• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:21
CEST 09:21
KST 16:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: herO, Zoun, Bunny, Classic3Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47
Community News
BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing Code S RO8 Preview: herO, Zoun, Bunny, Classic The SCII GOAT: A statistical Evaluation DreamHack Dallas 2025 - Official Replay Pack BGE Stara Zagora 2025 - Replay Pack
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A RSL: Revival, a new crowdfunded tournament series SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BW General Discussion BGH auto balance -> http://bghmmr.eu/ FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals NA Team League 6/8/2025 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 27318 users

A few facts about the sc2 balance council

Forum Index > SC2 General
Post a Reply
1 2 Next All
RiSkysc2
Profile Joined September 2011
696 Posts
Last Edited: 2024-10-23 16:13:31
October 23 2024 16:03 GMT
#1
Preface: About a year ago, I left the balance council chat for a few reasons:

1) Dissatisfaction with the process, decision-making, and overall design priorities within the chat.

2) I am fully retired, and my "qualifications" for being in the chat were debatable even when I was still active.

The facts:

1) Players were invited to join based on EPT points from either the year the chat was created (2020 or 2021) or the previous year. Some players declined the invitation and some players have left the chat or do not participate actively. I am not exactly sure what the EPT point requirements were to be invited but i would estimate it at ~top 10-20 from each region.

2) Initially, the council operated democratically: all voices were heard, and we voted on each change with open discussion. Later, the process shifted to a "representative" system, with two representatives for each race. I’m unsure who the current representatives are.

3) As a result of the invitation process, you can probably guess the race distribution. Let’s just say Protoss players are definitely well represented.

4) In my observation, Terran players were the most vocal and active in discussions, often fiercely advocating for their race. At times, I found their arguments to be unreasonable, as they seemed unwilling to consider other races perspectives. Protoss players were generally more reasonable (perhaps too reasonable, as reflected in the latest patch), while most top Zerg players very rarely participated in discussions.

5) From my experience, there was a clear power hierarchy in the chat. Only higher-level players or those deemed "smart" had their ideas seriously considered. This, in my opinion, led to several issues: pros advocating for changes that benefited them or their race specifically, a lack of long-term vision or cohesive direction for patches, and a general absence of multiple perspectives and creative ideas.
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
October 23 2024 16:19 GMT
#2
Oh interesting.

Out of curiosity, how did it work for players in China and KR who don't necessarily have conversational-level English (at least it seems that way to us)? Did they took part in the discussions?
Writerhttp://i.imgur.com/9p6ufcB.jpg
Hider
Profile Blog Joined May 2010
Denmark9366 Posts
Last Edited: 2024-10-23 16:22:11
October 23 2024 16:21 GMT
#3
The idea of "voting" for changes is so incredibly dump. We can't view changes in isolation.

I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.
HeavenSC
Profile Joined April 2022
11 Posts
October 23 2024 19:12 GMT
#4
What do you think would be the best way to give everyone an equal voice so someone who's a certified yapper doesn't run the show?
Blitzball04
Profile Joined June 2024
191 Posts
Last Edited: 2024-10-23 20:18:02
October 23 2024 20:14 GMT
#5
Thanks for the info!
I am surprise the terran pros are always fighting for buffs for their race and nerfs to other races (ironically it’s the same in the community where the terran fans are the loudest)

Just another example how classy we toss players are .

But seriously this Wombat patch really sucks in general for toss

I can already imagine this council meeting in my head

Someone like TY representing the terran and asking for buff and nerds

herO agreeing to changes since he is nice as long as they don’t change my stalkers

Dark representing Zerg who just go “meh”, I don’t play standard anyways so I don’t give a fuck”
RiSkysc2
Profile Joined September 2011
696 Posts
October 23 2024 20:57 GMT
#6
On October 24 2024 04:12 HeavenSC wrote:
What do you think would be the best way to give everyone an equal voice so someone who's a certified yapper doesn't run the show?


idk who you're referring to but if you want a serious answer: there needs to be one or a few people, who are ideally unbiased (not progamers) yet still have a clear understanding of the game's core issues. This person(s) would then lead the direction of the changes to tackle these core issues, with a progamer council advising and giving ideas for changes.

