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I noticed that it said on the site, possibly in the FAQ, that replays with "wrong" dates are not kept. I have a couple of questions about that.
1. Why does the incorrect date get stored during otherwise innocuous games? 2. Why do you not save them? 3. Is there any way to "fix" the wrong date bug?
More questions:
4. How do you handle hacker replays and replays with modern BW AI such as those from SSCAIT and etc? 5. What does "failed to parse replay" mean? Is that replay corrupted? Why do replays get corrupted? 6. When detecting duplicates, does that include duplicates from multiple player POVs? For example. if my teammate and I win a 2v2 and both upload the replay, that wouldn't be considered a duplicate, right?
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 03:59 Jealous wrote: I noticed that it said on the site, possibly in the FAQ, that replays with "wrong" dates are not kept. I have a couple of questions about that.
1. Why does the incorrect date get stored during otherwise innocuous games? 2. Why do you not save them? 3. Is there any way to "fix" the wrong date bug?
More questions:
4. How do you handle hacker replays and replays with modern BW AI such as those from SSCAIT and etc? 5. What does "failed to parse replay" mean? Is that replay corrupted? Why do replays get corrupted? 6. When detecting duplicates, does that include duplicates from multiple player POVs? For example. if my teammate and I win a 2v2 and both upload the replay, that wouldn't be considered a duplicate, right?
1. The game host's current time is recorded and used as the replay date, which is not guaranteed to be valid / in sync with the real time and with others'. 2. They screw up statistics. 3. I don't think so. I mean, replays could be altered and I could use an alternate time instead of the parsed wrong time, but there isn't a way to tell what the "right" time should or would be.
More answers:
4. Hacker and AI reps are handled just like any other reps. Note that players and maps are classified. There is a player class for bots, so by default they are listed separately from human and computer players. You may select / filter by map and player class on the Maps and Players pages. Note that you have the possibility to select "<ALL>" class in which case all maps and players are listed, in one "giant" list.
5. "Failed to parse replay" means the replay parser engine was not able to parse the replay. It may be the replay is corrupted, it may be the file is not even a replay file (it was just named with .rep extension), or it may be the engine is "faulty". The engine was written by me without any replay specification existing, and without any help from Blizzard. Basically a trial and error procedure. But most of the time it's because the replay is corrupted. A replay may get corrupted due to many reasons. A replay is just a series of binary data in a file, which may get altered intentionally or by accident (e.g. disk or network read / write error).
6. Yes, duplicates are detected in all cases. Meaning it's detected if the same replay file is uploaded multiple times, and it's also detected if multiple replays of the same game are uploaded. If multiple replays of the same game are uploaded, that will still be listed as a single game. Information from those multiple replays may be used to deduce more accurate information from the game (e.g. chat from multiple teams, more accurate winner detection from longer replays etc.). So it is recommended to upload all replays you can get your hands on, it doesn't matter if the replay or the game already exists. repmastered.app is "intelligent" enough to detect those cases.
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 04:38 niteReloaded wrote: donated $20 Thank you, greatly appreciated.
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I tried searching just by tag "gg" and pressing search, I get no results. Is there a way to find 'good replays'?
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On January 06 2021 04:52 Dakota_Fanning wrote:Show nested quote +On January 06 2021 03:59 Jealous wrote: I noticed that it said on the site, possibly in the FAQ, that replays with "wrong" dates are not kept. I have a couple of questions about that.
1. Why does the incorrect date get stored during otherwise innocuous games? 2. Why do you not save them? 3. Is there any way to "fix" the wrong date bug?
More questions:
4. How do you handle hacker replays and replays with modern BW AI such as those from SSCAIT and etc? 5. What does "failed to parse replay" mean? Is that replay corrupted? Why do replays get corrupted? 6. When detecting duplicates, does that include duplicates from multiple player POVs? For example. if my teammate and I win a 2v2 and both upload the replay, that wouldn't be considered a duplicate, right? 1. The game host's current time is recorded and used as the replay date, which is not guaranteed to be valid / in sync with the real time and with others'. 2. They screw up statistics. 3. I don't think so. I mean, replays could be altered and I could use an alternate time instead of the parsed wrong time, but there isn't a way to tell what the "right" time should be. More answers: 4. Hacker and AI reps are handled just like any other reps. Note that players and maps are classified. There is a player class for bots, so by default they are listed separately from human and computer players. You may select / filter by map and play class on the Maps and Players pages. Note that you have the possibility to select "<ALL>" class in which case all maps and players are listed, in one "giant" list. 5. "Failed to parse replay" means the replay parser engine was not able to parse the replay. It may be the replay is corrupted, it may be the file is not even a replay file (it was just name with .rep extension), or it may be the engine is "faulty". The engine was written by me without any replay specification existing, and without any help from Blizzard. Basically a trial and error procedure. But most of the time it's because the replay is corrupted. A replay may get corrupted due to many reasons. A replay is just a series of binary data in a file, which may get altered intentionally or by accident (e.g. disk or network read / write error). 6. Yes, duplicates are detected in all cases. Meaning it's detected if the same replay file is uploaded multiple times, and it's also detected if multiple replays of the same game are uploaded. If multiple replays of the same game are uploaded, that will still be listed as a single game. Information from those multiple replays may be used to deduce more accurate information from the game (e.g. chat from multiple teams, more accurate winner detection from longer replays etc.). So it is recommended to upload all replays you can get your hands on, it doesn't matter if the replay or the game already exists. repmastered.app is "intelligent" enough to detect those cases. 1. I see, that makes sense - I always get wrong replay dates with one particular player whose computer I guess is set to 2001 or something lmao. Must be playing on Windows XP in Cuba or something.
