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oya~~ i like your point of view,who does not love shuttle/reaver micro fo example=]~ but if the macro get screwed then a good amount of people will not play this game for more than 2 months , i can assure it, however they will buy the game, and thats more money to blizzard anyway.
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On July 15 2008 22:14 Sentynal wrote:Show nested quote +On July 15 2008 06:38 Ki_Do wrote: @topic we dont even know if sc2 will have enough power to become our new national sport! if this lack of macro/plus micro proceed it will be more likely wc3 in terms of esports. Starcraft 2 has everything it needs to be your new national sport. What it's about is the spectators' view of the game through the observer. Having more focus on micro makes it more epic for the viewer during battles while the addition of MBS doesn't hinder the experience at all. If MBS and automine was the only problem with WC3, I would be playing it right now...
But noone cares what you would play. Seriously, you're not a part of the korean e-sport industry. Unlike the rest of the world, they have to enshure their business keeps on running. Noone knows what's going to happen when starcraft 2 is out.
The problem comes with the term new. Everything that's new usualy has to fight an uphill battle against being short-dated. Be it music, be it movies, be it games. For something to transcent from something like a game to a competitive enviroment (sport) is a lot harder than it seems.
The criterias for having a good spectator game go deeper than just onscreen action. Otherwise we could choose any other game as long as it has enough action. Yes, starcraft2 might come out to be a great game to play, but it has to be more than that if it wants to tie on where starcraft/broodwar was.
"It has everything it needs", there were lots and lots of people in the entertainment business that said the same, but in the end their projects just didn't work out and usualy faded away. Your simplyfication wont work for the korean market. Starcraft2 might have had a freeride 10 years ago, but now it has a legacy to overcome. And that is a troublesome task.
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yay jayson said everything i wanted to, but my lack of english knowledge can not allow ~
and warcraft 3 isnt bad, everybody i know play it
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Watch the COMPLETE opposite of EVERYONES thoughts happen. And that Boxer becomes a Zerg Player at top tier. And like...effin Savior becomes Terran.
Nal_rA quits and gets a job working as a janitor. He's making a statement that Janitors are equally respected as progamers. And then a small percentage of the female esport audience combine to watch Nal_rA's janitorial skills, and he becomes a larger sex symbol as The CLEANER Toss. Not the Dreamer.
Times Change.
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On July 16 2008 04:42 HooHa! wrote: Watch the COMPLETE opposite of EVERYONES thoughts happen. And that Boxer becomes a Zerg Player at top tier. And like...effin Savior becomes Terran.
Nal_rA quits and gets a job working as a janitor. He's making a statement that Janitors are equally respected as progamers. And then a small percentage of the female esport audience combine to watch Nal_rA's janitorial skills, and he becomes a larger sex symbol as The CLEANER Toss. Not the Dreamer.
Times Change. You must be pretty high but that was a very entertaining story.
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@topic again
so, to answer the question i would rather go(again) macro coming back to sc2, to allow old players to come back IN sc2
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Nah, I'm just really insane.
Although...I hate to do this, but can someone please photoshop a picture of Nal_rA as the Mr. Clean guy?
But seriously though. I hope SC2 brings back some oldies. And still maintains infinite competition like the first game.
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elky etc... will sc2 for sure (i would think)
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Why on earth would we need or even particularly want the old players to be at the top in SC2?
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Not top. Back!
@Jayson X there game such as err Kart Rider? that is competitive sport? And SC2 has a chance to fail ;D? NO WAY! but yea I wonder how it will go...
Even tho SC has more to it than way of producing units! And we have few examples here that make us SC2 starved already...
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On July 16 2008 03:49 Ki_Do wrote:yay jayson said everything i wanted to, but my lack of english knowledge can not allow ~ and warcraft 3 isnt bad, everybody i know play it actually his english was really bad, don't worry about it.
i think mbs will have little effect on whether old school pros will excel at starcraft 2.
i think the reason pros are great at a game is that they play it way too much.
but there probably is a bit of truth to what another poster said about a race fitting a player's personality well. mediocre players like me end up liking more than one race, whereas a pro will just like and use the one, and it works out great.
there can be alot to be said for personality affecting how you play the game, but i think the incredible diversity in these games will help with that...at any rate i don't think mbs will affect this sort of thing.
maybe i'm wrong and have been playing wc3 too much, because in that game whoever has the most experience comes out on top...at least in the ladder. when you play the game way too much you have too much experience playing the game for your opponent to handle. and i think that's what makes the pros great. no matter what the game is. i think a question you might be looking for is whether any of the old pros will have a natural talent for sc2 as they did in sc. but it's hard to say how many of them had a narual talent and how many of them just plain worked hard on it. but i would imagine most of them just plain worked hard at it.
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mbs and auto-mining arent going to turn old school pros into nobs. it will throw away the macro of the game =( and macro is an important thing in starcraft. Blizzard said the auto mining and mbs are to follow the games modernization but i think it should not follow anything, it have to dictate what is modern and waht is not in a rts, cause its starcraft no? if they intend to keep it, ok, but give us more things to macro =) no one wants to see starcraft like an army manager
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On July 16 2008 23:47 Ki_Do wrote: mbs and auto-mining arent going to turn old school pros into nobs. it will throw away the macro of the game =( and macro is an important thing in starcraft. Blizzard said the auto mining and mbs are to follow the games modernization but i think it should not follow anything, it have to dictate what is modern and waht is not in a rts, cause its starcraft no? if they intend to keep it, ok, but give us more things to macro =) no one wants to see starcraft like an army manager
I think this is often put in wrong words. It's not like SC2 should have something in because other modern games have it. It's more like is it needed to keep things like MBS out of game to make it fun? Other games don't have to do it...*
Should players have lots to do in game in this way? Easiest way to solve this isn't necessarily the best.
*Another question is what games exactly? The only 1 that comes to my mind (except W3) is Supreme Commander and there MBS is really needed... because this SC revolves about big numbers and I don't think even Koreans would do much about it through hard work... if they played it. Anyone know of other games with things like MBS?
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Why am I the only one who thinks of the old players coming back in SC are non-korean, I rather play Maynard, NTT, Tillerman etc... they thought real cool shit up. N
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