Essentially we need a "david kim" + the progamer council. I believe that would lead to the best changes to the game.

Unfortunately at the current state of sc2 support, this is pretty much a pipe dream.
Waxangel
Profile Blog Joined September 2002
United States33309 Posts
Last Edited: 2024-10-24 03:22:10
October 23 2024 21:30 GMT
#7
Bit of a rehash from the other thread, but it seems like a leadership problem that's unavoidable.

Blizzard used to have a full-time balance team that took in pro opinions (which was just as biased and self-interested as it is now), tried to figure out what was relevant, and made what they thought were appropriate changes.

It seems like ESL knows they don't have the time/expertise to function like Blizzard, so they tried to give some more agency to the players. And, as a result, you end up exacerbating the downsides of this kind of collaborative endeavor (politicking, apathy, etc).

In the end, we're not going to get full-time devs back on the game, so I think ESL is still best placed to manage all this since they have actual employees who are broadly in charge of competitive StarCraft 2. Of course, they could stand to refine the process.

Also, since people have short memories, it's not like we were all happy when Blizzard was taking a more active role. They still put out patches people took issue with, and you got plenty of complaints from pros who said their feedback wasn't being heeded. Let's not look at one (seemingly) bad patch from ESL/Balance council and make that referendum on the whole endeavor, even if the process can be improved.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
DIVINE_PEZZ
Profile Joined July 2019
Australia6 Posts
October 23 2024 23:05 GMT
#8
The worst person you know makes a great point
Lexender
Profile Joined September 2013
Mexico2626 Posts
October 23 2024 23:45 GMT
#9
On October 24 2024 01:21 Hider wrote:
I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.


Are there still full-time casters that are high level enough? Rotti and Pig are high level but they are no longer full time, they are variety streamers, same thing with ZG.
People need to stop suggesting this, I'm sure they care about the game but the number would be too small for there not to be bias in their decisions.
sidasf
Profile Joined February 2023
79 Posts
October 24 2024 03:16 GMT
#10
On October 24 2024 08:45 Lexender wrote:
Show nested quote +
On October 24 2024 01:21 Hider wrote:
I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.


Are there still full-time casters that are high level enough? Rotti and Pig are high level but they are no longer full time, they are variety streamers, same thing with ZG.
People need to stop suggesting this, I'm sure they care about the game but the number would be too small for there not to be bias in their decisions.



Pig is more than high level enough, he's like what, top 50 GM NA? Why would we ever listen to clem, cure and serral but not listen to pig? I honestly don't think they can offer much of any knowledge that would help the community that someone like pig can't.

The knowledge these extremely high tiny portion of players have doesn't affect 99% of the playerbase. Balancing for .1% of the playerbase and shitting on the rest is a surefire way to kill the game.
fealx
Profile Joined September 2014
Germany376 Posts
October 24 2024 05:46 GMT
#11
On October 24 2024 12:16 sidasf wrote:
Show nested quote +
On October 24 2024 08:45 Lexender wrote:
On October 24 2024 01:21 Hider wrote:
I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.


Are there still full-time casters that are high level enough? Rotti and Pig are high level but they are no longer full time, they are variety streamers, same thing with ZG.
People need to stop suggesting this, I'm sure they care about the game but the number would be too small for there not to be bias in their decisions.



Pig is more than high level enough, he's like what, top 50 GM NA? Why would we ever listen to clem, cure and serral but not listen to pig? I honestly don't think they can offer much of any knowledge that would help the community that someone like pig can't.

The knowledge these extremely high tiny portion of players have doesn't affect 99% of the playerbase. Balancing for .1% of the playerbase and shitting on the rest is a surefire way to kill the game.



