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[GSL] Code A decision matches. - Page 5

Forum Index > StarCraft 2 Tournaments
Post a Reply
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shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 09 2010 14:58 GMT
#81
On December 09 2010 23:42 Black Gun wrote:
btw does any1 know what they are gonna do if there are ties in the groups?

for example, if in a group 1 player goes 0-6 and another one goes 1-5, then the remaining 5 players all are 2-0 after playing against the 2 sucky players. it is then possible that they all go 2-2 among each other, resulting in 5 players being tied at 4-2 with even records among each other. playing another round robin with these 5 players would require an additional 15 games (assuming bo1 format) just to break that tie. in particular, this round robin could once again end in every1 going 2-2. imagine there is an endless tiebreaker loop like in the famous effort-smash-keyboard-tiebreaker in korean air osl, but this time each round of the tiebreakers takes 15 games...

It'd be better if they did bo3 then. To avoid tie breakers like this.
With 6 matches and a Bo3 format the chances are smaller to end up with same w/l ratio of games in a group.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
nehl
Profile Joined November 2010
Germany270 Posts
December 09 2010 15:03 GMT
#82
ret already got this. and after beeing code A he will quickly get code s and win the GSL^^
well maby not, but he will get code A, im shure
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
December 09 2010 15:04 GMT
#83
On December 09 2010 23:58 shannn wrote:
Show nested quote +
On December 09 2010 23:42 Black Gun wrote:
btw does any1 know what they are gonna do if there are ties in the groups?

for example, if in a group 1 player goes 0-6 and another one goes 1-5, then the remaining 5 players all are 2-0 after playing against the 2 sucky players. it is then possible that they all go 2-2 among each other, resulting in 5 players being tied at 4-2 with even records among each other. playing another round robin with these 5 players would require an additional 15 games (assuming bo1 format) just to break that tie. in particular, this round robin could once again end in every1 going 2-2. imagine there is an endless tiebreaker loop like in the famous effort-smash-keyboard-tiebreaker in korean air osl, but this time each round of the tiebreakers takes 15 games...

It'd be better if they did bo3 then. To avoid tie breakers like this.
With 6 matches and a Bo3 format the chances are smaller to end up with same w/l ratio of games in a group.

yes, ofc, but 15 games, bo3 each? thats sick.
"What am I supposed to do against this?" - "Lose!" :-]
vanTuni
Profile Joined October 2009
389 Posts
December 09 2010 16:18 GMT
#84
updated the OP with groups.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
December 09 2010 16:27 GMT
#85
only terrans and tosses in rets group. thats great. and not quite an impressive list of opponents for him. he should make it out of that ez.
"What am I supposed to do against this?" - "Lose!" :-]
TheLight
Profile Joined August 2010
Australia410 Posts
December 09 2010 16:40 GMT
#86
Ret's got this in the bag. No zergs in his group so the only thing that should worry him is all-ins from the terrans.
A marine walks into a bar and asks: Where's the counter?
zere
Profile Blog Joined October 2010
Germany1287 Posts
December 09 2010 16:42 GMT
#87
Albeit not in English, but the games will be streamed, according to John (see http://www.gomtv.net/2010gslopens3/forum/6700 ).
So there will be no GSL-free time for us between RO4 and finals
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
udgnim
Profile Blog Joined April 2009
United States8024 Posts
December 09 2010 16:56 GMT
#88
anyone know the map pool? I foresee Ret having to deal with lots of 2 rax marine/SCV allins and cannon rush / pylon blocks.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
December 09 2010 17:08 GMT
#89
Group A seems to be the hardest
my prediction:
A: Ret, aLive,Ace, Sync
B: ggoma, sC, mamoru, NewDawn
C: Monster, Moon.Golden,August
Zplut
Profile Joined September 2009
Germany90 Posts
December 09 2010 17:17 GMT
#90
On December 08 2010 23:47 PartyBiscuit wrote:
Show nested quote +
On December 08 2010 23:45 Pudge_172 wrote:
I mostly want to know why they changed Code A from 33-96 to 33-64.

This^. Since it essentially removed Artosis, Cella and TorcH from the running of Code A

And thats the exact reason to sort out the noobs
McDonalds
Profile Joined March 2010
Liechtenstein2244 Posts
December 09 2010 17:18 GMT
#91
I don't really remember most of the guys in the decision matches but I hope we end up seeing Ace and Ggoma move on.
High five :---)
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
Last Edited: 2010-12-09 17:37:15
December 09 2010 17:36 GMT
#92
hmm, it's unfortunate that Ro32 GSL1 was included, I think the more solid predictions would be:
Group A:
aLivefOu
LiquidRet

Group B:
LittleBoy/oGsggOma
NewDawn
sCfOu
Terious

Group C:
Monster
FOXMoon

edit: I think I'd be pretty hard pressed to see more than maybe 1 of the former WeRRa members make it in.
the farm ends here
HeroHenry
Profile Joined November 2010
United States1723 Posts
December 09 2010 17:54 GMT
#93
aLivefOu
LiquidRet

