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Given the ongoing Brown Bomber case, we at the Dead Zone Show have assembled a crack investigative team to look into some of the allegations surrounding Chezinu. After hours of research, interviews, and fact-checking, we have managed to put together the following piece of evidence which is sure to blow the case wide open once again:
On March 12 2019 08:00 kitaman27 wrote:Day 4 I would include some flavor text here, but it got delayed. Tumblewood the Town Delayed Vigilante has died. (Cannot shoot on first night. Single bullet.) Tictock the Vanilla Townie has died.Ace the Vanilla Townie has died.You have 48 hours to determine the next lynch. The day ends on Wednesday, Mar 13 11:00pm GMT (GMT+00:00), which is in
On March 12 2019 09:13 Fecalfeast wrote: My bomb was on chezinu for the record For the less astute amongst you, we direct your attention towards the dates and times highlighted above in red. As we can clearly see, local demolitions expert Fecalfeast made his post regarding the placement of explosives under Chezinu's cardboard box over an hour after the daily news had been delivered. Therefore, the timeline positing that scum were able to see where Fecalfeast had decided to lay his bombs before deciding whether to shoot him is incorrect.
Overall, we are saddened by yet another lynch partially driven by incorrect facts. We recall when people were pushing for Chezinu's death last cycle based on the claim that a 'Lurker Vigilante' would need to have at least one scum in their list despite Acrofales having given a clear description of how the targets had been chosen. The fact that dearly departed Ace had latched on to that piece of misinformation shows that even the best amongst us can fall victim to not reading the danged thread.
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On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
[b]N2 = VT, VT, VT, VT, RB[b/] Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive.
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Canada11355 Posts
On March 13 2019 11:29 Mr. Wiggles wrote:Given the ongoing Brown Bomber case, we at the Dead Zone Show have assembled a crack investigative team to look into some of the allegations surrounding Chezinu. After hours of research, interviews, and fact-checking, we have managed to put together the following piece of evidence which is sure to blow the case wide open once again: Show nested quote +On March 12 2019 08:00 kitaman27 wrote:Day 4 I would include some flavor text here, but it got delayed. Tumblewood the Town Delayed Vigilante has died. (Cannot shoot on first night. Single bullet.) Tictock the Vanilla Townie has died.Ace the Vanilla Townie has died.You have 48 hours to determine the next lynch. The day ends on Wednesday, Mar 13 11:00pm GMT (GMT+00:00), which is in Show nested quote +On March 12 2019 09:13 Fecalfeast wrote: My bomb was on chezinu for the record For the less astute amongst you, we direct your attention towards the dates and times highlighted above in red. As we can clearly see, local demolitions expert Fecalfeast made his post regarding the placement of explosives under Chezinu's cardboard box over an hour after the daily news had been delivered. Therefore, the timeline positing that scum were able to see where Fecalfeast had decided to lay his bombs before deciding whether to shoot him is incorrect. Overall, we are saddened by yet another lynch partially driven by incorrect facts. We recall when people were pushing for Chezinu's death last cycle based on the claim that a 'Lurker Vigilante' would need to have at least one scum in their list despite Acrofales having given a clear description of how the targets had been chosen. The fact that dearly departed Ace had latched on to that piece of misinformation shows that even the best amongst us can fall victim to not reading the danged thread. Nobody thought or thinks I claimed before the night post but if I'm counterclaiming someone who do you think im putting my bomb on?
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Canada11355 Posts
On March 13 2019 11:31 Rels wrote:Show nested quote +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive.
On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1
On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP Show nested quote +On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
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On March 13 2019 11:48 Fecalfeast wrote:Show nested quote +On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. Show nested quote +On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 Show nested quote +On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first
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Faithful listener LS calls in with the following question:
On March 13 2019 11:15 LightningStrike wrote: Dear faithful host: What you think of Moscta's KP stuff from this page? Sincerely, LS Your host is not sure exactly how we're supposed to be reading the spreadsheets that were provided by local accountant turned crime fighter, Mocsta. For the original analysis, we at the show will assume the simplest solution until evidence to the contrary surfaces:
- Mafia have had what looks like 3 KP the last three cycles
- Either the traitor didn't count for KP or the loss of one traitor + one mafioso wasn't enough to reduce KP (former seems more likely than latter)
- The veteran was role-blocked on N1. It's possible another KP was involved, but there's no evidence of this (no claim, no unclaimed KP role flips) and we do have evidence that a RB existed (BC flip)
Given Mocsta's post (included for reference), this would be Option 2, Option 1, Option 1 for the nights.
+ Show Spoiler [Mocsta's Treatise on Scum and th…] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
[b]N2 = VT, VT, VT, VT, RB[b/] Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??