4. How does repmastered determine that the advanced SSCAIT AIs are AI?
6. That might be one of the coolest things about this service! I was wondering how it was possible that I was getting all these duplicates from replays which I almost certainly never uploaded and shared anywhere. That makes sense, then. Thank you for all of the answers!
Progress so far:
Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4
That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 05:04 Jealous wrote:Show nested quote +On January 06 2021 04:52 Dakota_Fanning wrote:On January 06 2021 03:59 Jealous wrote: I noticed that it said on the site, possibly in the FAQ, that replays with "wrong" dates are not kept. I have a couple of questions about that.
1. Why does the incorrect date get stored during otherwise innocuous games? 2. Why do you not save them? 3. Is there any way to "fix" the wrong date bug?
More questions:
4. How do you handle hacker replays and replays with modern BW AI such as those from SSCAIT and etc? 5. What does "failed to parse replay" mean? Is that replay corrupted? Why do replays get corrupted? 6. When detecting duplicates, does that include duplicates from multiple player POVs? For example. if my teammate and I win a 2v2 and both upload the replay, that wouldn't be considered a duplicate, right? 1. The game host's current time is recorded and used as the replay date, which is not guaranteed to be valid / in sync with the real time and with others'. 2. They screw up statistics. 3. I don't think so. I mean, replays could be altered and I could use an alternate time instead of the parsed wrong time, but there isn't a way to tell what the "right" time should be. More answers: 4. Hacker and AI reps are handled just like any other reps. Note that players and maps are classified. There is a player class for bots, so by default they are listed separately from human and computer players. You may select / filter by map and play class on the Maps and Players pages. Note that you have the possibility to select "<ALL>" class in which case all maps and players are listed, in one "giant" list. 5. "Failed to parse replay" means the replay parser engine was not able to parse the replay. It may be the replay is corrupted, it may be the file is not even a replay file (it was just name with .rep extension), or it may be the engine is "faulty". The engine was written by me without any replay specification existing, and without any help from Blizzard. Basically a trial and error procedure. But most of the time it's because the replay is corrupted. A replay may get corrupted due to many reasons. A replay is just a series of binary data in a file, which may get altered intentionally or by accident (e.g. disk or network read / write error). 6. Yes, duplicates are detected in all cases. Meaning it's detected if the same replay file is uploaded multiple times, and it's also detected if multiple replays of the same game are uploaded. If multiple replays of the same game are uploaded, that will still be listed as a single game. Information from those multiple replays may be used to deduce more accurate information from the game (e.g. chat from multiple teams, more accurate winner detection from longer replays etc.). So it is recommended to upload all replays you can get your hands on, it doesn't matter if the replay or the game already exists. repmastered.app is "intelligent" enough to detect those cases. 1. I see, that makes sense - I always get wrong replay dates with one particular player whose computer I guess is set to 2001 or something lmao. Must be playing on Windows XP in Cuba or something. 4. How does repmastered determine that the advanced SSCAIT AIs are AI? 6. That might be one of the coolest things about this service! I was wondering how it was possible that I was getting all these duplicates from replays which I almost certainly never uploaded and shared anywhere. That makes sense, then. Thank you for all of the answers! Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0
4. Player and map classification is based on name. Players and maps are classified, not individual games (since this classification and filtering is available on the Players and Maps pages).
6. Those duplicates may also be the result of you having public replays of "famous" players in your collection , which most certainly are already in the database.
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 05:03 niteReloaded wrote: I tried searching just by tag "gg" and pressing search, I get no results. Is there a way to find 'good replays'? Replay tagging is not shared, it's private to the user. So if you tag replays, only you will see those tags.
