 9th scv proceeds with the "standard" scout timing...
So born the lings of death...
scv: fffuuuuu......
noob: shibbal! Oh Mother!!!
even the crowd knows that it's all over but the GG
First proxy marine runs to hide back home inside the gay bunker...
the aforementioned bunker
scouting scv doubles back to jd main to see if something else is up...
Them eyes! Going for the kill!
Bunker done. Rax started. All cleverly positioned (near CC and close the mineral line gap) vs runby
2nd set of death lings leave the Dong's main...
Meanwhile... the scouting scv sees 4pool and nothing else...
1st set of deathlings attack. GOAT JD knows 1 marine inside the bunker could at most tickle his lings, so he ignores it and goes for econ damage...
scvs die left and right... Boom! Boom! Boom! Glorious explosions! (look at that silly scv readying to repair the bunker. LOL what a noob!)
The crowd cheers the inevitable death of turtleterran
JD draws first blood.
After the dust settles, 6 lings die for 6 scvs.
Noob has 3 marines 4 scvs
God has 4 lings 4 drones.
JD knows he did ok given the circumstance, but it is less damage than he is supposed to. At this juncture in the ebb and flow of ZvT, JD knows he is playing off his backfoot as he can no longer rely on tier 1 unupgraded lings to end the game...
flash: Lord, please let me just kill at least 2 lings, then i can gg happily...
GOD JD spawns at 11. No 5th drone, default 50 minerals saved.
On a map that seemed to have been built for mech to win all the time, JD knows that his chances of winning are only either to vigorously outplay flash or do some crazy build. It doesnt matter whether flash plays mech or w/e, Dong commits to 4pool. On a 2-player map vs one of the most efficient players this seem risky, even retarded, but JD plays the odds, PLUS, he knows he is JD! Kids, don't try this at home.
The crowd is breathless! How daring! How audacious! Thy name is JAEDONG!
noobterran known as flash
...until... 6th scv out. early scout?
meanwhile, the 4 Pool...
6th scv build a proxy rax midmap just outside the ovie path... sneaky bastard
Back in main, 8th scv starts a depot...
and a coy 9th scv proceeds with the "standard" scout timing...
So born the lings of death...
scv: fffuuuuu......
noob: shibbal! Oh Mother!!!
even the crowd knows that it's all over but the GG
First proxy marine runs to hide back home inside the gay bunker...
the aforementioned bunker
scouting scv doubles back to jd main to see if something else is up...
Them eyes! Going for the kill!
Bunker done. Rax started. All cleverly positioned (near CC and close the mineral line gap) vs runby
2nd set of death lings leave the Dong's main...
Meanwhile... the scouting scv sees 4pool and nothing else...
1st set of deathlings attack. GOAT JD knows 1 marine inside the bunker could at most tickle his lings, so he ignores it and goes for econ damage...
scvs die left and right... Boom! Boom! Boom! Glorious explosions! (look at that silly scv readying to repair the bunker. LOL what a noob!)
The crowd cheers the inevitable death of turtleterran
JD draws first blood.
After the dust settles, 6 lings die for 6 scvs.
Noob has 3 marines 4 scvs
God has 4 lings 4 drones.
JD knows he did ok given the circumstance, but it is less damage than he is supposed to. At this juncture in the ebb and flow of ZvT, JD knows he is playing off his backfoot as he can no longer rely on tier 1 unupgraded lings to end the game...
Part 2: Hold and Counter!
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A flash of small brilliance. During the micro intensive battle in his base, and feeling safe after his bunker is done, flash lands his proxy rax to macro 2 marines, which now try to snipe JD's overlord
JD is too sclass for this though. His retreating 2nd wave of lings deal with the marines
JD micro at work. only 1 ling dies from the encounter
noob knows 2nd wave is coming, promptly stuffs his bunker with more rines
the 2nd wave comes... and JD decides to do some fun here! He sacrifices his 2nd wave for a more exciting finish! What a baller JD!
