• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:40
CET 02:40
KST 10:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners3Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!21$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1713 users

ASL Map Contest - Voting Period - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
October 28 2019 19:53 GMT
#41
On October 29 2019 02:42 Freakling wrote:
The infestable CC only spawns at the free spawn that no player is at.
The beacons take on player colours, so Zerg can get an almost direct scout by sending an Overlord to the centre and then to the enemy base (Terran can use a floating rax for the same purpose).
All bases have fast mining geysers (full mining rate on three workers), which is good for low worker count economies such as Zerg's (though this is maybe less prominent on island maps where you can drone up more aggressively early on).
Likewise generally low mineral counts, but lots of bases, should help with Zerg, who rely on gas the most, particularly in the mid game tech-up stages.
All the centre bases are connected by ground, albeit only by long, relatively narrow paths, so players do not have to rely entirely on air superiority.
If that's not enough, I can also add some stuff that delays Protoss (and Terran, to some degree) in taking their second base (think of Neo Arkanoid but using some more advanced/modern tricks).

Very cool but remember Sparkle was T>P. Would be nice if P had some buffs vs Terran. But you surely know a lot more than me mapmaking wise. Felt like Wraith/Valks just melted Corsairs on Sparkle. And T had a higher win percentage in TvP than P.
Freakling
Profile Joined October 2012
Germany1529 Posts
October 28 2019 22:08 GMT
#42
There is certainly still a lot left to learn when it comes to island maps. Will probably take a few iterations to get the formula just right.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
October 29 2019 00:59 GMT
#43
On October 29 2019 04:53 Alpha-NP- wrote:
Show nested quote +
On October 29 2019 02:42 Freakling wrote:
The infestable CC only spawns at the free spawn that no player is at.
The beacons take on player colours, so Zerg can get an almost direct scout by sending an Overlord to the centre and then to the enemy base (Terran can use a floating rax for the same purpose).
All bases have fast mining geysers (full mining rate on three workers), which is good for low worker count economies such as Zerg's (though this is maybe less prominent on island maps where you can drone up more aggressively early on).
Likewise generally low mineral counts, but lots of bases, should help with Zerg, who rely on gas the most, particularly in the mid game tech-up stages.
All the centre bases are connected by ground, albeit only by long, relatively narrow paths, so players do not have to rely entirely on air superiority.
If that's not enough, I can also add some stuff that delays Protoss (and Terran, to some degree) in taking their second base (think of Neo Arkanoid but using some more advanced/modern tricks).

Very cool but remember Sparkle was T>P. Would be nice if P had some buffs vs Terran. But you surely know a lot more than me mapmaking wise. Felt like Wraith/Valks just melted Corsairs on Sparkle. And T had a higher win percentage in TvP than P.


Scouts are the answer, they wreck terran air way more than corsairs do.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
October 29 2019 01:56 GMT
#44
is there any way to look at a higher res photos of the maps?
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
October 29 2019 02:03 GMT
#45
anyway, voting for all the non-4 player maps

we need more "imbalance" for crazy fun creative games, screw conventional map designs
POGGERS
pheer
Profile Blog Joined July 2004
5391 Posts
Last Edited: 2019-11-01 17:40:21
October 29 2019 03:03 GMT
#46
On October 29 2019 10:56 konadora wrote:
is there any way to look at a higher res photos of the maps?

I added higher res to the OP just now: https://imgur.com/a/cygjsuB

I also made a zip with all the maps in one folder (similar to what we are used to) and obs versions in their own Obs folder.
https://openload.cc/l7h4Ee9cn8/ASL_Map_Contest_2019_-_User_Voting_Period_zip

edit: switched file host due to possible malware ads
Moderator
zlald
Profile Joined October 2019
Korea (South)34 Posts
October 29 2019 05:33 GMT
#47
https://blog.naver.com/kangkuyol/221686268901

this is blog of ASL map committee (?) maybe
2019.10.27.
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
October 29 2019 07:11 GMT
#48
Flight Path and Winding Road were my two choices. :D
"I love noobies, they're so happy." -Chill
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 29 2019 08:25 GMT
#49
Voted for freakling
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2019-10-29 09:39:32
October 29 2019 09:38 GMT
#50
These are the full sized images as I submitted them with my maps:
+ Show Spoiler [Flight Path] +
[image loading]

+ Show Spoiler [Inner Coven] +
[image loading]
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
October 29 2019 10:01 GMT
#51
Flight Path needs 3rd gas for only Zerg. It's like Sparkle.
https://www.facebook.com/StarcraftRemasteredVN/
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
October 29 2019 11:58 GMT
#52
Hello old friends

Been really busy for the past year and I'm craving some BW. I love these new maps. Glad to see this place is still alive and there's still ASL running. See you in the LR thread if there's one.

<3 <3 <3
ॐ
M3t4PhYzX
Profile Joined March 2019
Poland4225 Posts
October 29 2019 14:55 GMT
#53
On October 29 2019 11:03 konadora wrote:
anyway, voting for all the non-4 player maps

we need more "imbalance" for crazy fun creative games, screw conventional map designs

That's the spirit!
odi profanum vulgus et arceo
outscar
Profile Joined September 2014
2832 Posts
October 29 2019 16:58 GMT
#54
On October 29 2019 14:33 zlald wrote:
https://blog.naver.com/kangkuyol/221686268901

this is blog of ASL map committee (?) maybe


That's (Wiki)910 s blog who's responsible for maps. I'm not big fan of his decisions lately (especially Block Chain used twice).

