To whom it does concern
Blizzard reportedly working on StarCraft shooter - Page 3
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Harris1st
Germany6655 Posts
To whom it does concern | ||
Miragee
8405 Posts
On September 28 2024 01:49 argonautdice wrote: Call of Duty: Tarsonis My head turned that into Call of Duty: Artosis... | ||
iloveav
Poland1474 Posts
This is the post activision, post Microsoft cleaning house blizzard. | ||
WGT-Baal
France3296 Posts
On October 01 2024 19:00 iloveav wrote: Curb your enthusiasm guys. This is the post activision, post Microsoft cleaning house blizzard. I actually have more faith in Microsoft now than blizzard pre-merger | ||
vult
United States9395 Posts
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ProTech1
31 Posts
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ETisME
12248 Posts
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Telephone
United States123 Posts
If this game meets those extremely basic criteria, I will probably buy it. | ||
KT_Elwood
605 Posts
Make it good. | ||
DevilDriver
Germany76 Posts
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Cricketer12
United States13949 Posts
On October 07 2024 17:58 DevilDriver wrote: Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters... ...they do. Co-Op, campaign and arcade have larger playerbases than ladder | ||
Mutaller
United States1031 Posts
On October 07 2024 23:27 Cricketer12 wrote: ...they do. Co-Op, campaign and arcade have larger playerbases than ladder Besides my close friends, everyone I've met that also has played starcraft just played the campaign and called it there | ||
Fleetfeet
Canada2461 Posts
On October 07 2024 17:58 DevilDriver wrote: Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters... God yeah, it turrned out real shit for warcraft. + Show Spoiler + Unironically WoW's success is why we'll likely never see wc4 | ||
sophisticated
52 Posts
On October 01 2024 16:40 Harris1st wrote: https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/ To whom it does concern "[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)." From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them. | ||
Nakajin
Canada8987 Posts
On October 08 2024 04:34 sophisticated wrote: From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them. A good first ingredient to that sauce is the enormous budget SC2 had, if we're honest. | ||
Balnazza
Germany998 Posts
On October 08 2024 04:34 sophisticated wrote: From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them. It is really painful to say this, but Blizzard is just a magical space. Or it used to be, whatever. And yes, I know, the working condition at Blizzard were awful, even when Mike Morhaime was running the show. But something at that place just clicked and allowed them to throw out one banger after the other. Whenever "Ex-Blizzard" gets together and tries to copy their success, it fails and sucks. And it usually comes down to the fact that the biggest marketing factor is always "Blizzard". The entire marketing-campaign for Stormgate was and still is "we are ex-Blizzard and we will honor all the great RTS!". But the product is so unfinished and soulles, the only thing the marketing does is for me to want to play SC2 and WC3 again. I think the only ex-Blizzard guy with huge success that I can think of from the top of my head is Thor/PirateSoftware, but he also did not try to copy Blizzard and did something completly different, seperating himself. But that being said: I think there is a market for RTS for sure, but a company like Blizzard doesn't need a market, they need a banger. And I don't see an RTS dominating the Esports-scene soon. People love team-games, to play and to watch. Just look at the EWC, which basically had every big Esport present: The only four 1v1 games were SC2, FIFA/EAFC and two Fighting Games which are basically just there for the asian market. Everything else was Team-based. Then you would need an RTS that is easy to learn, hard to master. Something that is intuitive and easy to get into, but has the infinite skill-ceiling of Starcraft. So you would essentially need to combine WC3 and SC2 in the perfect way. And if that wasn't complicated enough, you would also need a banger-campaign to draw in the singleplayer-guys, but also create enough hype. And while you do all that, you also need a financial model that is along the lines of LoL, meaning it generates the company lots of money, while not really impacting the playing experience, so it doesn't become P2W. Plus I'm probably forgetting three or four more big problems to conquer. | ||
Mangalmishi00
2 Posts
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Harris1st
Germany6655 Posts
On October 08 2024 10:43 Balnazza wrote: It is really painful to say this, but Blizzard is just a magical space. Or it used to be, whatever. And yes, I know, the working condition at Blizzard were awful, even when Mike Morhaime was running the show. But something at that place just clicked and allowed them to throw out one banger after the other. Whenever "Ex-Blizzard" gets together and tries to copy their success, it fails and sucks. And it usually comes down to the fact that the biggest marketing factor is always "Blizzard". The entire marketing-campaign for Stormgate was and still is "we are ex-Blizzard and we will honor all the great RTS!". But the product is so unfinished and soulles, the only thing the marketing does is for me to want to play SC2 and WC3 again. I think the only ex-Blizzard guy with huge success that I can think of from the top of my head is Thor/PirateSoftware, but he also did not try to copy Blizzard and did something completly different, seperating himself. But that being said: I think there is a market for RTS for sure, but a company like Blizzard doesn't need a market, they need a banger. And I don't see an RTS dominating the Esports-scene soon. People love team-games, to play and to watch. Just look at the EWC, which basically had every big Esport present: The only four 1v1 games were SC2, FIFA/EAFC and two Fighting Games which are basically just there for the asian market. Everything else was Team-based. Then you would need an RTS that is easy to learn, hard to master. Something that is intuitive and easy to get into, but has the infinite skill-ceiling of Starcraft. So you would essentially need to combine WC3 and SC2 in the perfect way. And if that wasn't complicated enough, you would also need a banger-campaign to draw in the singleplayer-guys, but also create enough hype. And while you do all that, you also need a financial model that is along the lines of LoL, meaning it generates the company lots of money, while not really impacting the playing experience, so it doesn't become P2W. Plus I'm probably forgetting three or four more big problems to conquer. And because of all those things I'm pretty sure the new game is going to be Starcraft: Destiny! or Destiny 3: Starcraft | ||
Cricketer12
United States13949 Posts
On October 08 2024 18:40 Harris1st wrote: And because of all those things I'm pretty sure the new game is going to be Starcraft: Destiny! or Destiny 3: Starcraft Odd, I thought Destiny was a girl's name. | ||
ProTech1
31 Posts
On October 08 2024 04:34 sophisticated wrote: From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them. SG never had the money to make it work, not really sure why they even tried. Blizzard could put out a starcraft that was far worse than what it currently is, and it will still have a player base due to the name backing it. Frost giants simply doesn't have the reach or the money to be popular, and it reflects in the numbers. IMO if a game company wants to have a chance with a new RTS they're going to have to have to change the seoul south korea 1v1 model. I think RTS is dead and at this point the only way it will be revitalized is if RIOT games develops an RTS. It wouldn't surprise me in the slightest if they're already trying to capitalize on that. | ||
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