This. It is just really difficult to balance the game for "everyone" without having issues in the highest level of play.
Antithesis
Profile Joined August 2010
Germany1145 Posts
October 24 2024 06:39 GMT
#12
Thank you for this look inside the council.

On October 24 2024 01:03 RiSkysc2 wrote:
4) In my observation, Terran players were the most vocal and active in discussions, often fiercely advocating for their race. At times, I found their arguments to be unreasonable, as they seemed unwilling to consider other races perspectives.

Revealing, but not surprising, given the content of the patches.
Mutation complete.
MJG
Profile Joined May 2018
United Kingdom900 Posts
Last Edited: 2024-10-24 06:42:18
October 24 2024 06:41 GMT
#13
On October 24 2024 08:45 Lexender wrote:
Show nested quote +
On October 24 2024 01:21 Hider wrote:
I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.

Are there still full-time casters that are high level enough? Rotti and Pig are high level but they are no longer full time, they are variety streamers, same thing with ZG.
People need to stop suggesting this, I'm sure they care about the game but the number would be too small for there not to be bias in their decisions.

Skill level isn't the only marker of game knowledge.

In any case, pro players have shown that they can't prevent their own self interest from clouding their decision making.

We should revert back to the patch prior to the balance council taking over. It's a failed experiment.
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
M3t4PhYzX
Profile Joined March 2019
Poland4170 Posts
October 24 2024 09:37 GMT
#14
Active players should never have any say in current game balance in any game, ever. This whole thing sounds insane.
odi profanum vulgus et arceo
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 24 2024 10:26 GMT
#15
Terran playing actively arguing for their race, protoss players showing up but not putting any effort in, and zerg players not even trying (and still winning) is the most lore-accurate representation for a balance council we could have asked for
Cereal
Darian1
Profile Joined October 2024
1 Post
October 24 2024 14:49 GMT
#16
Is there any way to give suggestion to the balance council. I am not a pro player or any known player, but I suggest that the balancing should be made around making the game easier for the casuals. The game is really hard for beginners and pushes people away from a hard game as starcraft. What is the point of trying so hard to make all changes only focus on pro play when a few changes that would make the game easier for everyone would bring more players in. Starcraft looks like a pretty dead game some would say, but what is the direct competition to SC2 tho ? Just focus on making new players to feel more like playing a 1 vs 1 instead of 1 vs 2 where he needs to defeat the enemy and his inability to macro and micro properly at the same time. I seen the recent changes for the next patch: make sensor towers lower range and make hydras use dashes. This makes game just makes harder for all players that aren't hardcore players. Also changing units then reverting the changes over and over. I think one good idea that would affect positively all low elo players would be to add map pings to show where mineral and gas geysers get depleted. Also when bases get over saturated, make the extra workers on gas or minerals appear as idle so they can be selected from the idle worker hotkey.
Starcloud
Profile Joined September 2018
137 Posts
October 24 2024 15:41 GMT
#17
On October 24 2024 18:37 M3t4PhYzX wrote:
Active players should never have any say in current game balance in any game, ever. This whole thing sounds insane.


In very optimal cicumstances, this is true. In Starcrafts case however, things are far from optimal, since we dont have active development team anymore. However, I do think that players should have a voice to present concerns and ideas for how to develop the game forward. They just shouldnt be able to make the final decisions about it.

What would be better solution for now then ? Casters would be one good addition to the team. However, like said in previous posts, there arent that many left. Maybe a team of Rotti, Pig, Lowko, Steadfast, Wardi, ZG and even Winter would be a fun addition to the supply. In addition, I really have always loved the discussions and ideas about balance from Lambo and Harstem. They at least seem to be able to take account for other than their own races when balance is included. Of course they arent neutral observers by any means, but would be good for the balance team to have aboard.

So, here is my suggestion for the renewed balance team. For players, I would take two or three people from each race to the team. These members are chosen by casters team and are recycled in certain periods to give bit larger playerbase chance to take part to the decicions.

