CONGRATS TO ESCPLAN9, OUR UNDEFEATED TEAMLIQUID TECMO BOWL CHAMPION!!!
Great season all, we may do another season if we can get a sizeable amount of participants, so let me know if you're interested!
Season:
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The Schedule
Week 1 (March 21 - March 28)
Chicago Bears vs. Kansas City Chiefs
Cincinnati Bengals vs. Minnesota Vikings
Week 2 (March 25 - March 31)
Chicago Bears vs. Philadelphia Eagles
Cincinnati Bengals vs. Kansas City Chiefs
Week 3 (March 31 - April 4)
Chicago Bears vs. Minnesota Vikings
Kansas City Chiefs vs. Philadelphia Eagles
Week 4 (April 4 - April 8)
Chicago Bears vs. Cincinnati Bengals
Philadelphia Eagles vs. Minnesota Vikings
Week 5 (April 8 - April 12)
Cincinnati Bengals vs. Philadelphia Eagles
Minnesota Vikings vs. Kansas City Chiefs
Teamliquid Tecmo League Super Bowl! (April 12 onward)
CHICAGO BEARS (4-0) (ESCPLAN9)
VS.
KANSAS CITY CHIEFS (3-1) (ENRIQUE)
Statistics
1. EscPlan9 - Chicago Bears - (S class) - 4-0
2. Enrique - Kansas City Chiefs - (A class) - 3-1
3. Mikilatov - Cincinnati Bengals - (A class) - 1-2
4. Khaymus - Minnesota Vikings - (A class) - 0-3
5. Rho_ - Philadelphia Eagles - (S class) - 0-2
Week 1 (March 21 - March 28)
Chicago Bears vs. Kansas City Chiefs
Cincinnati Bengals vs. Minnesota Vikings
Week 2 (March 25 - March 31)
Chicago Bears vs. Philadelphia Eagles
Cincinnati Bengals vs. Kansas City Chiefs
Week 3 (March 31 - April 4)
Chicago Bears vs. Minnesota Vikings
Kansas City Chiefs vs. Philadelphia Eagles
Week 4 (April 4 - April 8)
Chicago Bears vs. Cincinnati Bengals
Week 5 (April 8 - April 12)
Minnesota Vikings vs. Kansas City Chiefs
Teamliquid Tecmo League Super Bowl! (April 12 onward)
CHICAGO BEARS (4-0) (ESCPLAN9)
VS.
KANSAS CITY CHIEFS (3-1) (ENRIQUE)
Statistics
1. EscPlan9 - Chicago Bears - (S class) - 4-0
2. Enrique - Kansas City Chiefs - (A class) - 3-1
4. Khaymus - Minnesota Vikings - (A class) - 0-3
5. Rho_ - Philadelphia Eagles - (S class) - 0-2
Rules:
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A class teams may alter their playbooks, S class teams may not.
All teams may sub. players. (No swapping recievers with running backs or vice versa)
No autofire or cheats (Obviously)
No nose tackle dives (diving with nose tackle at the start of the play, resulting in unavoidable sack)
No skipping coin flip after result, either skip coin flip before result, or let it proceed.
No choosing the '4th man down' for fieldgoal/extrapoint blocks.
At least one player needs to submit a screenshot of the final score statistics screen, or both players have to agree on the final score. If there is no screenshot of the statistics screen, you'll miss out on stat tracking for that game. Tie games which remain tied after standard OT will be settled with a rematch. The original game's statistics and score are not counted in any way.
If you cannot find time to play during the match period, you forfeit the game to your opponent. (Match periods will be VERY reasonable, and extensions/earlyplay will be available upon request, as long as each player agrees to the terms.)
All teams may sub. players. (No swapping recievers with running backs or vice versa)
No autofire or cheats (Obviously)
No nose tackle dives (diving with nose tackle at the start of the play, resulting in unavoidable sack)
No skipping coin flip after result, either skip coin flip before result, or let it proceed.
No choosing the '4th man down' for fieldgoal/extrapoint blocks.