This is where the real game officially starts!
With the 3 leftover rines guarding the ramp
flash marcos some scv for some econ to support his timing push... he doesnt even bother to get gas.
OTOH, JD knows tier 1 zerg < tier 1 terran. Transitions to 8 hatch...
...and extractor for tech.
First wave of marines push out...
but the ling sees it. JD knows all
ling tries to sneak in to scout flash's main, but dies in vain. JD is blind now... all he knows is that flash may move out with 5-6 rines
Wave...
after wave of marines, no matter how piecemeal now, move out to rally near JD's base
but JD knows all. A gosuly positioned ovie sees the rines gingerly cross the bridge towards JD's natural
At this point, GOAT has a grand total of 2 lings for defense... JD doesnt maynard knowing the eventual firepower the natural is going to take, but he sends 1 drone down... this move is the first of a series of crucial genius moves that determine the outcome of the game!
2 hero lings bravely guard ramp
LOOK HERE: While all this is happening, JD watches his gas count. 0.00021 seconds lapse between 100 gas and 4 gas for that crucial research: ling speed! The 2nd genius move!
We go back to that hero drone at the natural. It morphs into creep colony for 2 purposes: 1. At best, flash could be more really epic noob and allow it to become sunken, or 2. At worst, it buys JD time both for the macro hatch and for more lings. PLUS look at how GOD positioned the creep colony... (3rd and 4th genius move)
...it pulls in the attacking marines...
...so the deathlings can move down and block noobs reinforcement. Pure Genius! (5th)
As planned, turtlenoob's reinforcing marines are blocked...
...while JD continues to mass lings above the ramp...
The question here is, was the 2nd hatch meant as standard (econ/macro) or was it for something else? JD saw that marines are coming and there is no way he could stop them with his existing army count. Cancelling it will only lead the rines directly to his unguarded main. The lings that it spawned instantly melted to the marines. But that may be exactly the point. Its massive hp bought JD time to mass up in troops as it provided small but additional army to draw marine fire. Oh JD! TukTuk Haeyo!
JD is too sclass for this though. His retreating 2nd wave of lings deal with the marines
JD micro at work. only 1 ling dies from the encounter
noob knows 2nd wave is coming, promptly stuffs his bunker with more rines
the 2nd wave comes... and JD decides to do some fun here! He sacrifices his 2nd wave for a more exciting finish! What a baller JD!
This is where the real game officially starts!
With the 3 leftover rines guarding the ramp
flash marcos some scv for some econ to support his timing push... he doesnt even bother to get gas.
OTOH, JD knows tier 1 zerg < tier 1 terran. Transitions to 8 hatch...
...and extractor for tech.
First wave of marines push out...
but the ling sees it. JD knows all
ling tries to sneak in to scout flash's main, but dies in vain. JD is blind now... all he knows is that flash may move out with 5-6 rines
Wave...
after wave of marines, no matter how piecemeal now, move out to rally near JD's base
but JD knows all. A gosuly positioned ovie sees the rines gingerly cross the bridge towards JD's natural
At this point, GOAT has a grand total of 2 lings for defense... JD doesnt maynard knowing the eventual firepower the natural is going to take, but he sends 1 drone down... this move is the first of a series of crucial genius moves that determine the outcome of the game!
2 hero lings bravely guard ramp
LOOK HERE: While all this is happening, JD watches his gas count. 0.00021 seconds lapse between 100 gas and 4 gas for that crucial research: ling speed! The 2nd genius move!
We go back to that hero drone at the natural. It morphs into creep colony for 2 purposes: 1. At best, flash could be more really epic noob and allow it to become sunken, or 2. At worst, it buys JD time both for the macro hatch and for more lings. PLUS look at how GOD positioned the creep colony... (3rd and 4th genius move)
...it pulls in the attacking marines...
...so the deathlings can move down and block noobs reinforcement. Pure Genius! (5th)
As planned, turtlenoob's reinforcing marines are blocked...
