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Active: 2020 users

Useless SC shuttle Bug?

Forum Index > BW General
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CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 20:38:45
July 11 2009 06:30 GMT
#1
If you fast forward to about 25 seconds, you can see me spam right click (load on the unit)2-3 times on the unit. Once loaded, the Stop & Load commands alternate back and forth indefinitely. If you click the wireframe of the loaded unit a few times it will eventually unload, and a split second later (Which is enough time to attack or cast some spells) it will reload all by itself.





OP
+ Show Spoiler +
I just found a bug where if you unload a reaver then spam right click to load it, it will keep trying to issue the load command then stop, over and over. You can do other things and come back and it'll still be doing it. Once you issue another command it becomes normal.

I'm not sure what other units this works for. Its just kinda weird, never noticed it before.

edit - actually it only seems to work if the shuttle stops right over where the unit was. and if I try to unload it doesn't do anything until I time it right on stop or something. And sometimes it will instantly pick the reaver back up. It's weird, single click won't unload the reaver, you have to at least double click.

It spams like a heartbeat rhythm lol

- I should have posted this in Broodwar or Strat forum. Can a mod move it there?
..and then I would, ya know, check em'. (Aka SpoR)
DeathSpank
Profile Blog Joined February 2009
United States1029 Posts
July 11 2009 06:32 GMT
#2
weird...so the shuttle just glitches out?
yes.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 11 2009 06:36 GMT
#3
What lat is this on?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 06:37 GMT
#4
lemme upload a video, this is on bnet
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 20:33:16
July 11 2009 06:38 GMT
#5
Auto Reloading Reaver

skip to 25 seconds
http://www.youtube.com/watch?v=LyuuDkXPqVY

can't seem to do it on single player (lan latency). I think that is the issue here.
..and then I would, ya know, check em'. (Aka SpoR)
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
July 11 2009 07:03 GMT
#6
On July 11 2009 15:38 CharlieMurphy wrote:
skip to 25 seconds
http://www.youtube.com/watch?v=LyuuDkXPqVY

can't seem to do it on single player (lan latency). I think that is the issue here.


Where is the vid?
No no no no its not mine!
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
Last Edited: 2009-07-11 07:04:19
July 11 2009 07:04 GMT
#7
Ok, I see it in your quote but it says page load error.

Edit: its working now.
No no no no its not mine!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 07:08:19
July 11 2009 07:06 GMT
#8
Ok, so I just tested 1v1 on bnet again and i got it to work with a few otehr units, seems to work with anything. Speed upgrade doesn't matter either.

also, some units (such as a dragoon) seem to be a bit more stubborn to drop /auto reload.
You really gotta spam the icon like 4-5 times to get it to drop. I also noticed that the shuttle if u move it passed the unit will go passed, pick up unit, spin back and then begin the hearbeat.
..and then I would, ya know, check em'. (Aka SpoR)
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
July 11 2009 07:06 GMT
#9
whoa that is a weird bug.

Can you try with dropships/overlords?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 07:08 GMT
#10
On July 11 2009 16:06 FragKrag wrote:
whoa that is a weird bug.

Can you try with dropships/overlords?



^_- yea it is, I'm gonna try it right now - come op tl-west if u wanna help me.
..and then I would, ya know, check em'. (Aka SpoR)
sixghost
Profile Blog Joined November 2007
United States2096 Posts
July 11 2009 07:09 GMT
#11
Can you get the reaver to fire in the time it's on the groud?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 07:11 GMT
#12
On July 11 2009 16:09 sixghost wrote:
Can you get the reaver to fire in the time it's on the groud?

I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.
..and then I would, ya know, check em'. (Aka SpoR)
xhuwin
Profile Blog Joined June 2007
United States476 Posts
July 11 2009 07:18 GMT
#13
On July 11 2009 16:11 CharlieMurphy wrote:
Show nested quote +
On July 11 2009 16:09 sixghost wrote:
Can you get the reaver to fire in the time it's on the groud?

I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.


That's still debatable though; reaver's acquisition time and the hard coded cooldown after unloading is pretty long... though if it works, then I guess you could have a stationary shuttlereaver that auto loads?
xyn
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 07:19 GMT
#14
On July 11 2009 16:18 xhuwin wrote:
Show nested quote +
On July 11 2009 16:11 CharlieMurphy wrote:
On July 11 2009 16:09 sixghost wrote:
Can you get the reaver to fire in the time it's on the groud?

I'm sure it will auto fire by itself as long as the cooldown is up. it seems to take about half a second to auto reload the unit, you can tell by the video.


That's still debatable though; reaver's acquisition time and the hard coded cooldown after unloading is pretty long... though if it works, then I guess you could have a stationary shuttlereaver that auto loads?



It could be practically applied if you wanted to say drop a reaver and pick it up asap, you can macro while you micro lol
..and then I would, ya know, check em'. (Aka SpoR)
Probe.
Profile Joined May 2009
United States877 Posts
July 11 2009 07:27 GMT
#15
This happened to me before before and i always wondered why
meow
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 07:32:34
July 11 2009 07:30 GMT
#16
ok, I just tested with a bunch of terran units, and yes they get shot(s) off upon unload and auto reload.

Also it doesn't matter how many units are in the craft. I am trying to see if I can get the heartbeat with 1 unit and drop another to see if it still works.

Doesn't work, the only unit that auto reloads is the one you picked up to preform the glitch.
..and then I would, ya know, check em'. (Aka SpoR)
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
July 11 2009 07:33 GMT
#17
sick... Starcraft is too old man stop finding stuff...
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 19:11:46
July 11 2009 07:42 GMT
#18
stuff i can/cant do while under auto reload:

Can:
stim (no sound effect)
cloak
siege mode (doesnt reload)
heal

Can't: (these maybe just cause im not fast enough)
Nuke
lay mine
lockdown
optical flare
restore
build
..and then I would, ya know, check em'. (Aka SpoR)
thopol
Profile Blog Joined May 2008
Japan4560 Posts
July 11 2009 07:44 GMT
#19
On July 11 2009 16:27 Probe. wrote:
This happened to me before before and i always wondered why

With your username this is funny.
reachfortherings
Profile Joined January 2009
63 Posts
Last Edited: 2009-07-11 07:48:13
July 11 2009 07:44 GMT
#20
--- Nuked ---
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 07:46 GMT
#21
by sometimes, I meant EVERYTIME. I think i was issuing a command before to make it not do it.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 08:07:46
July 11 2009 08:06 GMT
#22
Even if this bug has no real practical use, at least you know how to avoid it.

Since it makes it unable to click wireframe once to drop. Picking up a unit you didn't want get picked up.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2009 19:11 GMT
#23
bump
..and then I would, ya know, check em'. (Aka SpoR)
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