At least one player needs to submit a screenshot of the final score statistics screen, or both players have to agree on the final score. If there is no screenshot of the statistics screen, you'll miss out on stat tracking for that game. Tie games which remain tied after standard OT will be settled with a rematch. The original game's statistics and score are not counted in any way.
If you cannot find time to play during the match period, you forfeit the game to your opponent. (Match periods will be VERY reasonable, and extensions/earlyplay will be available upon request, as long as each player agrees to the terms.)
How to Play:
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PM EscPlan9 for the ROM. (Don't assume your rom is correct.)
Here's a step-by-step guide to getting Nestopia and using Netplay, be sure to delete your save files beforehand, and follow all of it, or it -will- desync and fail.
http://www.tecmoworld.com/ntl/nestopiaguide
If this doesn't work, do the following:
Download the file from here: http://www.mediafire.com/download.php?mx3qozoqkmd
Rename the old kailleraclient.dll in your NEStopia folder to something else, for safe keeping.
Place the new downloaded kaillerclient.dll into your NEStopia folder.
Run netplay.
Find a server that BOTH players have low ping counts on. Less than 50 is ideal, less than 100 is ACCEPTABLE.
Both players join the server, one makes a game, and you play! Keep in mind there may will be a slight lag, depending on the server ping, keep this in mind while kicking, especially.
If you have controller input issues, player 2 needs to go to 'machine' then 'input' and switch player 2 to 'Pad 1'
Here's a step-by-step guide to getting Nestopia and using Netplay, be sure to delete your save files beforehand, and follow all of it, or it -will- desync and fail.
http://www.tecmoworld.com/ntl/nestopiaguide
If this doesn't work, do the following:
Download the file from here: http://www.mediafire.com/download.php?mx3qozoqkmd
Rename the old kailleraclient.dll in your NEStopia folder to something else, for safe keeping.
Place the new downloaded kaillerclient.dll into your NEStopia folder.
Run netplay.
Find a server that BOTH players have low ping counts on. Less than 50 is ideal, less than 100 is ACCEPTABLE.
Both players join the server, one makes a game, and you play! Keep in mind there may will be a slight lag, depending on the server ping, keep this in mind while kicking, especially.
If you have controller input issues, player 2 needs to go to 'machine' then 'input' and switch player 2 to 'Pad 1'
Thanks to EscPlan9 for his help!
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The Original OP (No longer being used.)
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I. Introduction
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The Idea
I would like to start a well-organized, 'just-for-fun' Tecmo Super Bowl league which includes all 28 teams and a system for balancing them. I'd like to invite anyone who can fit in about 1-2 games per week (A game is around 20 minutes) over the league's 2-3 month schedule. Even if you haven't played before, or don't think you're very good, feel free to sign up! It's just for fun, and it's very easy to pick up. It's not your typical football game. Obviously, if we cannot get 28 players, we'll have to revamp the format a bit... But that'd be a shame, so sign up! The first 28 to do so are eligible.
How to Play
I'll update this later, but we will be using the NES version of 'Tecmo Super Bowl', and I believe we'll be playing through Nestopia's Netplay feature.
Prizes
It's just for fun! There are no prizes, except for bragging rights and a good time, although if we get a full league going, maybe I'll come up with some sort of fun valueless prize!
I would like to start a well-organized, 'just-for-fun' Tecmo Super Bowl league which includes all 28 teams and a system for balancing them. I'd like to invite anyone who can fit in about 1-2 games per week (A game is around 20 minutes) over the league's 2-3 month schedule. Even if you haven't played before, or don't think you're very good, feel free to sign up! It's just for fun, and it's very easy to pick up. It's not your typical football game. Obviously, if we cannot get 28 players, we'll have to revamp the format a bit... But that'd be a shame, so sign up! The first 28 to do so are eligible.
How to Play
I'll update this later, but we will be using the NES version of 'Tecmo Super Bowl', and I believe we'll be playing through Nestopia's Netplay feature.
Prizes
It's just for fun! There are no prizes, except for bragging rights and a good time, although if we get a full league going, maybe I'll come up with some sort of fun valueless prize!