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Canada11355 Posts
On March 13 2019 11:54 Rels wrote:Show nested quote +On March 13 2019 11:48 Fecalfeast wrote:On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first Well what do you think of this then
On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway
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On March 13 2019 11:57 Fecalfeast wrote:Show nested quote +On March 13 2019 11:54 Rels wrote:On March 13 2019 11:48 Fecalfeast wrote:On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first Well what do you think of this then Show nested quote +On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it
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Canada11355 Posts
On March 13 2019 12:00 Rels wrote:Show nested quote +On March 13 2019 11:57 Fecalfeast wrote:On March 13 2019 11:54 Rels wrote:On March 13 2019 11:48 Fecalfeast wrote:On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it as cover/wifom/sick plays to make his story consistent is the only real answer to that
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Canada11355 Posts
Not voting (3): Chezinu, ExO_, Maepak_Ziphh
Why not?
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Dear Mr. Wiggles, I have meditated upon the fact that so far this game, one role can have multiple variations, as evidenced by Palmars flip. Our lord and saviour kitaman27 has made sure that we could not fully understand his creation in order to be amused by the dabbling of confused heretics.
I have therefore decided to temporarily accept Acrofales claim that he is only allowed to use his gun on silent individuals. I have also decided to accept that the Brown Bomber could use a different type of explosive than demolitions expert Fecalfeast, although the name of the latter suggests that he might be a contender for the pseudonym of Brown Bomber.
Upon further inspection of the Brown Bombers manifest, I have also not been able to notice maliciousness, rather than a constant state of confusion with intermittent periods of normality. Even noticing my name in it in a manner that looked like a death threat, I have attributed it to the belief that his intention was not to kill me for believing I was a killer in the night, but rather in order to rank up in the OP.
Your scrutiny of the claims that the brown bomber being alive is only due to the fact that he himself is a killer in the night is convincing me to campaign to delay his execution. My interest for today's execution is instead slowly shifting to a smelly pipe I have for far too long endured. I have been wondering where this foul odor that has been plaguing the town was coming from, and have realized that it smelled like my shoes after a long day of trekking.
Upon gazing into the pipe and being greeted by pitch black darkness, I was also assailed by a foul smell of rotting flesh and old socks. I suspect the nightly disappearances are being hoarded in there by a vile creature that I had the liberty of coining tubesock.
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On March 13 2019 12:03 Fecalfeast wrote:Show nested quote +On March 13 2019 12:00 Rels wrote:On March 13 2019 11:57 Fecalfeast wrote:On March 13 2019 11:54 Rels wrote:On March 13 2019 11:48 Fecalfeast wrote:On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it as cover/wifom/sick plays to make his story consistent is the only real answer to that seems like a bad story, since the more days pass, the more likely he's gonna be lynched for still being alive
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Canada11355 Posts
On March 13 2019 12:19 Rels wrote:Show nested quote +On March 13 2019 12:03 Fecalfeast wrote:On March 13 2019 12:00 Rels wrote:On March 13 2019 11:57 Fecalfeast wrote:On March 13 2019 11:54 Rels wrote:On March 13 2019 11:48 Fecalfeast wrote:On March 13 2019 11:31 Rels wrote:On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote:how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] +On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3?
2 scummers dead = 1KP reduction
N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4)
Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp
N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4)
Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P)
D3 = VT Claims: Dayvig
N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil
Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P)
Analysing N3
If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false.
If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false.
???!?!?!?!?!?!?!?!?!?!?!!?!??N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote:There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information:
Mafia KP formula: Hidden
as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it as cover/wifom/sick plays to make his story consistent is the only real answer to that seems like a bad story, since the more days pass, the more likely he's gonna be lynched for still being alive
I'm not married to it
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On March 13 2019 06:55 Grackaroni wrote: I'd actually put Jock in the lean scum category at the moment.
He's clearly very intelligent but he reads so sterile to me. It's like he's missing a certain spark of townie first game excitement. Just a lot of pointing out of the least useful filters.
This is excellent.
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Why are yall lynching confirmed town?
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Especially, LS. LS knows I'm town from my claim.
