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On December 09 2010 12:33 Shelke14 wrote: Maybe I can help this discussion out a bit. (I could be wrong though)
After Code S and Code A's, for people who wish to join the GSL but did not make it to at least CODE A... Then I think(Hence the I THINK, please don't flame), if players wish to enter the GSL they must ladder on the Korean server and be in the top 10? 12? something like that.
Following the end of a GSL tournament, players that are in the bottom 8 of CODE S will play the top 8 of CODE A's and the bottom of CODE A will play the top ranking ladder players. The ladder rank as mentioned is for a different tourney, all of us are basing this off one source btw, but from the GSL Code S thread (and in liquipedia) it's kind of stated that you will play qualifiers to get into Code A (bottom half) - which at least means player like HuK or if the EG house gets set up, it won't be for nothing.
Side note: I don't know if Ret will actually survive the Bo1 style long enough to get to Round of 8 considering the current solutions to 2 rax aren't super solid yet (and this probably all DAVIT will do ). I really hope he can do it though.
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did they change this?
i thought code A is 32-96 and then bot 32 of code A will play with top 32 ladder players for promotion/relegation.
Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Come A players will have to play against top 32 Battle.net players to decide the Code A players for the next season.
Taken from : Interview with Gretech E-Sports Department Director Oh Joo Yang http://www.teamliquid.net/forum/viewmessage.php?topic_id=142000
Well, i'm all for limiting the number of code A because not everyone deserved to be Code A because of 1 fluke win in Ro 64 against terribad opponents. Hopefully this will filter them away and put those who deserved it more. But they should have been consistent about the policy from the beginning imo.
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It is 18 because each person plays their opponent. With a group of 7 you only have 6 opponents thus 6 matches. 3 X 6 =18 matches total.
I'm not sure how you get 3x6 (instead of 7x6 by your logic... which would count matches twice and still be twice as "wrong"), but it's 21 matches.
A-B A-C A-D A-E A-F A-G
B-C B-D B-E B-F B-G
C-D C-E C-F C-G
D-E D-F D-G
E-F E-G
F-G
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omg awesome. hope we see liquibets for these games?
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On December 09 2010 13:02 dtz wrote:did they change this? i thought code A is 32-96 and then bot 32 of code A will play with top 32 ladder players for promotion/relegation. Show nested quote +Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Come A players will have to play against top 32 Battle.net players to decide the Code A players for the next season. Taken from : Interview with Gretech E-Sports Department Director Oh Joo Yang http://www.teamliquid.net/forum/viewmessage.php?topic_id=142000Well, i'm all for limiting the number of code A because not everyone deserved to be Code A because of 1 fluke win in Ro 64 against terribad opponents. Hopefully this will filter them away and put those who deserved it more. But they should have been consistent about the policy from the beginning imo. It is still 64, the bottom half of the 32 will be determined by the qualifiers (which are like what we have now for open season). Only the top 32 Code A players are seeded for Code A tourneys, though a total of 64 "Code A" players participate.
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Is there going to be any public streaming of this?
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+ Show Spoiler +On December 09 2010 13:06 Dax wrote:Show nested quote + It is 18 because each person plays their opponent. With a group of 7 you only have 6 opponents thus 6 matches. 3 X 6 =18 matches total.
I'm not sure how you get 3x6 (instead of 7x6 by your logic... which would count matches twice and still be twice as "wrong"), but it's 21 matches. A-B A-C A-D A-E A-F A-G B-C B-D B-E B-F B-G C-D C-E C-F C-G D-E D-F D-G E-F E-G F-G
You are correct. I don't even know what I was thinking there.
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On December 09 2010 07:37 rift wrote: Sen would've made it.
why isn't he participating?
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Australia8532 Posts
Go go ret!! This is so exciting - will there be some sort of livestream for this?
This is how the ranking privileges were explained to me.. hope it helps..
There will be a 32-man tourney with all the S-classers, and a secondary 64-man tournament for all the A-classers starting next year. Bottom S-class after each tourney will become A-class, top A-class will qualify into S-class, and likewise bottom A-class will lose their rank and qualifiers can gain A-class.
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Is this going to be streamed/televised? Bo1? Bo3?
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Go Ret, July,
Would like to see more of GoldenFOu he beat OgsTheWind easily, but then didn't follow up his play with much of anything in the Ro32.
Go Phoenix, He has cool hair.
Go Terrious his bane-ling play vs Loner was funny.
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Shame no TLO =\
Ret should have no problem getting Code A
GL HF Liquid!
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On December 09 2010 12:38 PartyBiscuit wrote:Side note: I don't know if Ret will actually survive the Bo1 style long enough to get to Round of 8 considering the current solutions to 2 rax aren't super solid yet (and this probably all DAVIT will do ). I really hope he can do it though. round robin means every1 will play every1 else one time. it is a league format, no elimination format. there are 21 matches in bo1 per group for round robin. ret plays 1 game against each of his 6 opponents. if he wins 4 of these games (4-2), im pretty sure that he has his code A for sure. even with 3 wins (3-3), the chances are far above 50% that it will be enough for top4 out of those 7 players.
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I don't remember davit.. Whats up with him?
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No Cella makes me sad
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Wheres Torch?! Edit": Guess he's Code B then, eh... Just read the interview.
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btw does any1 know what they are gonna do if there are ties in the groups?
for example, if in a group 1 player goes 0-6 and another one goes 1-5, then the remaining 5 players all are 2-0 after playing against the 2 sucky players. it is then possible that they all go 2-2 among each other, resulting in 5 players being tied at 4-2 with even records among each other. playing another round robin with these 5 players would require an additional 15 games (assuming bo1 format) just to break that tie. in particular, this round robin could once again end in every1 going 2-2. imagine there is an endless tiebreaker loop like in the famous effort-smash-keyboard-tiebreaker in korean air osl, but this time each round of the tiebreakers takes 15 games...
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so TLO officialy wouldnt back to korea for regular gsl? thats why he dont appear on list? i mean gomtv knows about his decision
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On December 09 2010 23:48 TeMiL wrote: so TLO officialy wouldnt back to korea for regular gsl? thats why he dont appear on list? i mean gomtv knows about his decision
yes. as already stated by for example liquid`nazgul in this thread...
what should he do if his body doesnt allow him to practice enough to compete on progamer level? its pointless to travel to korea if u can only play 3 or 4 hours a day.
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what about liquid´tlo? never going back to korea?
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