Team one, players(for example); Lambo/Reynor/Solar, Harstem/Hero/MaxPax, HeroMarine/Maru/Byun.

Team two, casters; Rotti, Pig, Lowko, Steadfast, Wardi, ZG, Winter, Catz.

Deciding process could be something like; Players present ideas/buffs/nerfs to the Casters. Casters go through the suggestions, modify them as they seem fit and return the package to Players. Players can have one final OPINION if something seems too drastic or wrong, and after that the new Patch will be introduced to test servers.
Lexender
Profile Joined September 2013
Mexico2626 Posts
October 24 2024 17:47 GMT
#18
On October 24 2024 12:16 sidasf wrote:
Show nested quote +
On October 24 2024 08:45 Lexender wrote:
On October 24 2024 01:21 Hider wrote:
I do not get why they don't just let a couple of casters make the decisions. Yes these guys aren't perfect but you won't get too obvious bias'es.


Are there still full-time casters that are high level enough? Rotti and Pig are high level but they are no longer full time, they are variety streamers, same thing with ZG.
People need to stop suggesting this, I'm sure they care about the game but the number would be too small for there not to be bias in their decisions.



Pig is more than high level enough, he's like what, top 50 GM NA? Why would we ever listen to clem, cure and serral but not listen to pig? I honestly don't think they can offer much of any knowledge that would help the community that someone like pig can't.



Casters would be a good addition to the council, I agree, but as I said, most of them aren't full time or even close in either playing or streaming, so it's hard to think they will be some miracle saving grace. Plus player feedback has been a staple since the times of David Kim, this isn't something new. Not to mention I doubt casters (wich are basicaly streamers nos) are going to just do work like this for free.

There needs to be some structuring to make the process more defined but I don't think we are going to have anything else.
sidasf
Profile Joined February 2023
79 Posts
October 24 2024 20:42 GMT
#19
Catz is making his own rts no? Conflict of interest. Lowko, pig, steadfast, etc sture
jack_less
Profile Joined May 2022
77 Posts
October 24 2024 21:16 GMT
#20
Does balance council work with numbers? or do you have access to numbers?
Example : League of Legends I remember a developer who justified buff/ nerf with numbers.

Discussing with terran in general is the same:
other:change xy? T: No, it's necessary.
other: just a little bit? T: No, Terran hardest race.
other: how then? T: let's nerf z/P first and see how it turns out.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 112
mcanning 106
trigger 53
ProTech13
StarCraft: Brood War
Mong 1529
actioN 314
sorry 77
Leta 61
Sharp 25
yabsab 21
EffOrt 20
HiyA 10
Dota 2
BananaSlamJamma238
Fuzer 183
XcaliburYe150
League of Legends
JimRising 696
Counter-Strike
Stewie2K1641
shoxiejesuss157
Heroes of the Storm
Khaldor154
Other Games
C9.Mang0881
XBOCT807
WinterStarcraft323
crisheroes199
Mew2King179
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4038
Other Games
gamesdonequick631
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4771
• Rush1091
• Stunt417
• HappyZerGling95
Upcoming Events
GSL Code S
2h 9m
herO vs Zoun
Classic vs Bunny
The PondCast
2h 39m
OSC
13h 39m
Replay Cast
16h 39m
OSC
16h 39m
WardiTV Invitational
1d 3h
OSC
1d 5h
Korean StarCraft League
1d 19h
SOOP
2 days
sOs vs Percival
CranKy Ducklings
2 days
[ Show More ]
WardiTV Invitational
2 days
Cheesadelphia
2 days
CSO Cup
2 days
GSL Code S
3 days
Sparkling Tuna Cup
3 days
Replay Cast
3 days
Wardi Open
4 days
Replay Cast
4 days
Replay Cast
5 days
RSL Revival
5 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
6 days
herO vs sOs
Zoun vs Clem
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.