Meaning if you filter games with "GG" tag, then only replays you tagged with "GG" will be listed.
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents.
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On January 06 2021 07:26 Dakota_Fanning wrote:Show nested quote +On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents. Most of my games were 1v1 at that time but oh well
Another question: Is there a max amount of aliases you can choose? I've been going back in time through my uploads and adding aliases as I go along; when I was at 10, I did a test run and it combined them nicely. Now that I am up to 26, it is not letting me see combined stats. Am I missing something?
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 07:57 Jealous wrote:Show nested quote +On January 06 2021 07:26 Dakota_Fanning wrote:On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents. Most of my games were 1v1 at that time but oh well Another question: Is there a max amount of aliases you can choose? I've been going back in time through my uploads and adding aliases as I go along; when I was at 10, I did a test run and it combined them nicely. Now that I am up to 26, it is not letting me see combined stats. Am I missing something? No limit, but combined stats only appear if the list is no more than 20 players. Will raise this limit in the future.
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On January 06 2021 08:03 Dakota_Fanning wrote:Show nested quote +On January 06 2021 07:57 Jealous wrote:On January 06 2021 07:26 Dakota_Fanning wrote:On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents. Most of my games were 1v1 at that time but oh well Another question: Is there a max amount of aliases you can choose? I've been going back in time through my uploads and adding aliases as I go along; when I was at 10, I did a test run and it combined them nicely. Now that I am up to 26, it is not letting me see combined stats. Am I missing something? No limit, but combined stats only appear if the list is no more than 20 players. Will raise this limit in the future. Thanks! Guess I will have to split them up for now haha.
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The 20 Year Career of a Chobo - Colorized:
+ Show Spoiler +
Really kinda awe-inspiring to look back at all these names, these games, the names of people I'd played with, etc. The hours spent, the years gone by. Recommend for anyone who has a lot of reps! Will take you for a nostalgic trip, for sure.
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Dakota_Fanning
Hungary2332 Posts
On January 06 2021 08:21 Jealous wrote:Show nested quote +On January 06 2021 08:03 Dakota_Fanning wrote:On January 06 2021 07:57 Jealous wrote:On January 06 2021 07:26 Dakota_Fanning wrote:On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents. Most of my games were 1v1 at that time but oh well Another question: Is there a max amount of aliases you can choose? I've been going back in time through my uploads and adding aliases as I go along; when I was at 10, I did a test run and it combined them nicely. Now that I am up to 26, it is not letting me see combined stats. Am I missing something? No limit, but combined stats only appear if the list is no more than 20 players. Will raise this limit in the future. Thanks! Guess I will have to split them up for now haha. OK, it took me this long. Increased the combine-able players limit to 50. You can now combine players even if they don't fit into a single page. Enjoy!
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On January 07 2021 03:22 Dakota_Fanning wrote:Show nested quote +On January 06 2021 08:21 Jealous wrote:On January 06 2021 08:03 Dakota_Fanning wrote:On January 06 2021 07:57 Jealous wrote:On January 06 2021 07:26 Dakota_Fanning wrote:On January 06 2021 05:04 Jealous wrote:Progress so far: Info: Received files: 1113, replays: 1113, added: 960, duplicates: 133, errors: 20 Info: Received files: 4445, replays: 4444, added: 4332, duplicates: 77, errors: 35 Info: Received files: 3035, replays: 2418, added: 2138, duplicates: 280, errors: 0 Info: Received files: 381, replays: 167, added: 166, duplicates: 1, errors: 0 Info: Received files: 1785, replays: 1326, added: 1250, duplicates: 76, errors: 0 Info: Received files: 694, replays: 176, added: 31, duplicates: 145, errors: 0 Info: Received files: 101, replays: 101, added: 62, duplicates: 39, errors: 0 Info: Received files: 9, replays: 9, added: 0, duplicates: 9, errors: 0 Info: Received files: 1, replays: 1, added: 1, duplicates: 0, errors: 0 Info: Received files: 2484, replays: 2131, added: 1934, duplicates: 195, errors: 2 Info: Received files: 404, replays: 264, added: 141, duplicates: 123, errors: 0 Info: Received files: 2201, replays: 1688, added: 359, duplicates: 1329, errors: 0 Info: Received files: 525, replays: 314, added: 220, duplicates: 90, errors: 4 That's all I got for now as far as I can tell I know for sure I lost a lot of replays around 2009-2014ish That's a nice 10k-ish pack, nice start. Too bad you lost your old reps, hopefully some of them have already been uploaded by your teammates / opponents. Most of my games were 1v1 at that time but oh well Another question: Is there a max amount of aliases you can choose? I've been going back in time through my uploads and adding aliases as I go along; when I was at 10, I did a test run and it combined them nicely. Now that I am up to 26, it is not letting me see combined stats. Am I missing something? No limit, but combined stats only appear if the list is no more than 20 players. Will raise this limit in the future. Thanks! Guess I will have to split them up for now haha. OK, it took me this long. Increased the combine-able players limit to 50. You can now combine players even if they don't fit into a single page. Enjoy! Wow! I certainly wasn't expecting this to come so quickly!!! Thank you so much ♡ Keep up the great work. Smurfs (and people who join a lot of clans) everywhere salute you hahaha.
