If Isaac Newton played games... - Page 2
Blogs > SilverSkyLark |
FakeSteve[TPR]
Valhalla18444 Posts
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Klockan3
Sweden2866 Posts
On May 29 2009 16:35 SilverSkyLark wrote: yes the bricks fall faster, but iirc, they fall faster at a constant rate.. Maybe the gravity is just really low and all bricks you will ever use are falling from the start of the game? | ||
Nytefish
United Kingdom4282 Posts
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MasterReY
Germany2708 Posts
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Adeny
Norway1233 Posts
On May 29 2009 20:55 Nytefish wrote: What about air resistance and terminal velocity? Level 9 is terminal velocity already (in most tetris games, I believe?). Maybe the bricks fall from a diving-board kind of setup. ----- Level 9 | | ----- Level 8 | | etc. This way the bricks will have a different velocity when they reach the ground depending on the level they are dropped from, but would require some pretty sick calculations as for when to drop what, so that they enter the screen of the player at a constant rate, but it's definately possible. Also the pieces would have to be dropped on a planet/moon where the gravity is very low. Someone wanna take a stab at how the pieces can instantly "turn", or rather, morph into a different shape? Lets make tetris IRL. | ||
Monoxide
Canada1190 Posts
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