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Local demo man Fecalfeast calls in with the following rebuttal:
On March 13 2019 11:45 Fecalfeast wrote:Show nested quote +On March 13 2019 11:29 Mr. Wiggles wrote:Given the ongoing Brown Bomber case, we at the Dead Zone Show have assembled a crack investigative team to look into some of the allegations surrounding Chezinu. After hours of research, interviews, and fact-checking, we have managed to put together the following piece of evidence which is sure to blow the case wide open once again: On March 12 2019 08:00 kitaman27 wrote:Day 4 I would include some flavor text here, but it got delayed. Tumblewood the Town Delayed Vigilante has died. (Cannot shoot on first night. Single bullet.) Tictock the Vanilla Townie has died.Ace the Vanilla Townie has died.You have 48 hours to determine the next lynch. The day ends on Wednesday, Mar 13 11:00pm GMT (GMT+00:00), which is in On March 12 2019 09:13 Fecalfeast wrote: My bomb was on chezinu for the record For the less astute amongst you, we direct your attention towards the dates and times highlighted above in red. As we can clearly see, local demolitions expert Fecalfeast made his post regarding the placement of explosives under Chezinu's cardboard box over an hour after the daily news had been delivered. Therefore, the timeline positing that scum were able to see where Fecalfeast had decided to lay his bombs before deciding whether to shoot him is incorrect. Overall, we are saddened by yet another lynch partially driven by incorrect facts. We recall when people were pushing for Chezinu's death last cycle based on the claim that a 'Lurker Vigilante' would need to have at least one scum in their list despite Acrofales having given a clear description of how the targets had been chosen. The fact that dearly departed Ace had latched on to that piece of misinformation shows that even the best amongst us can fall victim to not reading the danged thread. Nobody thought or thinks I claimed before the night post but if I'm counterclaiming someone who do you think im putting my bomb on? We would like to point out at least one person who explicitly thought that FF's target came out before the Day post:
On March 12 2019 23:24 Tubesock wrote:Show nested quote +On March 12 2019 23:17 Acrofales wrote:On March 12 2019 23:05 Tubesock wrote:On March 12 2019 22:20 Acrofales wrote:On March 12 2019 22:16 sicklucker wrote: Great rels masoned the most easy to convince townie. Honestly does not say much about his alignment I would do it too. but FF didnt get shot last night so chez is confirmed mafia. I think I will jsut say this in every post untill he is dead Why does FF not getting shot townconfirm him? Two possibilities: 1. He's mafia himself. 2. Mafia believes his claim and fears he has a bomb on one of them. I still need to read FF's filter, but this mindless zerg onto Chez's wagon stinks. Chez looks bad. I agree. But this wagon looks awful. But why would Mafia think FF would be lying about his bomb placement? No. If mafia thinks FF is a townie hatter and has a bomb on a townie, he is dead. So the two reasons mafia don't shoot him are the ones above. In only one of those two is he town. So I don't see how FF living confirms him as town. I guess add a 3rd: they just want to keep the wifom alive. In my catchup post I laid out 4 scenarios. I agree, FF isn’t confirmed town. I think the most likely scenarios is he is, and Chezinu is mafia. I don’t think FF being town and mafia not shooting him because they think he lied about putting his bomb on Chezinu. There’s no reason for FF to lie about it as town and no reason for mafia to think he would be lying.
On March 12 2019 23:48 Tubesock wrote:Show nested quote +On March 12 2019 23:39 Jockmcplop wrote: I'm coming around to the idea of a chez lynch at the moment. The evidence is piling up against him and tubesock's post is quite convincing.
Mind you, I like the idea that ff, chez are both mafia. That would be fun. I thought FF claimed the bomb during the night. That changes things quite a bit about the four scenarios. Have to look at who FF scummed. Maybe they were afraid one of them was the target and he was correct. Given that information about Acro's role had to be repeated several times in thread by multiple people before it was no longer being used to push a Chezinu lynch, we do not consider attention to detail a strong suit of the members of our town, and there are likely more people who have made the same mistake.
As for the counter-claim angle, your host was under the impression that you would have put the bomb on your strongest scum read, especially given that the Chezinu claim seemed more likely to be trolling than a serious one. You said this yourself before the day post:
On March 11 2019 14:07 Fecalfeast wrote:Show nested quote +On March 11 2019 13:11 Chezinu wrote:On March 11 2019 13:07 Mocsta wrote:On March 11 2019 13:04 Chezinu wrote: Dear doctors and medics,
Do not protect me. My death will lead to more information... That is only if I die at night. Ace is an amazing investigator.
Caution: bombs can eliminate players that visit the player with the bomb when it goes off. Wtf role si this? On February 09 2010 16:02 Incognito wrote: Mad Hatter You may lay bombs on one player per night (maximum 2). If you are killed you will throw the switch and detonate them, killing the players (if they aren't protected by extra night lives, paramedics, or bodyguards). You may remove any number of them from players at any time during the night to get them back, but if a player is lynched with one on them while the you are still alive you lose that bomb for good. Bombs are refunded if the target is killed during the night.
