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I voted (3)Flight Path 1.03, (3)Inner Coven 1.03 and (2)Fatal Combat.
3 other maps look like Fighting Spirit 1.3.
Can I vote every day?
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karma and polypoid for sure
winding road will turn into silly gameplay we have seen these maps before too narrow paths heavily unbalanced but w/e they have a fetish for weird and unorthodox maps..
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On October 25 2019 12:29 bovienchien wrote: I voted (3)Flight Path 1.03, (3)Inner Coven 1.03 and (2)Fatal Combat
3 other maps look like Fighting Spirit 1.3
Can I vote ever day?
yes infact every 4player jungle map looks like fighting spirit to you
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^ yes, tbh I am :notthislike: actually.
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I suggest changing the disruption webs in Inner Coven into disruption webs&dark swarm combination, or carrier vs goliath would be in a great advantage
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United States9943 Posts
Winding Road reminds me of Cloud Kingdom from sc2. really cool idea, farther harder 3rds will make it a much more interesting way to see how players adapt.
I selected Winding Road, Flight Path, and Polypoid. Gotta have 1 fairly modern standard map.
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Karma looks really good, going to try it out!
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flight poly karma
winding is bad for balance covern too gimmicky
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How many of the maps from this voting round make it into the map pool? and Im guessing these maps will be added to an already established map pool of CB, FS and a few other older maps?
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voted for Flight Path . Inner Coven and Fatal Combat.
Not really a fan of Inner Coven but just for supporting freakling and to see what koreans can show on this crazy map
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United Kingdom12021 Posts
Flight Path, Inner Coven and Fatal Combat for me.
Polypoid just looks like a 4P Sylphid and I've seen enough sylphid recently.
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51285 Posts
fatal combat reminds me of blitz turned upside down
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Don't know if anyone else experience it, but bottom left on Winding Road has bugged minerals for T. My scvs were mining in a weird way on the bottom patches. They would move up the mineral line after grabbing the minerals and then return the cc. Something that should be looked at.
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Flight Path and Inner Coven let's go!
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Voted for Flight path, Fatal combat and Winding path.
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Voted for Polypoid, Inner Coven and Fatal Combat.
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Polypoid / Karma / Fatal Combat
for sure. All other maps look either too complicated or too boring.
I really hope they will chose these three. Would love to see couple of high level games played on these, too.
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On October 25 2019 15:27 JungleTerrain wrote: How many of the maps from this voting round make it into the map pool? and Im guessing these maps will be added to an already established map pool of CB, FS and a few other older maps? No CB or FS in the ASL, please..
I think they won't be adding CB and FS.. this is not the KSL things are interesting here.
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you guys really voting for Inner Coven?
it's the craziest map i've ever seen.. no way this is a good map for 1v1 professional tournament
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