II. Official Rules
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Format
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The Teams
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Team Balancing
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Regulation
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The League
Each player will follow a set schedule of 14 games based upon the team they have. The details of these schedules will be revealed at a later date. This will run for 9 weeks, meaning you can expect to play about 1.5 games per week. Each game will be open for playing within the given match period, which will likely be about 5 days. Each game only takes about 20 minutes to play, so you're looking at about 30 minutes of commitment per week.
The Playoffs
The playoffs are to follow a standard single-elimination tournament style. There are to be 14 playoff slots, allowing for two teams to obtain a 'bye' by way of best records in the league. Tiebreakers for these spots will be based on total points scored minus total points allowed. The 4 playoff rounds will be played over a period of 3 weeks.
Each player will follow a set schedule of 14 games based upon the team they have. The details of these schedules will be revealed at a later date. This will run for 9 weeks, meaning you can expect to play about 1.5 games per week. Each game will be open for playing within the given match period, which will likely be about 5 days. Each game only takes about 20 minutes to play, so you're looking at about 30 minutes of commitment per week.
The Playoffs
The playoffs are to follow a standard single-elimination tournament style. There are to be 14 playoff slots, allowing for two teams to obtain a 'bye' by way of best records in the league. Tiebreakers for these spots will be based on total points scored minus total points allowed. The 4 playoff rounds will be played over a period of 3 weeks.
The Teams
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Class S
1. San Francisco 49ers
2. New York Giants
3. Buffalo Bills
4. Philadelphia Eagles
5. Houston Oilers
6. Los Angeles Raiders
7. Chicago Bears
Class A
1. Washington Redskins
2. Minnesota Vikings
3. Los Angeles Rams
4. Kansas City Chiefs
5. Miami Dolphins
6. Cincinnati Bengals
7. Pittsburgh Steelers
Class B
1. San Diego Chargers
2. Denver Broncos
3. Dallas Cowboys
4. New Orleans Saints
5. Detroit Lions
6. New York Jets
7. Atlanta Falcons
Class C
1. Seattle Seahawks
2. Cleveland Browns
3. Green Bay Packers
4. Phoenix Cardinals
5. Tampa Bay Buccaneers
6. Indianapolis Colts
7. New England Patriots
1. San Francisco 49ers
2. New York Giants
3. Buffalo Bills
4. Philadelphia Eagles
5. Houston Oilers
6. Los Angeles Raiders
7. Chicago Bears
Class A
1. Washington Redskins
2. Minnesota Vikings
3. Los Angeles Rams
4. Kansas City Chiefs
5. Miami Dolphins
6. Cincinnati Bengals
7. Pittsburgh Steelers
Class B
1. San Diego Chargers
2. Denver Broncos
3. Dallas Cowboys
4. New Orleans Saints
5. Detroit Lions
6. New York Jets
7. Atlanta Falcons
Class C
1. Seattle Seahawks
2. Cleveland Browns
3. Green Bay Packers
4. Phoenix Cardinals
5. Tampa Bay Buccaneers
6. Indianapolis Colts
7. New England Patriots
Team Balancing
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Playoff Slots
S Class - 2
A Class - 3
B Class - 4
C Class - 5
Schedules
Better teams will feature tougher schedules, but keep in mind you are only competing with your own class for playoff slots, and your schedules will not vary drastically in difficulty.
Playbook
S and A Class teams may not customize their playbook.
B and C Class teams may customize their playbook.
Side Choice
The lower-ranked team is always granted side choice. (Generally 1st player.)
S Class - 2
A Class - 3
B Class - 4
C Class - 5
Schedules
Better teams will feature tougher schedules, but keep in mind you are only competing with your own class for playoff slots, and your schedules will not vary drastically in difficulty.
Playbook
S and A Class teams may not customize their playbook.
B and C Class teams may customize their playbook.
Side Choice
The lower-ranked team is always granted side choice. (Generally 1st player.)
Regulation
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Obviously no autofire, trainers, cheats, etc, any simple 2-button + 4-way movement control input is allowed.