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Dakota_Fanning
Hungary2332 Posts
Map Descriptions!
Scenario Names and Descriptions are now parsed from replays and are displayed on the Game details page (on the Map tab) and on Map profiles!
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I uploaded like 9k replays. Interesting statistics.
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Dakota_Fanning
Hungary2332 Posts
On January 29 2021 05:36 MarlieChurphy wrote: I uploaded like 9k replays. Interesting statistics. Thanks for the reps, we needed to strengthen the "bloody little war" games archive
The New Blood Bath Advance 1 map stepped forward to the honorable #34 position amongst Low money maps, #82 amongst all maps.
Even the original Blizzard Blood Bath is at position #40 amongst Low money maps, and #88 globally.
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On January 30 2021 03:26 Dakota_Fanning wrote:Show nested quote +On January 29 2021 05:36 MarlieChurphy wrote: I uploaded like 9k replays. Interesting statistics. Thanks for the reps, we needed to strengthen the "bloody little war" games archive The New Blood Bath Advance 1 map stepped forward to the honorable #34 position amongst Low money maps, #82 amongst all maps. Even the original Blizzard Blood Bath is at position #40 amongst Low money maps, and #88 globally.
its new blood bath advance 1.37 , do I have to search the exact name to see it? Was confused nothing was coming up yesterday
Interesting to see that T is the worst race on BB hahah all those people always saying its a T map dont know shit.
Even the 2v2 stats show PP or PX teams in the lead.
Wait why does it list 3v3 and 4v4 ?
cool my old account is on here too, is there a way to link multiple nicknames into 1 profile? Ive had like half a dozen handles I used https://repmastered.app/player/"Eye-Loser"
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Dakota_Fanning
Hungary2332 Posts
On January 30 2021 07:02 MarlieChurphy wrote:Show nested quote +On January 30 2021 03:26 Dakota_Fanning wrote:On January 29 2021 05:36 MarlieChurphy wrote: I uploaded like 9k replays. Interesting statistics. Thanks for the reps, we needed to strengthen the "bloody little war" games archive The New Blood Bath Advance 1 map stepped forward to the honorable #34 position amongst Low money maps, #82 amongst all maps. Even the original Blizzard Blood Bath is at position #40 amongst Low money maps, and #88 globally. its new blood bath advance 1.37 , do I have to search the exact name to see it? Was confused nothing was coming up yesterday Interesting to see that T is the worst race on BB hahah all those people always saying its a T map dont know shit. Even the 2v2 stats show PP or PX teams in the lead. Wait why does it list 3v3 and 4v4 ? cool my old account is on here too, is there a way to link multiple nicknames into 1 profile? Ive had like half a dozen handles I used https://repmastered.app/player/"Eye-Loser" The replay header has a limited-size field to store the map name, that's why the 7 is cut off from the end.
On the Maps page you can search by exact match, by prefix, by substring and even by regular expression, you can choose the type before the search field. For example here are all maps that contain "blood bath": All Blood Bath maps (there are almost 40 of them!)
Also note that if you visit a map profile page, that page parses the full Scenario name and description and displays it, so you can see the full map name is New Blood Bath Advance 1.37, here: New Blood Bath Advance 1
If you check any of the 3v3 or 4v4 games on this map, you'll see they are all UMS games, probably with observers, so that's how that is "possible".
And yes, you can combine players to see summarized, aggregated statistics. To do that, simply list all the players you want to combine on the Players page. List them separated by comma. If the search results are less than 50, the first line in the search results will be Combined players, with a Profile link that will show you all the details of the combined players.
For example if you want to combine these 3 players: SpoR, CharlieMurphy, Eye-Loser Here is the link to the combined player profile: SpoR, CharlieMurphy, Eye-Loser combined
Also note that if you login (no password needed, entry code sent via email), you can save your AKA lists on the Settings page, and you can simply select / load them on the Players page, you don't have to enter them every time. You can add multiple AKA lists, not just your AKAs.
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