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United States2186 Posts
TL MAFIA XV
+ Show Spoiler [Results] +
Day Posts:
Day 1 Night 1 Day 2 Night 2 Day 3 Night 3 Day 4 Night 4 Day 5 Night 5 Day 6 Night 6
*Note that Qatol is helping me host. Any inquiries can be directed to him or myself.
Intro: Mafia is an educated guessing game of epic proportions. The objective of the game is to lynch or kill all mafia members before they outnumber the rest of the town. It's much like a game of poker because mafia members are also part of the town during the day and may manipulate the vote to their liking.
This mafia game works slightly different than the normal one (read: Mafia), so I'll explain it a bit more. During the night mafia will collectively decide on and send in their hits to me, who they want dead (it's a good idea to discuss them during day so you know ahead of time). Any player with a special role that can act during the night must PM me their actions each and every night.
If the mafia at any time outnumber the townspeople, they win the game. The goal for the townspeople is to lynch all the members of the mafia by whatever analysis, teamwork, or guile they have. The goal of the mafia, of course, is to kill the townspeople with murderous precision.
The game is typically very active and there are usually numerous walls of text to wade through. If you are not a person who likes reading then I highly suggest you don't play the game because it is essential to being informed within the game. I will not compensate for ignorance.
Rules: (they are all subject to change before the start of the game!)
Cheating: Cheating includes (but is not limited to) the following and will get you banned from future games: 1. Posting after death. One polite goodbye post is acceptable but please do not post anything which could POSSIBLY affect the game. 2. Betraying your role and ruining the game for everyone by doing something like hand out your mafia's member list to the town. 3. Logging on to someone else's account / checking their PMs / looking over someone's shoulder to get their role. 4. Comparing role PM times to determine roles. 5. Posting screenshots of your inbox. This is not a photoshop competition. 6. Posting any PM you receive from a host.
Voting rules: 1. You must post your vote in the Vote Thread (which will be in a separate thread in the mafia forum). Do not PM or IM it to me. 2. You must clearly declare and bold your vote in this format ie: "I vote to lynch Chuiu". 3. You can not autochange your vote to the losing or winning bandwagon. 4. You cannot vote for yourself or anyone dead or outside the game. 5. In the event of a tie the person with the most votes first wins over the other person. 6. You may abstain, but must let me know: ie: "I abstain from voting". 7. Voting is mandatory. You must vote or abstain.
Modkills: Inactivity has been a problem in every mafia game so far. It works as such: players are allowed to safely miss the lynch vote(s) (fail to either vote or abstain) for one day over the course of the game. If you fail to vote on a second day, I will use my discretion about modkilling you based on how active you have been and any excuses you might have. Anyone who is modkilled may not play in one of my games until they have proven themselves to be active players in another game. I am hoping I never have to modkill anyone. Please remain active so I do not have to. After each missed vote, I will send you a PM reminding you to be active. If you do not believe you can maintain the required level of activity, please PM me before the game begins.
Signups: Signups are invite-only for this game. If you were not invited and think you would be a good candidate, please PM Ver.
Clues: This game will be working a little differently: there will be no clues. Finding the mafia will come down to your wits and analysis. Thus it is even more imperative for the town to be active, discuss, and get information in the open.
Time Cycle: This game will follow a strict 24 hour night/48 hour day cycle. In case Qatol or myself will not be there, any votes after the 48 hour mark will not count and the game will be put on halt until the night post is up.
The Election: I would ask that potential candidates do NOT begin their campaigns before the game starts. I believe doing so interferes with the atmosphere of the game and provides a level of sincerity that should not be part of the game. With this in mind, I would ask the voters not to consider running before the game begins as a perk to a player's candidacy.
Credits: Chuiu, Ace, Tracil, Caller, BloodyC0bbler, Qatol, LTT, Plexa, and Pyrrhuloxia for taking the time to run mafia games for us.
The balance crew (you know who you are) for helping us to make this setup reasonably balanced.
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United States2186 Posts
The Town:
1. Dreamflower Mad Hatter -Night 2 2. Foolishness -Night 1 3. Ace Detective Pardoner -Day 2 4. vx70GTOJudgexv -Night 2 5. RebirthofLegend Medic -Night 5 6. Bloodyc0bbler Bodyguard -Day 4 7. Incognito -Night 2 8. Amber[Light] 9. Pyrrhuloxia Mayor 10. L Godfather -Day 6 11. Tricode 12. Vivi57 13. Infundibulum Medic -Night 4 14. Sugiuramidori 15. Scamp -Day 5 16. Shikyo 17. Caller -Night 1 18. Motbob 19. Redtooth -Modkill Day 6 20. Heavonearth -Day 5 21. Chezinu -Day 3
Current KP: 1
KP formula: Mafia Count: >2= KP 2 Mafia Count: <3= KP 1
7 of 21 players remain
? of ? Detectives remain ? of ? Paramedics remain ? of ? Veterans remain ? of ? Vigilantes remain ? of ? Mad Hatters remain 1 of 2 Bodyguards remain
1 of 1 Mayor remains 0 of 1 Pardoner remains (1 of 2 Pardons remain) 0 of 1 Double Lynches remain
1 of 4 Mafia remain (this includes the Godfather) 0 of 1 Godfather remains
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United States2186 Posts
READ THIS SECTION! Some roles have changed since when you have read their descriptions last. Please make yourselves familiar with this section.
