If you fast forward to about 25 seconds, you can see me spam right click (load on the unit)2-3 times on the unit. Once loaded, the Stop & Load commands alternate back and forth indefinitely. If you click the wireframe of the loaded unit a few times it will eventually unload, and a split second later (Which is enough time to attack or cast some spells) it will reload all by itself.
I just found a bug where if you unload a reaver then spam right click to load it, it will keep trying to issue the load command then stop, over and over. You can do other things and come back and it'll still be doing it. Once you issue another command it becomes normal.
I'm not sure what other units this works for. Its just kinda weird, never noticed it before.
edit - actually it only seems to work if the shuttle stops right over where the unit was. and if I try to unload it doesn't do anything until I time it right on stop or something. And sometimes it will instantly pick the reaver back up. It's weird, single click won't unload the reaver, you have to at least double click.
It spams like a heartbeat rhythm lol
- I should have posted this in Broodwar or Strat forum. Can a mod move it there?
Ok, so I just tested 1v1 on bnet again and i got it to work with a few otehr units, seems to work with anything. Speed upgrade doesn't matter either.
also, some units (such as a dragoon) seem to be a bit more stubborn to drop /auto reload. You really gotta spam the icon like 4-5 times to get it to drop. I also noticed that the shuttle if u move it passed the unit will go passed, pick up unit, spin back and then begin the hearbeat.
On July 11 2009 16:09 sixghost wrote: Can you get the reaver to fire in the time it's on the groud?
I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.
On July 11 2009 16:09 sixghost wrote: Can you get the reaver to fire in the time it's on the groud?
I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.
That's still debatable though; reaver's acquisition time and the hard coded cooldown after unloading is pretty long... though if it works, then I guess you could have a stationary shuttlereaver that auto loads?
On July 11 2009 16:09 sixghost wrote: Can you get the reaver to fire in the time it's on the groud?
I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.
That's still debatable though; reaver's acquisition time and the hard coded cooldown after unloading is pretty long... though if it works, then I guess you could have a stationary shuttlereaver that auto loads?
It could be practically applied if you wanted to say drop a reaver and pick it up asap, you can macro while you micro lol
ok, I just tested with a bunch of terran units, and yes they get shot(s) off upon unload and auto reload.
Also it doesn't matter how many units are in the craft. I am trying to see if I can get the heartbeat with 1 unit and drop another to see if it still works.
Doesn't work, the only unit that auto reloads is the one you picked up to preform the glitch.