Oh yeah.. it doesn't kill visitors.. does it? That would be so cool!!! We really need to retry this end of the world game with more explosives! For the record this is not like my role at all and I'm pretty sire chez is trolling at this point Meanwhile, you had provided the following reads:
On March 09 2019 18:08 Fecalfeast wrote: acro is scum, ace is scum, LS is scum
On March 11 2019 06:14 Fecalfeast wrote:Show nested quote +On March 11 2019 06:10 sicklucker wrote:On March 11 2019 05:08 Pandain wrote: I guarantee if I was scum shooting HF would be the last thing I do. That man was literally lynch bait on fire. no scum wanted him dead . your definitely suspect. nk's made him town if you thought about ti logically like many of us did. If you had read the thread you would have realized everyone who was scum reading him including me suddenly town read him. but you decided to shoot him very scummy. very anti town. I decided not to kill you tho and I honestly cant remember why. Oh ya day vig for mafia is less likely then town day vig. your safe bub sicklucker pandain scumteam lol "It's super scummy for a couple reasons but since your role is more likely town IMO (in a game with weird random roles that said it was normal) you're safe..." Seems pretty dismissive
On March 11 2019 06:39 Fecalfeast wrote:It's only one person per night and I get the bomb back if i don't die so it's irrelevant but ok N1 i put it on HF N2 I put it on onegu but changed it closer to deadline to ace So, if the bomb placement was based on your reads, it could have been on any of Ace, Onegu, Pandain, SL, LS, Acro, or Chezinu (who you did vote for the lynch). If scum were playing conservatively based on your reads, then any of those (besides Ace) could have been the deterrent to your untimely demise.
Lastly, there is this question that we missed before diving your filter:
On March 11 2019 06:47 Fecalfeast wrote: I'm just wondering how chezinu thought to claim mad hatter you know? Random claim for fun that awkwardly happened to have a counterclaim? Though it shames us to admit it, the delusion of being a bomber was placed in Chezinu's head by none other than your hosts at the Dead Zone Show!
On March 10 2019 10:26 Mr. Wiggles wrote:Is that a vague threat or some kind of hatter claim? I'd rather keep living if I can help it C was a mix of HF and Chezinu and had some darkness in them. HF flipped green, so does that make you the darkness? btw, the new C is LightningStrike. Think it's time for them to take up the mantle?
On March 10 2019 10:31 Mr. Wiggles wrote:You said the same thing about Vivax apparently: Show nested quote +On March 06 2019 13:56 Chezinu wrote:I'm going with the I die you die tactic. On March 06 2019 13:46 Chezinu wrote: Vivax Vivax Vivax Vivax Vivax Vivax Vivax
It is great to have ammunition against the mafia so that they don't kill ya!!! Is this about to turn into a hostage negotiation? It appears to us that Chezinu read our worried question into his threats of violence and ran with it, adopting the moniker of the Brown Bomber and wreaking terror on the citizens of Liquidia. This is why we at least consider the claim to be bunk, since it came out after we put it in Chezinu's head, and the claim had many inconsistencies and things made up about it on the fly. That it resulted in a real blue claim was an unintended side-effect.
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This happens to Chez alot. Goes afk, you know some people work during the week. Then they tries to lynch him.
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New listener Vivax calls in with the following message:
On March 13 2019 12:11 Vivax wrote: Dear Mr. Wiggles, I have meditated upon the fact that so far this game, one role can have multiple variations, as evidenced by Palmars flip. Our lord and saviour kitaman27 has made sure that we could not fully understand his creation in order to be amused by the dabbling of confused heretics.
I have therefore decided to temporarily accept Acrofales claim that he is only allowed to use his gun on silent individuals. I have also decided to accept that the Brown Bomber could use a different type of explosive than demolitions expert Fecalfeast, although the name of the latter suggests that he might be a contender for the pseudonym of Brown Bomber.
Upon further inspection of the Brown Bombers manifest, I have also not been able to notice maliciousness, rather than a constant state of confusion with intermittent periods of normality. Even noticing my name in it in a manner that looked like a death threat, I have attributed it to the belief that his intention was not to kill me for believing I was a killer in the night, but rather in order to rank up in the OP.
Your scrutiny of the claims that the brown bomber being alive is only due to the fact that he himself is a killer in the night is convincing me to campaign to delay his execution. My interest for today's execution is instead slowly shifting to a smelly pipe I have for far too long endured. I have been wondering where this foul odor that has been plaguing the town was coming from, and have realized that it smelled like my shoes after a long day of trekking.
Upon gazing into the pipe and being greeted by pitch black darkness, I was also assailed by a foul smell of rotting flesh and old socks. I suspect the nightly disappearances are being hoarded in there by a vile creature that I had the liberty of coining tubesock. We fully endorse this message, and will be calling in Liquidia police to begin a search through this network of underground pipes in the hope that they can flush out the insidious being calling them its home.
It's long past due to hang this dirty piece of laundry out to dry!
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