By the way, saw a dream where FlaSh participated another ASL, can we hope he will play this time? Also he's directly seeded to ro16. If I was him I would surely play because it's not like he's not even touching keyboard, he still playing , just needs to take it easy.
sunbeams are never made like me...
onlystar
Profile Joined March 2015
United States971 Posts
October 29 2019 19:11 GMT
#55
On October 29 2019 23:55 M3t4PhYzX wrote:
Show nested quote +
On October 29 2019 11:03 konadora wrote:
anyway, voting for all the non-4 player maps

we need more "imbalance" for crazy fun creative games, screw conventional map designs

That's the spirit!


not sure if you know what you are asking for, these crazy ''creative'' maps often give the same type of games / abuses of imbalances of the map resulting in dull gameplay

take sparkle for instance at first its quite interesting to see some unit combs and well maybe its not the best example since we did not have a island map since forever but overall looking back island maps.... it was not like we are super excited to have these on again if you have watched all the sparkle games i really doubt people are likes yess this i want to see again and again lets have more island maps next tournament general consensus is its fun for a bit but rather not have sparkle again... thus tasteless&artosis
M3t4PhYzX
Profile Joined March 2019
Poland4225 Posts
October 29 2019 19:22 GMT
#56
On October 30 2019 01:58 outscar wrote:
Show nested quote +
On October 29 2019 14:33 zlald wrote:
https://blog.naver.com/kangkuyol/221686268901

this is blog of ASL map committee (?) maybe


That's (Wiki)910 s blog who's responsible for maps. I'm not big fan of his decisions lately (especially Block Chain used twice).

By the way, saw a dream where FlaSh participated another ASL, can we hope he will play this time? Also he's directly seeded to ro16. If I was him I would surely play because it's not like he's not even touching keyboard, he still playing , just needs to take it easy.

throwing out Whiteout and going for Block Chain TWICE instead, was one of the worst decisions ever made map-wise..

If 910 is in charge, then I'm pretty afraid we won't see the best maps again..

Hope i'm wrong.
odi profanum vulgus et arceo
JungleTerrain
Profile Joined January 2012
Chile799 Posts
October 29 2019 19:40 GMT
#57
On October 30 2019 04:11 onlystar wrote:
Show nested quote +
On October 29 2019 23:55 M3t4PhYzX wrote:
On October 29 2019 11:03 konadora wrote:
anyway, voting for all the non-4 player maps

we need more "imbalance" for crazy fun creative games, screw conventional map designs

That's the spirit!


not sure if you know what you are asking for, these crazy ''creative'' maps often give the same type of games / abuses of imbalances of the map resulting in dull gameplay

take sparkle for instance at first its quite interesting to see some unit combs and well maybe its not the best example since we did not have a island map since forever but overall looking back island maps.... it was not like we are super excited to have these on again if you have watched all the sparkle games i really doubt people are likes yess this i want to see again and again lets have more island maps next tournament general consensus is its fun for a bit but rather not have sparkle again... thus tasteless&artosis


I think island or semi-island maps deserve more experimentation. There is lots to be discovered in terms of balance... seeing what works and what doesn't. Even if all island maps are just inherently imbalanced they have not been explored as much as typical ground-based maps. Maybe it's a side of Brood War that we just haven't seen. But as you pointed out, do we really have to do this on the biggest stage with money on the line? Well, there's not many other ways to test maps out nowadays...
www.broodwarmaps.net
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
October 29 2019 19:46 GMT
#58
Polypoid and Karma TF
Moderatorsometimes I get intimidated by the size of my right testicle
outscar
Profile Joined September 2014
2832 Posts
October 31 2019 02:20 GMT
#59
Played a bit Fatal Combat and hated pathing so much: after you destroy gases to block the path and when you A move your units to enemy base they get stuck there. On top of that getting up that catwalk ramps with tanks was nightmare, some tanks refused to move.
sunbeams are never made like me...
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2019-10-31 07:58:44
October 31 2019 07:57 GMT
#60
^
1. You have still an airway to attack your enemy

2. You can take all-in before gases are destroyed

3. You play Terran vs Bisu. Do you think who will win?

He admitted in interviews that he did not focus on map or player-specific builds but rather worked out of straight-up builds executed to perfection.


(Wiki)NaDa
https://www.facebook.com/StarcraftRemasteredVN/
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #58
LiquipediaDiscussion
OSC
22:00
Masters Cup 150 Open Qual
davetesta82
Liquipedia
LAN Event
18:00
Day 3: Ursa 2v2, FFA
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech132
RuFF_SC2 81
NeuroSwarm 79
StarCraft: Brood War
Calm 4617
Artosis 783
Shuttle 514
NaDa 53
League of Legends
Cuddl3bear5
Other Games
tarik_tv9165
summit1g6281
Day[9].tv515
C9.Mang0218
JimRising 199
FrodaN172
ViBE151
Organizations
Other Games
gamesdonequick528
Counter-Strike
PGL121
Other Games
BasetradeTV80
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21420
Other Games
• Scarra528
• Day9tv515
Upcoming Events
OSC
10h 21m
LAN Event
13h 21m
Korean StarCraft League
1d 1h
CranKy Ducklings
1d 8h
LAN Event
1d 13h
IPSL
1d 16h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 18h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 21h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.