Four groups of six players played out in Round-Robin format.
All matches are Bo3. • First place in each group advances directly to the Quarterfinals. • Second and third place in each group advance to the Round of 12.
Ties are broken in the following order: • Overall map difference • Overall number of map wins • Match wins amassed between the tied participants ('Mini-League') • Map difference between the tied participants ('Mini-League') • Number of map wins between the tied participants ('Mini-League') • Tie breaker matches • Coin toss
The match order is perfect for Clem, he gets the weakest opponents first and should get a good momentum starting today instead of playing Dark right away and potentially lose confidence.
Should be an incredible day of StarCraft, too bad tickets were 10-12 and not 9-12
How is Dark so damn cool. Is this literally the first time we see a Korean SC2 pro sporting a beard (more than just some travel shade) at a tournament? I can't remember anyone else doing this.
On February 09 2023 20:31 TheOneAboveU wrote: How is Dark so damn cool. Is this literally the first time we see a Korean SC2 pro sporting a beard (more than just some travel shade) at a tournament? I can't remember anyone else doing this.
That last engagement in G1 Clem-TIME... What the hell man. WHY would he do that? TIME's tanks were not in range of anything critical at that moment, no need to YOLO in vs ravens with energy and a perfect tank line (for the "flank"). What an amazing throw
On February 09 2023 20:56 Poopi wrote: I am not sure I like the combination of broodlord speed buff + the ghost nerf, feeling 2012 vibes. I guess we will see with Maru
Speed BLord now can run away from Thor, Ghost Snipe can be dealt with Infestor. You would need to be super patient and play the long game as Terran.
On February 09 2023 20:58 Vindicare605 wrote: Cure 100% wins that game on the previous patch or on the previous map pool. Dark only won because of both factors being in play.
Yeah you can see how most of the snipes never got cast cause they were at the new limit and Dark snipped back, but ghosts cannot get closer cause fungal, plus BLs are faster now.
On February 09 2023 20:58 Vindicare605 wrote: Cure 100% wins that game on the previous patch or on the previous map pool. Dark only won because of both factors being in play.
Yeah you can see how most of the snipes never got cast cause they were at the new limit and Dark snipped back, but ghosts cannot get closer cause fungal, plus BLs are faster now.
Even with those changes Cure still had such strong positional play that Dark needed to grind him down and take 2 of his bases which is impossible for Cure to really do anything about when using late game Mech/Ghost.
On a map that giant, if Zerg enters the late game on even footing or even ahead of Terran, Terran's going to have to be EVEN more efficient than pre patch to win, and with the nerfs to Terran late game/buffs to Zerg late game, I don't see how that efficiency is possible.
It falls to the Terran elite to raise the ceiling of what is possible in the game yet again.