Roles (you will randomly be given a role via PM once the game starts!)
The Town
Townie - You may just be a normal player but you are the backbone of the town. Your goal, with the special roles of the town, is to help bring the Mafia to justice. You get no special powers but the ability to vote during day. Blue Roles may look pretty but the real power lies with you!
Detective - You may ask for the role of a specific player. Role Checks can be used an unlimited number of times, once per night, but you may only act at night. However, there is a catch. You were brainwashed in a certain way and your results will report consistently incorrectly. Your job is to figure out your sanity. Detectives have one chance at any time in the game to guess their sanity. If they guess correctly, they are given the real roles of every past check and every future check. If they guess incorrectly, they are given a fake list of roles, so make your guess count! Note that multiple Detectives can have the same sanity.
+ Show Spoiler [Important READ] +
Detectives are randomly assigned one of the following roles without knowing:
Role: Green Red Blue
Sane DT- Green. Red Blue (correct)
Insane DT- Green Blue Red
Paranoid DT- Red Blue Green
Drugged DT- Red Green Blue (correct)
Crooked DT- Blue Green Red
Neurotic DT- Blue Red Green
Note that all Blue roles given except for the Sane and Drugged DT are random as they are an incorrect role. Those DT's blue role are correct because it is their actual role.
Paramedic - You have the ability to prevent one hit per night on a player of your choice, besides yourself, during the night. Each paramedic can only stop one hit and as such if the number of mafia is greater than the number of paramedics on a player then that player will die. You will know if you saved the person and the target will know if he was saved. However, the town will know nothing of the event. If you are protecting a veteran, and they are hit, your ability supercedes theirs.
Vigilante - You may, only once during the game, kill a player of your choice during the night. If your hit overlaps with mafia or another vigilante then I will cancel it and they will kill the person instead. In the case of overlapping vigilantes, the hit that was sent first is the one that goes through. In both cases you will not know who caused your hit to be canceled and you will be able to use your hit anytime after that during the game. You can act any night you wish.
Veteran - You've been around the block a few times and know how to escape an attack on your life. But for how long? You have an additional night life, meaning you must be hit by two attackers to be killed. (much like having a paramedic watching over you, except you lose one life if you incur one attack). Given your unique status, your job is to network well, get vital information out to town, and make the mafia waste hits.
Mad Hatter - You may lay bombs on one player per night (maximum 2). If you are killed you will throw the switch and detonate them, killing the players (if they aren't protected by extra night lives, paramedics, or bodyguards). He may remove them from players at any time during the night to get them back, but if a player is lynched with one on them while the Mad Hatter is still alive he loses that bomb for good. Bombs are refunded if the target is killed during the night.
Bodyguard - Bodyguards are the protectors of the elected roles. As long as they remain alive the Mayor and Pardoner are both immune to all hits during the night. Only the Mayor knows the Bodyguards identities. But be warned. The mafia have the option, by the time of the Mayor election, to substitute any number of their members for Bodyguards. Mafia Bodyguards, with the exception of the Godfather, show up as Mafia to Rolechecks and do not protect an innocent Mayor. The remaining number of Bodyguards are randomly selected from Green Townies after the election.
Mayor - You are the primary elected role of the game. You gain one extra vote for lynch voting. You also, once elected, get to choose the first player lynched. You cannot choose the Pardoner. You show up as Mayor for all rolechecks. The Mayor and only the Mayor knows the identities of the bodyguards.
Pardoner - You are the secondary elected role of the game; the runer up in the election. You may pardon a person who is to be lynched. You may use this ability on the mayor's first lynch. If you use this ability during a double lynch, each pardon spares one player (so you must use both pardons to completely stop a double lynch). You may not pardon yourself. You show up as Pardoner for all Rolechecks.
Double Lynch - Usable once, the next day the town lynches two people instead of one. This means everyone gets two votes to distribute between two different people. The double lynch is elected by everyone. The vote must exceed half the number of players voting that day. IE: If there are 40 players voting then the town needs 21 votes to use a double lynch.
