On January 23 2009 20:42 Itachii wrote: I was really scared after 2nd game, JD's decision were so bad~~ but after all, my love wins.
Ya... Jaedong doesn't look like he could win the OSL just yet... His mid-late decision have been faulty across the board lately (with so many early game/early mid game wins how can you blame him ). Although im sure he'll rise to the occasion and out perform all our expectations
Jaedong's weakness is his impatience to win. Sometimes he just hands Terran mech players wins because he doesn't like waiting 15 minutes to mass up muta/hydra/ling.
Needless to say, I'm kinda worried about his MSL group of death.
the MSL group E for Jaedong is easier because he only has to practice one matchup, not two (like here, or like the other people in group E have to do). also, since he qualified for OSL Ro16 and no proleague this week, he can surely just focus on the MSL with no real pressure. i think it's really really good for him that he qualified tonight.
While that's true he only needs to practice one matchup, I really have to disagree. There isn't much that is harder than getting out of a group with the 3 best TvZ players today.
On January 23 2009 20:42 Itachii wrote: I was really scared after 2nd game, JD's decision were so bad~~ but after all, my love wins.
Ya... Jaedong doesn't look like he could win the OSL just yet... His mid-late decision have been faulty across the board lately (with so many early game/early mid game wins how can you blame him ). Although im sure he'll rise to the occasion and out perform all our expectations
Jaedong's weakness is his impatience to win. Sometimes he just hands Terran mech players wins because he doesn't like waiting 15 minutes to mass up muta/hydra/ling.
Needless to say, I'm kinda worried about his MSL group of death.
the MSL group E for Jaedong is easier because he only has to practice one matchup, not two (like here, or like the other people in group E have to do). also, since he qualified for OSL Ro16 and no proleague this week, he can surely just focus on the MSL with no real pressure. i think it's really really good for him that he qualified tonight.
While that's true he only needs to practice one matchup, I really have to disagree. There isn't much that is harder than getting out of a group with the 3 best TvZ players today.
I think it's harder for Flash, FBH, or Hwasin than it is for Jaedong. It would also be harder for JD if the best PvZ player currently was also in the group, or if Leta was in it. I'm not saying it's easy, but it's not as hard as people are making it out to be.
On January 23 2009 20:42 Itachii wrote: I was really scared after 2nd game, JD's decision were so bad~~ but after all, my love wins.
Ya... Jaedong doesn't look like he could win the OSL just yet... His mid-late decision have been faulty across the board lately (with so many early game/early mid game wins how can you blame him ). Although im sure he'll rise to the occasion and out perform all our expectations
Jaedong's weakness is his impatience to win. Sometimes he just hands Terran mech players wins because he doesn't like waiting 15 minutes to mass up muta/hydra/ling.
Needless to say, I'm kinda worried about his MSL group of death.
the MSL group E for Jaedong is easier because he only has to practice one matchup, not two (like here, or like the other people in group E have to do). also, since he qualified for OSL Ro16 and no proleague this week, he can surely just focus on the MSL with no real pressure. i think it's really really good for him that he qualified tonight.
While that's true he only needs to practice one matchup, I really have to disagree. There isn't much that is harder than getting out of a group with the 3 best TvZ players today.
I think it's harder for Flash, FBH, or Hwasin than it is for Jaedong. It would also be harder for JD if the best PvZ player currently was also in the group, or if Leta was in it. I'm not saying it's easy, but it's not as hard as people are making it out to be.
And dont forget the imba map of destination >70% TvZ and worse so it was a long time since a Z manage to win on this map. JD fighting a upphill battle. Why they have a such imba map? Is not Fair really.
Fantastic play by Jaedong as ever, great that he made it through.
Game 2 though... Jaedong really needs to cut that over aggression out, it costs him so many games. As Day(9) said all you do versus mech is take the entire map and deny expansions.... don't try shitty drops. JD doesn't seem to have a patience mode.
On January 23 2009 20:42 Itachii wrote: I was really scared after 2nd game, JD's decision were so bad~~ but after all, my love wins.
Ya... Jaedong doesn't look like he could win the OSL just yet... His mid-late decision have been faulty across the board lately (with so many early game/early mid game wins how can you blame him ). Although im sure he'll rise to the occasion and out perform all our expectations
Jaedong's weakness is his impatience to win. Sometimes he just hands Terran mech players wins because he doesn't like waiting 15 minutes to mass up muta/hydra/ling.
Needless to say, I'm kinda worried about his MSL group of death.
the MSL group E for Jaedong is easier because he only has to practice one matchup, not two (like here, or like the other people in group E have to do). also, since he qualified for OSL Ro16 and no proleague this week, he can surely just focus on the MSL with no real pressure. i think it's really really good for him that he qualified tonight.
While that's true he only needs to practice one matchup, I really have to disagree. There isn't much that is harder than getting out of a group with the 3 best TvZ players today.
I think it's harder for Flash, FBH, or Hwasin than it is for Jaedong. It would also be harder for JD if the best PvZ player currently was also in the group, or if Leta was in it. I'm not saying it's easy, but it's not as hard as people are making it out to be.
Its hard for them in the general sense that they have to practice two matchups - but the simple fact that Desination is the Game 2 means he is going to have a tougher time than all of them, because I cant see any of those players dropping a TvZ on Destination - meaning if Jaedong doesnt win his first game against Hwasin (on a mech-viable map) he will be fucked.
Dark swarm + lurkers is invincible vs all range attack from mech once is in place... The hard part is to put swarm lurkers in place. Tanks does zero damage to borrowed units under swarm.. That's a huge factor. This great restrict the movement of Terran. just 4 lurkers at some key spot could be the key to wining.
I agree that once its in place and in range, dark swarm and lurker is very powerful, however, getting into position is hard, or even impossible against mech. Your lurkers still have to move into range and during that time period, even under swarm, your lurkers will melt under the fire of a few tanks.
Even if you position lurkers in key spots, tanks could just siege up and take them out, wait until the swarm ends and then kill, or just avoid it all together, wait, and mass even more units. As Day9 said, late game mech is imba .
On January 24 2009 02:49 Person514cs wrote: Dark swarm + lurkers is invincible vs all range attack from mech once is in place... The hard part is to put swarm lurkers in place. Tanks does zero damage to borrowed units under swarm.. That's a huge factor. This great restrict the movement of Terran. just 4 lurkers at some key spot could be the key to wining.
There's a few problems. First of all, like 12 lurkers get reduced to roughly 1 by the time it gets under a dark swarm that's able to hit the terran mech ball through all the tanks and the mines, and the defiler will get killed by tanks after the 1 swarm 99% of the time. One Lurker doesn't really do anything against the mech army, and the T should have like 3-4 bases already when the Zerg gets defilers, so they really aren't in a huge hurry to move out. They should also have a couple of science vessels so they can just irradiate the annoying Lurkers. Then, since you've spent so much of your money on units that die before they can get close, the gigantic push by T will most likely kill you. 15 tanks aren't going to care about 2 lurkers under a swarm.