On July 15 2023 19:35 Merany wrote:. Also, breaking weapons is still the single worst design idea in a video game, ever.
Second worst, behind not being able to climb in the rain
Bit confused by your combat comment. There is dodging in this game. And perfect dodge enables flurry rush. Still a subpar combat system but dodging is there.
Yeah, I know but it just... doesn’t really work for me... The animation is awkward, the timings and hitboxes are wonky, the slow motion before you’re able to hit the enemy is way too long... Not sure I can explain it better than that It’s just not really implemented in a fun way in my opinion
The people at THQ did Canadian Rasslin' fans a solid. Their new game AEW Fight Forever is only $60 Canadian. It is $60 USD for Americans. The game features the distinctive combat style of a series of games that came out from 1998 to 2001. Many are bitching, pissing, whining and moaning about the 'high' price of the game. A game in that previous AKI series came out in 1998 , WCW Revenge. The game was $70 USD. It took me 3+ weeks of saving money to buy a used copy.
The price of the game is reasonable. People just like to hear themselves complain.
On July 20 2023 22:44 JimmyJRaynor wrote: The people at THQ did Canadian Rasslin' fans a solid. Their new game AEW Fight Forever is only $60 Canadian. It is $60 USD for Americans. The game features the distinctive combat style of a series of games that came out from 1998 to 2001. Many are bitching, pissing, whining and moaning about the 'high' price of the game. A game in that previous AKI series came out in 1998 , WCW Revenge. The game was $70 USD. It took me 3+ weeks of saving money to buy a used copy.
The price of the game is reasonable. People just like to hear themselves complain.
Absolutely. Back in the late 90s, we had purchased a total of 81 N64 games, each at $50-65 a pop. I didn't even blink when I learned that new games are going to cost $70 now; that's way cheaper (with inflation) than they used to be.
I remember new games costing $74.99 for the SNES in Toys R Us. Could get cheaper with mom and pops but there's only so much they can do. I think 3rd party devs have to buy the cartridges from Nintendo for $30-35 so unsold games really wrecked them. Sony coming into the market really changed things because CDs are so cheap to manufacture. I read somewhere that the console manufacturers take a 7-8% cut of all games now. Don't know what it was back then but that's a lot cheaper than buying cartridges from Nintendo (and Sega) directly.
Atari 2600 Space Invaders was $80 USD in 1980. Unlike many Atari 2600 titles it has substantial game variations giving the cartridge a tonne of content relative to many cartridges of it's time. Mattel Intellivision games were $40 in 1980.
Interestingly, Activision paid $0 to all console and hardware platforms. That didn't stop them from keeping their prices sky high in 1980. They knew their games were head and shoulders better than their competitors.
Just completed TotK. For me, it was 10/10. An absolute masterpiece. Definitely S tier on my Switch tier list and my choice for GotY. Better than BotW imo, in that nearly everything was improved and upgraded and bigger and better. BotW was revolutionary; TotK was evolutionary.
The weakest parts imo were the starting island and using the sages as allies. The temples and some of the combat were a little underwhelming too, although more fun for me than the temples and combat from BotW. I thought the exploration, abilities, shrines, story, graphics, side quests, music, sky islands, depths, and final battle were excellent.
Nintendo will release its next-gen console during the second half of 2024, according to a new report.
Sources told VGC development kits for the unannounced new console are now with partner studios, with a second half of 2024 release window set to give Nintendo enough time to ensure plenty of stock for launch.
Apparently this new next-gen console can be used in portable mode, like the Nintendo Switch, and has an LCD screen as opposed to an OLED screen in order to keep costs down. It also comes with a cartridge slot for physical games, VGC said.
However, the crucial question of backwards compatibility with Nintendo Switch games remains unclear. IGN has asked Nintendo for comment.
In May, Nintendo said it's the long-rumoured Switch successor wouldn't release until April 2024 at the earliest. Nintendo president Shuntaro Furukawa explained during an investors presentation that the company isn't considering new hardware in the 2023/24 financial year, which ends March 31, 2024.
This comes despite a decline in Switch sales. The console sold close to 18 million units in the last financial year, down from 23 million sold the year before and 28 million the year before that. Nintendo isn't looking to rush a new console out to tackle this decline though, as it has forecast another drop for the coming year.
"Sustaining the Switch's sales momentum will be difficult in its seventh year," said Furukawa during the presentation. "Our goal of selling 15 million units this fiscal year is a bit of a stretch, but we will do our best to bolster demand going into the holiday season so that we can achieve the goal."
Rumours surrounding a new console have been circulating for years. The new console was said to offer boosted graphics akin to the PlayStation 4 and its Pro model, but there is no official information regarding the next piece of Nintendo hardware yet.
I'm going to guess it's something related to the Pokemon games that are already out on Switch, but I would love it if Pokemon Red/Blue/Yellow were announced as free Game Boy games on Switch. It'd be a very smart way to give new gamers access to the very beginning of the highest-grossing media franchise without needing to develop completely new content.
Having replayed the original Blue game in 2016 due to pokemon go creating some nostalgia, I don't think it'd be a good move. The graphics have some charm and the 8bit music is actually banging, but the AI is so incredibly stupid. Elite four's Agatha was the most painful. All of her pokes using confuse ray on an already confused pokemon, dream eater on an awake pokemon, or hypnosis on an asleep pokemon. It was pretty dire. Pretty sure the game just selects moves completely at random.
I think for us who have already played the games, it's some nice nostalgia. But 'new gamers' are not gonna appreciate it.
On August 05 2023 19:25 Laurens wrote: Having replayed the original Blue game in 2016 due to pokemon go creating some nostalgia, I don't think it'd be a good move. The graphics have some charm and the 8bit music is actually banging, but the AI is so incredibly stupid. Elite four's Agatha was the most painful. All of her pokes using confuse ray on an already confused pokemon, dream eater on an awake pokemon, or hypnosis on an asleep pokemon. It was pretty dire. Pretty sure the game just selects moves completely at random.
I think for us who have already played the games, it's some nice nostalgia. But 'new gamers' are not gonna appreciate it.
That's a fair point, although I don't think many people expect the Pokemon games to be particularly difficult anyway.
I feel like you just bury gameboy pokemon into mainline titles as features of that game's pokedex or something. Without any added polish it's purely nostalgia, but burying it behind the first 20 minutes of a mainline title would be enough pull to drag some old fans back into the mainline series.
I wish I had more time to play AEW Fight Forever. I created a "King Kong Bundy" wrestler and I am crushing people. Sometimes I scream at the screen .... "Give Me A 5 Count! ! !". SOmething this much fun should probably be illegal.