The Mafia
Mafia - Your goal is to eliminate everyone else in the town. Your ability, as a group, is killing off whomever you decide on at night and knowing the role of each other player in the mafia. You MAY kill other mafia. Mafia killing power is decided after signups are closed and will be shown next to the mafia count in the player count lists.
Godfather - The Godfather has the ability to decide what role he will appear to be when a Detective role checks him. It can be any role and must be chosen day one or he will default to towny role. After your role is chosen you may not change it after that, decisions are final for the whole game. The Mafia as a group must choose which Mafia member the Godfather is before Day 1 ends. If they do not, it will be randomly selected.
Example PMs: + Show Spoiler +REMINDER: DON'T POST PMS FROM ME IN THE THREAD. Example role pm's just in case: + Show Spoiler [Mafia PM:] + Welcome to TL Mafia XV!
Your role is: Mafia
The Mafia team is:
Jang B. Nimble Up Magic Johnson Silver Surfer Jesus H. Christ Old Yeller[arnc] Flash Gordon Ronald Reagan Baron Von Ogus
Your team needs to choose a godfather by the end of the first day. Your KP formula is: x+y/z.
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Townie PM:] +
Welcome to TL Mafia XV!
Your role is: Townie
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Detective PM:] + Welcome to TL Mafia XV!
Your role is: Detective
You do not know what sanity you are. If you can correctly guess your sanity (1 chance), you will be given the correct identity of your rolechecks. This offer is retroactive.
Note that the Mayor and Pardonner cannot be rolechecked, and Mafia bodyguards will show up as mafia (except the godfather).
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Paramedic PM:] + Welcome to TL Mafia XV! Your role is: Paramedic You can watch one player per night, cancelling out the first hit on them if the mafia, a Mad Hatter, or a Vigilante should try to kill them. If you make a save, your target is informed that they were saved and you are informed that you made a save. The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Vigilante PM:] + Welcome to TL Mafia XV!
Your role is: Vigilante
You have 1 shot to be used during any night.
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Veteran PM:] + Welcome to TL Mafia XV!
Your role is: Veteran
You can survive one extra hit.
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Mad Hatter PM:] + Welcome to TL Mafia XV!
Your role is: Mad Hatter
You can place one bomb per night on anyone; up to two bombs may be placed. When you die the bombs will blow up with you, killing whoever they were placed on if they are not protected. If someone is lynched with a bomb on them you lose that bomb forever, but a bomb is refunded if the target dies during the night.
The game begins with the Day 1 post; it should be up in less than an hour.
+ Show Spoiler [Bodyguard PM:] + Welcome to TL Mafia XV!
Your role is now: Bodyguard
You protect the Mayor and Pardoner. Only the Mayor knows who you are. But be warned, some mafia might be disguising themselves as bodyguards.
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motbob
United States12546 Posts
Clues: This game will be working a little differently: there will be no clues. Finding the mafia will come down to your wits and analysis. Thus it is even more imperative for the town to be active, discuss, and get information in the open. oh fuck yes
P.S. I'm in
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Day 1 the town decides who to lynch for day 2, night 1 DTs check that player, player dies, DTs guess alignment = win? Except for the fact that non-sane DTs can't find blues.
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USA5860 Posts
Would a "Hell, it's about time." joke be too cliche?
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Lynch Caller he's already suspicious!!
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USA5860 Posts
So regardless of your sanity, a mayor/pardoner comes back as a blue?
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United States2186 Posts
On October 15 2009 23:33 RebirthOfLeGenD wrote: So regardless of your sanity, a mayor/pardoner comes back as a blue?
Pretty much. Really I won't even let you rolecheck them since there's no point. Same as usual here.
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USA5860 Posts
Even the insane and paranoid trust the government! What kind of crazy mafia infested world is this =P
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Example PMs You are so complete in your cheese busting.
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On October 16 2009 05:38 RebirthOfLeGenD wrote: Even the insane and paranoid trust the government! What kind of crazy mafia infested world is this =P
Anarchy for the win.
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motbob
United States12546 Posts
On October 16 2009 11:55 vx70GTOJudgexv wrote: /confirm! psst judge what's your role in your current game. This is a secret forum, you're safe.
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jizz i lost the signup...
Good luck!
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United States2186 Posts
On October 17 2009 00:55 coltrane wrote: jizz i lost the signup...
Good luck!
Don't worry as I said in the other thread there'll be another game starting in a week or so and mafia forum people get first dibs.
As for this game, it might not start tomorrow simply because a lot of people refuse to respond to the pm grrrr. There were 6 no's so far I think and while enough are invited they simply aren't responding yet.
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13 person game is fine by me ^_^
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i'm in. haven't played in a while. this will be fun.
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