...while JD continues to mass lings above the ramp...
The question here is, was the 2nd hatch meant as standard (econ/macro) or was it for something else? JD saw that marines are coming and there is no way he could stop them with his existing army count. Cancelling it will only lead the rines directly to his unguarded main. The lings that it spawned instantly melted to the marines. But that may be exactly the point. Its massive hp bought JD time to mass up in troops as it provided small but additional army to draw marine fire. Oh JD! TukTuk Haeyo!
Part 3: The Brutal End: aka "You're just another noob, noob!"
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flash: die b*tch! lets see what happens to your natural now!
GOD: you forget one thing noob!
turtleflash: what?
Legend Killer: I'm S-Class!!!
With speed upg almost up, deathlings go down for the flank attack...
flash retreats... but THE BEAST knows all. Speed kicks in and he parallels noobflash's marines for maximum damage... You gonna make bunker scv? (This might be the same scv who earlier was hoping for some repair work by the bunker)
All the sad marines die one...
by one...
...it's grotesque!
jeje
noobturtle terran aka flash
GOD OF (Brood)WAR. GOAT! ONE TRUE KING!
BONUS: In the mind of the noob...
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"Lord, I know even you agree Im the best ever, the last bonjwa, the greatest, the ultimate weapon... they say it not me, you know, but i agree with them. anyway, Lord no one, and i say NO ONE in the MSL or OSL can defeat me. That person does not exist. I got this game! Yeah!"
"kkk... I own this dude. lets see how he reacts to this little genius plan I have for this map. Mech ehh...
"Na na na na na... faster scv, dnt be such a bum"
"Right here... who would have though after all the advantage of being terran in PR, I'd do this!
kkk... God Im GOOOOOOOD!!!
"Ok... lets do something standard here... kkk... cant wait to see the look on his face when he finds out"
"Go scout "standard" scouting scv..."
"wtfffuuuuu......"
"shibbal! Oh Mother!!!"
"OMG! OMG! OMG! He is good..."
"Fucking scv! Build faster you noob!
"Lets see what he he got in his base..."
"Bunker done. It pays to be terran. Now let me just close the mineral line with my gosu rax.
You're such a genius Flash! You surprise even me! (giggles at extreme fondness to himself!)"
"Na na na na na... only 4 Pool LOL! the guy's out of his mind! Doesnt he know who I am!"
"Bunker > zerg! Come to your death dogs!"
"I can hold this! I am god. and Im terran. 1 scv mining > tier 2 zerg! LOL. I'll just send 1 scv to repair the bunker! God im so genius!"
"My turn! Bet you didnt expect I'd land to get a couple of rines? Eat bullets overlord!"
"WTF! Where they come from!"
"Piece of shit fat marines!"
"Anyway... Im terran and the best, so no worries! Come in with your 2nd wave zerg... and learn the
"Die you dogs! HAHAHAHAHA"
"Now for some real terran turtle stuff..."
"Na na na na na na na na na...."
"Lets go!:
"What the..."
"Die dog!"
"Go go go"
"Moooore..."
"Na na na na na... youre about to die zerg! Do you know that! (chuckles to himslef!)"
"WTF LOL!!! 1 sunken vs marines??? LOL. Dont you know 1 marine can kill 2 sunkens and 8 lings! LOL idiot!"
"WTF where are they going..."
"Fucking dogs what are they doing here"
"Yeah! Bring them all in! LOL poor zerg! Dont you know how tier 1 terran is
"fffuuuu... what's happening! why are they so fast suddenly!"
"fffuuuuuuuuuuuuu...."
"OMG! Im shamed!"
"What about the pregame interview I did about no one could beat me...
I'll tell coach to find that reporter and remove all videos from the net...
Nooooo.... Lucky zerg! Maybe he cheated?"
"fffuck!"
THE NOOB WHO THOUGHT HE KNEW...
VOD
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