On November 07 2010 15:49 Zona wrote:
now Best > Midas incoming and SKT will win a 6th in a row
now Best > Midas incoming and SKT will win a 6th in a row
Best vs Midas brings back memories of that painful rape in PL finals.
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Lightwip
United States5497 Posts
On November 07 2010 15:49 Zona wrote: now Best > Midas incoming and SKT will win a 6th in a row Best vs Midas brings back memories of that painful rape in PL finals. | ||
Zona
40426 Posts
"that didn't work? well, let's try it again...surely he won't expect it twice in a row!" "oh..." | ||
ArvickHero
10387 Posts
On November 07 2010 15:52 Zona wrote: "hey, let's try to deep six BeSt...I think we'll catch him off guard" "that didn't work? well, let's try it again...surely he won't expect it twice in a row!" "oh..." that was quite hax by Best I couldn't believe it haha | ||
yanmaodao
United States430 Posts
New maps may play a role, though. Turtling on four-ish bases doesn't work if the other guy can take ten in response. Mapmakers responding properly to mid-2010 imba late game turtle TvZ. Best > WMFrandomterran | ||
Zona
40426 Posts
On November 07 2010 15:55 ArvickHero wrote: Show nested quote + On November 07 2010 15:52 Zona wrote: "hey, let's try to deep six BeSt...I think we'll catch him off guard" "that didn't work? well, let's try it again...surely he won't expect it twice in a row!" "oh..." that was quite hax by Best I couldn't believe it haha One thing best really tries his best to do is keep an eye on one his opponent's doing observers, forward goons, etc and responds appropriately his support bay both games didn't start until terran moved out oh, a PvP for Best? I think he likes those too | ||
Lightwip
United States5497 Posts
On November 07 2010 15:55 yanmaodao wrote: Is it just me, or does this generation of zergs really how to play ZvT? Action, Soo, and Soulkey all have ZvT as strong as if not stronger than ZvP, it seems. New maps may play a role, though. Turtling on four-ish bases doesn't work if the other guy can take 10. Mapmakers responding properly to mid-2010 imba late game turtle TvZ. Best > WMFrandomterran Well after Bisu vanished for a time, ZvT skill is what gets you far since most protoss aren't goot vP anyway. Except Bisu who manages to be god tier regardless of imba. | ||
renzy
Canada781 Posts
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Hyde
Australia14568 Posts
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Zona
40426 Posts
why was I expecting Midas? | ||
renzy
Canada781 Posts
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andrewlt
United States7660 Posts
On November 07 2010 15:49 PineappleLumpsToss wrote: Show nested quote + On November 07 2010 15:40 yanmaodao wrote: On November 07 2010 15:37 PineappleLumpsToss wrote: ... guardians. Definitely served their purpose... Srsly? :O Wow! I know, it felt sorta weird typing that sentence, but I reckon I was justified in doing so. IMO it was a really nice harass option by Soo, and one that caught Mind on the hop. The first batch of 4 were really worth it since Mind ignored them and sieged up Soo's 8. They were free to fire on 12 for a very long time. | ||
Zona
40426 Posts
Lucifer the red toss at 3 Best the teal toss at 7. | ||
SubtleArt
2710 Posts
On November 07 2010 15:55 yanmaodao wrote: Is it just me, or does this generation of zergs really how to play ZvT? Action, Soo, and Soulkey all have ZvT as strong as if not stronger than ZvP, it seems. New maps may play a role, though. Turtling on four-ish bases doesn't work if the other guy can take 10. Mapmakers responding properly to mid-2010 imba late game turtle TvZ. Best > WMFrandomterran No, nobody can ZvT better than they can ZvP, even these guys, Soulkey's ZvP is better than his ZvT and same with Soo (go check TLPD). Then again I wouldn;'t call soo anything cause he's inconsistent as fuck, and mind played horribly. As for action, his ZvT hasn't been anything special recently. Unfortunately all he's good at in the matchup is defiler usage but the general trend for terrans is to pressure earlier now (as opposed to camp in base --> push at 9 minutes used almost every game 2 years ago) and in the late game switch to mech, both of which diminish the role of defilers in the matchup | ||
dtvu
Australia687 Posts
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KTF_CloaK
Netherlands1338 Posts
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Zona
40426 Posts
On November 07 2010 15:59 andrewlt wrote: Show nested quote + On November 07 2010 15:49 PineappleLumpsToss wrote: On November 07 2010 15:40 yanmaodao wrote: On November 07 2010 15:37 PineappleLumpsToss wrote: ... guardians. Definitely served their purpose... Srsly? :O Wow! I know, it felt sorta weird typing that sentence, but I reckon I was justified in doing so. IMO it was a really nice harass option by Soo, and one that caught Mind on the hop. The first batch of 4 were really worth it since Mind ignored them and sieged up Soo's 8. They were free to fire on 12 for a very long time. they also forced 10.5 to cancel | ||
alypse
Vietnam2762 Posts
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Zona
40426 Posts
1 gate for both players | ||
Lightwip
United States5497 Posts
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Zona
40426 Posts
On November 07 2010 15:59 KTF_CloaK wrote: lucifer???? well coaching staff has decided that this map is only for protosses...so wemade didn't have any good choices with that premise in mind best's probe holding his ramp - lucifer trying his best to get through gives up after a few hits | ||
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