The game itself will have a wacky feel to it, similar to Red Alert 2, because come on, who wouldn't let out a chuckle when they're freaking controlling a white blood cell? The graphics should be similar to Warcraft 3 to go with the comic look of the game. As for the gameplay itself, there will be 3 factions: The Immune System, The Germs, and Cancer.
The immune system will pretty much consist of stuff in the human body, like white blood cells, platelets, red blood cells (which gather resources), etc. You'll build stuff out of unit production buildings called bone marrows, and you build buildings similar to how you would in command and conquer - by selecting them on a sidebar and placing them manually. The central immune system structure will be a building called the Nerve, and will function like the construction yard in C&C. They will have an ultimate unit called the Pill Fortress, a flying structure shaped like a pill capsule (as in the pills you swallow) that will be like a battlecruiser (as in it destroys everything).
The Germs, on the other hand will operate a lot like the zerg from starcraft. They'll have a worker unit called the contagion, which will build structures and gather resources. They’ll focus on pumping out a steady stream of relatively weak, but fast units. Similar to zerg, they can go a variety of different tech. The germs can get bacteria tech and make bacteria, a solid all around unit (similar to a hydralisk). They can get virus tech and make lots of zergling-like units. Once bacteria get to the later stages of the game, things will get really interesting. They’ll start getting fungi tech and parasite tech. Imagine parasite tech! Imagine a bunch of bacteria riding on a massive beast called the ringworm! Yeah, the ringworm will be the ultimate unit for the Germs (similar to the zerg ultralisk).
Cancer will look and play like nothing you ever saw before. Their basic worker will be a unit called the carcinogen, which will build both structures and UNITS!! That’s right! All cancer buildings will do nothing but enable tech and allow upgrades (similar to zerg). All of their units will be build by carcinogens! Multiple carcinogens can be assigned to a certain construction project so once you have like 20 carcinogens, you can build pretty much anything within seconds. In order to balance this mechanism so cancer players can’t just bring all their carcinogens with their army and continually reinforce, Carcinogens can only build on “mutated gound.” (similar to creep) Units and structures will only spawn on land that has been mutated. Speaking of Cancer, you’ll have access to a ton of cool units, like mutant cells that explode, and tons of other cool shit that I haven’t thought about yet. The downside of Cancer is that it’ll be a lot like Terran from starcraft in that it’ll only work if you have good micro and multitasking.
Resources will consist of blood, and a varying resource, depending on the faction. Blood will be harvested from veins and arteries that are scattered across the map and each faction will have their own resource gatherer. Red blood cells for Immune System, contagions for Germs, and carcinogens for Cancer. Blood will be just like minerals in starcraft and will be the bread and butter of your army and production buildings. Everyone will need it. I haven’t decided on what the varying resource for each faction is yet.
I haven’t decided on a good story yet. So far, there’s not really much to tell in a story besides the human body getting plagued by infections and diseases left and right and the Immune System has to scramble to deal with everything.
Yeah, I know I had waaay too much time today. Hopefully next time I get this sick, I can play this game to make me feel better faster! I imagine that stomping the Germs as Immune System will make anybody’s own immune system work harder!
I even have an expansion pack worked out. There will be a fourth faction called the nanites, a group of nanomachines created by scientists, who lose control over them.