Call of Duty: Black Ops - Official Thread - Page 39
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Ferrose
United States11378 Posts
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Tekin
2711 Posts
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keeblur
United States826 Posts
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Vortok
United States830 Posts
That plus the game itself being retardedly laggy/bad host migration/etc. has led to some frustration. Earlier today I picked up the "have the highest score in 2 games of CTF" and I was on track to meet the contract in my first game. Partway through round 2... host migration... fail. Played the next game, doing good again and on track to have the highest score. Host migration... success? Immediate second host migration.... fail. Tried a third time, started doing decently and then the game decides to lag to all hell and my latency shoots up back 1k (and waiting it out seems to just make it get worse, so I have to quit the match). Then I picked up the "highest score in domination two times" a bit ago and played Ground War and got Hanoi. Doing good, doing good, team is raping them, I'm top of the scoreboard.... connection interrupted... kicked. Go back into Ground War, get the same map, team still rapes the shit out of them, start out 11-0 aaaand... connection interrupted, internet out for five minutes. Fuuuuuuuu.... Also, I have determined that Summit is a retarded map. Launch is also retarded as the game loves to have both teams share the same spawn area on both of those. At least you know to expect idiotic spawns on Nuketown. I hope Treyarch and IW don't have some ongoing bet on who can get away with the worst spawning system or something. In other news, Tactical Mask Pro is taking annoyingly long to unlock. Doubt I'll be able to finish before I prestige as the Flash kills are taking rather long. The nova gas tally didn't get very high pre-prestige, when I was just using it to protect against my own gas. Kinda want to see how it works, though. Both how well it protects against stun/flash and how exactly it 'pings' people hit by your stuns/flashes. Doubt I'll unlock Marathon pro each prestige, either. 26 miles is a lot of running, flag caps can take some time, and Hacker is just so good. | ||
Ferrose
United States11378 Posts
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opiuman
United States187 Posts
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opiuman
United States187 Posts
On November 16 2010 13:31 Ferrose wrote: It's pretty sad that they've been using this same engine for years and still can't get a decent spawn system down. Actually in MW1 it was different than it was in MW2 and now. The way it works now is that any spawn spot is eligible as long as an enemy isn't looking at it. Previously you always spawned with teammates on the other side of the map. Their rationale was to promote more action -_- However, on someone's Twitter they said they were looking into the spawn point complaints. | ||
dogabutila
United States1437 Posts
On November 15 2010 21:04 jaw wrote: if you are talking about the L96A1. it does 105damage to everything but limbs. you must of shot his arm or legs(which would hit him for 70). http://denkirson.xanga.com/735016527/black-ops/ suppose it's possible. for some reason a bolt action sniper rifle is less accurate then a semi auto one. Go figure... | ||
Tobberoth
Sweden6375 Posts
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Lelievre
Canada147 Posts
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Grebliv
Iceland800 Posts
On November 16 2010 19:22 dogabutila wrote: suppose it's possible. for some reason a bolt action sniper rifle is less accurate then a semi auto one. Go figure... he can have his hand in front of his body or whatever too at the time of shooting, when you shoot and human beings are far from being "perfect" enough to say with certainty exactly where they hit and such especially in the current stutterfest of cod:bo. + ping and such, there are 9million reasons. | ||
Rikstah
Australia126 Posts
On November 16 2010 19:21 opiuman wrote: Actually in MW1 it was different than it was in MW2 and now. The way it works now is that any spawn spot is eligible as long as an enemy isn't looking at it. Previously you always spawned with teammates on the other side of the map. Their rationale was to promote more action -_- However, on someone's Twitter they said they were looking into the spawn point complaints. Yeah that was a terrible idea. Its really annoying when you spawn right in the middle of a bunch of enemies. But besides that enjoying the game the recent patch actually did alot to improve the lag issues (PC version) | ||
Jswizzy
United States791 Posts
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scDeluX
Canada1341 Posts
On November 16 2010 19:29 Lelievre wrote: Nuketown CTF/DOM ftw Yes baby ! What serv you play on? I'm DeluX on Drunken Bliss 24/7 NukeTown. I just fucking love it, I managed to do 3500 pts last night, it's my best so far on DOM. I went prestige and I'm already lvl 20 on the next one, I figured I'll go pro marathon and lightweight but some of the achievement are too long to unlock until you hit next prestige again. I also might go for the pro perks that gives you 2 lethal, it's ez to unlock if I remember well and it's so OP on Nuketown. | ||
ZeaL.
United States5955 Posts
On November 16 2010 19:21 opiuman wrote: Actually in MW1 it was different than it was in MW2 and now. The way it works now is that any spawn spot is eligible as long as an enemy isn't looking at it. Previously you always spawned with teammates on the other side of the map. Their rationale was to promote more action -_- However, on someone's Twitter they said they were looking into the spawn point complaints. I much prefer the MW1 style of spawning. You have a more general idea of where your team is and where the enemies' team is and there is usually a clear delineation/border between the two. Like on Bloc, Crossfire, Bog, Shipment etc. I don't really mind having to run a little to get to my enemies.. its at least a lot better than spawning where they are. | ||
metaphoR
United States199 Posts
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epicopter
Canada177 Posts
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Zorkmid
4410 Posts
On November 16 2010 05:57 opiuman wrote: Would anyone be interested in a server for this game? I already have one but no one wants to joinnnnnnn 173.199.86.32:3074 A Luelinks PTSD Experience #2 running TDM all the time Ill Join Re-name it the teamliquid server! | ||
Grebliv
Iceland800 Posts
On November 17 2010 01:29 epicopter wrote: I'm thinking of picking this game up on PS3, i've bought every other CoD game one PC since CoD1 but this series has really gone towards console, should I buy it? is it worth it? it's good fun for pubstomping if you can reduce the lag somewhat, or go console? i guess. not really anything else to do in it though until they release some mod tools and such. | ||
Ferrose
United States11378 Posts
On November 16 2010 19:23 Tobberoth wrote: Except for the broken party matchmaking on 360, the spawns are definitely the most annoying part of the game. I don't think it's as bad as some people make it out, you can generally stay completely safe as long as you know the levels, but in some situations it's just BS... like if someone has a chopper gunner on the smaller maps. Have you noticed a glitch on 360 where after you regenerate your health, your screen stays red? That happens to me in almost every game. | ||
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