RepMastered™: replay sharing and analyzer site - Page 10
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LUCKY_NOOB
Bulgaria1373 Posts
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Dakota_Fanning
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Hungary2335 Posts
RepMastered™ celebrates its fourth birthday 🎉! Since the third birthday: 19 million new Replays uploaded (total: 20,647,112) 40 new 📅Events added (total: 786) 1,271,000 new 👨Players in the Database (total: 2,000,604) 18 million new 👬Player Connections (Unique Player Pairs) (total: 21,738,921) 931 new 🗺️Maps (total: 14,564) 5.5 million new ▤Map Leaderboard Entries (Unique Map-Player Pairs) (total: 7,037,236) Starting from 2001-01-01, on average: There are 2426 new replays every single day. Or in other words: there's a new replay in every 0.6 minutes. There is a new event in every 10.8 days. To see exact and up-to-date numbers and even more stats, visit the ∑Stats page. Thanks four Millions for the continuous replay contributions! 👏 Let's hope the 5th year brings even more replays! I encourage everyone to upload all your replays before they are gone forever. No registration is required. Become part of History, become part of StarCraft's Legacy! | ||
Dakota_Fanning
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Hungary2335 Posts
Update your bookmarks! Note: you have to login again under the new repmastered.icza.net domain! For the time being both the legacy (repmastered.app) and the new domain work, the legacy domain redirects to the new one. Can an admin please rename the thread to: "RepMastered™: replay sharing and analyzer site" I'd also like to update links in the first post, but I can't edit it anymore. Can an admin edit the first post, so editing gets enabled again? | ||
vitika
13 Posts
Is the date of the gameplay stored anywhere ? | ||
Dakota_Fanning
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Hungary2335 Posts
On October 13 2024 12:39 vitika wrote: Really cool stuff man. Btw, are the dates of the replays as shown on your website the date the replay was uploaded to the site? Or the date the game was played. Is the date of the gameplay stored anywhere ? The "Ago" column is the time when the game was played, not the upload time. Click on the "☷ Columns" link above the table, and you can configure which columns you want to see. The relevant columns in this matter are:
Note that you can also change the game sort order. By default most recent games are listed first. You can change this to list most recently uploaded games (which of course may have been played long time ago). | ||
ted.
United States80 Posts
I totally understand the need to source funds to keep the site running and getting rewarded for your work, but I feel there could be a slightly different structure. If I understand correctly a rep is locked for 240 days unless you are donating based on the various tiers. Even if I pay $100 I still have to wait 48 days to download a new replay. (Unless I am misunderstanding how this works). It basically feels like either you wait 240 days to download a replay or pay $300. The inbetween tiers seem entirely pointless, you still have to wait literally many months for any other tier. The only way to be able to instantly download replays costs $300. That feels expensive to me. Honestly I feel like a monthly payment structure is just better. I'd happily pay $5-10 a month to just be able to download replays. Just wanted to share that I love your work, love this site, but basically it costs $300 unless you want to download old replays, which seems way too high to me personally. Just thought I would share my thoughts. | ||
Dakota_Fanning
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Hungary2335 Posts
On February 19 2025 10:24 ted. wrote: This is an amazing database dakota. I've used it as I occasionally play bw on and off over the years. I totally understand the need to source funds to keep the site running and getting rewarded for your work, but I feel there could be a slightly different structure. If I understand correctly a rep is locked for 240 days unless you are donating based on the various tiers. Even if I pay $100 I still have to wait 48 days to download a new replay. (Unless I am misunderstanding how this works). It basically feels like either you wait 240 days to download a replay or pay $300. The inbetween tiers seem entirely pointless, you still have to wait literally many months for any other tier. The only way to be able to instantly download replays costs $300. That feels expensive to me. Honestly I feel like a monthly payment structure is just better. I'd happily pay $5-10 a month to just be able to download replays. Just wanted to share that I love your work, love this site, but basically it costs $300 unless you want to download old replays, which seems way too high to me personally. Just thought I would share my thoughts. You misunderstand this a little. All replays uploaded by anyone or imported from publicly available sites are public, and can be analyzed fully and downloaded right away. The restirction applies to protected replays only (replays that are not yet published by anyone else). Quoting from the ❓FAQ page: Q: What are 🔒Protected replays? A: 🔒Protected replays are replays of games that are automatically imported into RepMastered™ and are not (yet) public. They can be searched for and they are listed amongst other games, they are included in statistics, and you can analyze them but you can see only very limited information from them. Most importantly Build orders are hidden from them for 60 days, and other info (such as in-game chat, player commands) are hidden for and replay download is blocked for 240 days. After these periods the protection is automatically removed. You can also reduce these periods by upgrading your account, see the Account table above for details. Note that "protected" is a property of a replay, and a game may have multiple replays, one being protected and some not. | ||
ted.
United States80 Posts
On February 19 2025 18:30 Dakota_Fanning wrote: You misunderstand this a little. All replays uploaded by anyone or imported from publicly available sites are public, and can be analyzed fully and downloaded right away. The restirction applies to protected replays only (replays that are not yet published by anyone else). Quoting from the ❓FAQ page: Ah ok, I see. So all replays uploaded by anyone are public? I guess I don't understand why there are so many protected replays and where those come from? Yesterday I had a couple hours to kill at work and wanted to download some high level bgh reps and literally every single one of them was locked. How are these replays getting uploaded and why are they protected? So for myself, wanting to occasionally watch a bgh replay that isn't a year old, $300 feels pretty steep. I would consider $100 for access, mainly cause I appreciate your work, but I feel the $300 for a casual user like myself who just wants to occasionally watch a long bgh rep with good players in it, feels quite high. Just wanted to share my opinion. Tremendous respect for your work regardless. | ||
Dakota_Fanning
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Hungary2335 Posts
On February 19 2025 22:42 ted. wrote: Ah ok, I see. So all replays uploaded by anyone are public? I guess I don't understand why there are so many protected replays and where those come from? Yesterday I had a couple hours to kill at work and wanted to download some high level bgh reps and literally every single one of them was locked. How are these replays getting uploaded and why are they protected? So for myself, wanting to occasionally watch a bgh replay that isn't a year old, $300 feels pretty steep. I would consider $100 for access, mainly cause I appreciate your work, but I feel the $300 for a casual user like myself who just wants to occasionally watch a long bgh rep with good players in it, feels quite high. Just wanted to share my opinion. Tremendous respect for your work regardless. Protected replays are collected in a way similar to how cwal.gg collects ladder replays. They contain almost all games, but certain replays that are deemed unimportant (e.g. short ones) are ignored. As you can imagine, they weigh a lot more than publicly uploaded replays, and cost a lot more to store and process them. Again, reps uploaded by others and imported from public sites are available free, and the more you pay, the more reps you get access to (and earlier). I would have no problem lowering the costs if there were more paying users. I know, it's a vicious circle, the more you lower the costs, the more people will pay, but my experience is that the paying circle in the StarCraft community is only a small fitsful of users and lower costs doesn't drag more people into this circle. | ||
m88immo
1 Post
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