As brought to my attention by EscPlan9, the 'nose tackle dive', in which you select the nose tackle on defense and dive as soon as the ball is hiked resulting in an unavoidable QB sack, is outlawed. Any similar exploitation is obviously not allowed as well.
At least one player needs to submit a screenshot of the final score statistics screen, or both players have to agree on the final score. If there is no screenshot of the statistics screen, you'll miss out on stat tracking for that game. Tie games which remain tied after standard OT will be settled with a rematch. The original game's statistics and score are not counted in any way.
If you cannot find time to play during the match period, you forfeit the game to your opponent. (Match periods will be VERY reasonable, and extensions/earlyplay will be available upon request, as long as each player agrees to the terms.)
You may freely substitute players at any time during the game. See the 'Team Balancing' section for information on playbook customization. Illegal playbook customization will result in an automatic loss.
As brought to my attention by EscPlan9, the 'nose tackle dive', in which you select the nose tackle on defense and dive as soon as the ball is hiked resulting in an unavoidable QB sack, is outlawed. Any similar exploitation is obviously not allowed as well.
At least one player needs to submit a screenshot of the final score statistics screen, or both players have to agree on the final score. If there is no screenshot of the statistics screen, you'll miss out on stat tracking for that game. Tie games which remain tied after standard OT will be settled with a rematch. The original game's statistics and score are not counted in any way.
If you cannot find time to play during the match period, you forfeit the game to your opponent. (Match periods will be VERY reasonable, and extensions/earlyplay will be available upon request, as long as each player agrees to the terms.)
You may freely substitute players at any time during the game. See the 'Team Balancing' section for information on playbook customization. Illegal playbook customization will result in an automatic loss.
III. Signup
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Please make sure you read EVERYTHING before signing up.
Team Selection
I've tried to come up with a system which best allows for people to pick the team they want. Keep in mind that your team choices will effect your rules of play, as well as difficulty. See the 'Team Balancing' section for more information. I'm going to do my best to make everyone happy, and will give priority to those who sign up first.
Signup Checklist
1. I understand the time commitment of 1-2 games per week. (~20 minutes per game)
2. I understand the rules and will abide by them.
3. I will follow through with the whole league, regardless of my performance. (It's for fun!)
4. I understand the possibility of not being able to use my favorite team. (I'll do my best!)
5. I understand how team balancing works, and how it affects my rules of play.
6. I understand that we will be using the NES version of Tecmo Super Bowl.
Signup!
PM me (Mikilatov) with your wishes to participate, as well as a list of your top 3 team choices.
Team Selection
I've tried to come up with a system which best allows for people to pick the team they want. Keep in mind that your team choices will effect your rules of play, as well as difficulty. See the 'Team Balancing' section for more information. I'm going to do my best to make everyone happy, and will give priority to those who sign up first.
Signup Checklist
1. I understand the time commitment of 1-2 games per week. (~20 minutes per game)
2. I understand the rules and will abide by them.
3. I will follow through with the whole league, regardless of my performance. (It's for fun!)
4. I understand the possibility of not being able to use my favorite team. (I'll do my best!)
5. I understand how team balancing works, and how it affects my rules of play.
6. I understand that we will be using the NES version of Tecmo Super Bowl.
Signup!
PM me (Mikilatov) with your wishes to participate, as well as a list of your top 3 team choices.
IV. The League
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This will later hold all league information, schedules, stat tracking, etc. It'll be sweet, and I may recruit an assistant to help come up with some cool statistics and such, so PM me if you're interested.
Current Signups
*** Available for any team if needed
The league will begin after we get enough signups. If there's not enough signups after a week or so, we'll have to revamp the format and rules a bit and work with what we've got.
Current Signups
*** Available for any team if needed
The league will begin after we get enough signups. If there's not enough signups after a week or so, we'll have to revamp the format and rules a bit and work with what we've got.
Sign up today, regardless of experience or skill level!
This game is INSANELY easy to pick up and play, so if you've never played it, go check it out!
This game is INSANELY easy to pick up and play, so if you've never played it, go check it out!