LittleBoy/oGsggOma
NewDawn
sCfOu

Monster
FOXMoon
Golden
PhoeNix
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
Last Edited: 2010-12-09 22:08:49
December 09 2010 22:08 GMT
#94
On December 09 2010 23:58 shannn wrote:
Show nested quote +
On December 09 2010 23:42 Black Gun wrote:
btw does any1 know what they are gonna do if there are ties in the groups?

for example, if in a group 1 player goes 0-6 and another one goes 1-5, then the remaining 5 players all are 2-0 after playing against the 2 sucky players. it is then possible that they all go 2-2 among each other, resulting in 5 players being tied at 4-2 with even records among each other. playing another round robin with these 5 players would require an additional 15 games (assuming bo1 format) just to break that tie. in particular, this round robin could once again end in every1 going 2-2. imagine there is an endless tiebreaker loop like in the famous effort-smash-keyboard-tiebreaker in korean air osl, but this time each round of the tiebreakers takes 15 games...

It'd be better if they did bo3 then. To avoid tie breakers like this.
With 6 matches and a Bo3 format the chances are smaller to end up with same w/l ratio of games in a group.


They could always settle tie breakers with a coin flip?

*runs away as he hears iNcontrol stampeding toward him at the mention of coin flips or BO1's*
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 09 2010 22:10 GMT
#95
On December 10 2010 07:08 bkrow wrote:
Show nested quote +
On December 09 2010 23:58 shannn wrote:
On December 09 2010 23:42 Black Gun wrote:
btw does any1 know what they are gonna do if there are ties in the groups?

for example, if in a group 1 player goes 0-6 and another one goes 1-5, then the remaining 5 players all are 2-0 after playing against the 2 sucky players. it is then possible that they all go 2-2 among each other, resulting in 5 players being tied at 4-2 with even records among each other. playing another round robin with these 5 players would require an additional 15 games (assuming bo1 format) just to break that tie. in particular, this round robin could once again end in every1 going 2-2. imagine there is an endless tiebreaker loop like in the famous effort-smash-keyboard-tiebreaker in korean air osl, but this time each round of the tiebreakers takes 15 games...

It'd be better if they did bo3 then. To avoid tie breakers like this.
With 6 matches and a Bo3 format the chances are smaller to end up with same w/l ratio of games in a group.


They could always settle tie breakers with a coin flip?

*runs away as he hears iNcontrol stampeding toward him at the mention of coin flips or BO1's*

haha funny man :D

Anyways those players in group A of Ret. Aren't they all known cheesers in the GSL? Since they're also Terran I can't but hope that there should be some kind of safe maps for Ret and hope he finds some way to stop 2rax scv/marine push.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
RoboBob
Profile Blog Joined September 2010
United States798 Posts
Last Edited: 2010-12-09 23:26:38
December 09 2010 23:10 GMT
#96
Meh. I don't think this tournament is going to matter very much. With the top 52 (code s + 20 locked code a) not participsting in the qualifiers, it will probably be easier to get into the code a tourney via the qualifier, rather than via this tournament result.

I think a lot of people are confused by the whole code A thing. Just because you're a code A player (#33-96 in GSL via points), that doesn't mean you will get a guarenteed spot in the Code A tournament. The bottom #65-96 will still have to go through the battle.net qualifiers just like everyone else. The code a title is just fluff, unless you're in the top half of code a. Maybe they'll get seeding in the qualifiers or something.

I still don't know how they're going to make that qualifier be a "top 32 battle.net" though. Because the top 64 of the GSL are bound to fill up alot, if not the majority of that list. Hopefully gretech won't pull a kespa and force everyone both in the gsl and top 32 ladder to play those matches. Besides, there's bound to be situations where some of the top 32 may choose not to participate in the gsl, for whatever reason.

Maybe gretech has inside information about the promised "esports patch", maybe it will be possible to set up brackets and record results within the SC2 client itself. That would be a good way to fill the bottom 32 spots of the code a tournament.
DarkRise
Profile Joined November 2010
1644 Posts
Last Edited: 2010-12-09 23:34:59
December 09 2010 23:33 GMT
#97
a lot of these code A players will prob knocked out Code S players
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
December 09 2010 23:38 GMT
#98
lets go ret! he has a good shot at this
Aka XephyR/Shaneyesss
Contagious
Profile Blog Joined December 2005
United States1319 Posts
December 10 2010 06:27 GMT
#99
Group A: (played on Dec 14th)
(T)aLivefOu
(T)MaruPrime
(P)FreeSaGa
(Z)LiquidRet


Group B: (played on Dec 15th)
(T)LittleBoy/oGsggOma
(Z)NewDawn
(T)sCfOu
(T)ParkJongHyuk

Group C: (played on Dec 16th)
(P)Pippijung
(Z)FOXMoon
(Z)Golden
(Z)PhoeNix

Who i think is gonna move on.
theherder2
Profile Joined September 2010
United States538 Posts
December 10 2010 06:59 GMT
#100
i'm really excited to see MaruPrime (the super young kid who took out Cella) and to see how much he could have improved.
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