[D] Flash's 1-1-1 Variation - Page 2
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kogeT
Poland2023 Posts
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onlystar
United States971 Posts
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jinjin5000
Korea (South)1357 Posts
On January 22 2018 07:06 kogeT wrote: Last and others also started to play more 1-1-1 (as always, Flash popularizes a style and everyone else follows), but with much less succes. even with much less success, winrates have gone up pretty across board | ||
SirGlinG
Sweden933 Posts
On January 23 2018 03:05 jinjin5000 wrote: even with much less success, winrates have gone up pretty across board Where should i look for stats on this? Perhaps a place where you can see Last, Ssak, Flash, the other Terrans who use it. I wonder about the others winrates, compared to Flash. | ||
ortseam
996 Posts
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SirGlinG
Sweden933 Posts
Top 100 zergs should go on a seminar weekend, sit down with a council of the former top players. IF nothing of that works, perhaps 100 floors down behind a forbidden door you can go ask Savior what he thinks should be done. | ||
kogeT
Poland2023 Posts
On January 23 2018 06:40 ortseam wrote: Here you can see winrates, overall and against individual races, for any time period you like over the last year, second column selects a race and third column is for maps. Top right gray box switches ranking system between ELO and winrate. You can find korean names from TLPD Wow tesagi is real.. no single zerg with >50% winrate vs T. Now what is interesting we had a lot of zergs with good win rations vs Terran back in Kespa days. What has happened? Maps? (dominance of CB and FS) | ||
Cryoc
Germany909 Posts
On January 24 2018 02:39 kogeT wrote: Wow tesagi is real.. no single zerg with >50% winrate vs T. Now what is interesting we had a lot of zergs with good win rations vs Terran back in Kespa days. What has happened? Maps? (dominance of CB and FS) If you use the complete available time frame from 05-2017 to 2018 you will see Effort and Soulkey and some Z that isn't in TLPD with winrates >50%. | ||
StylishVODs
Sweden5331 Posts
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kogeT
Poland2023 Posts
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StylishVODs
Sweden5331 Posts
On January 24 2018 06:59 kogeT wrote: P>T>Z>P is correct. ye forgot that last important part | ||
Alpha-NP-
United States1242 Posts
Also, what is Flash referring to in how Zerg now can play against 5 rax? What's causing Flash to change builds? Thanks. | ||
Turbovolver
Australia2346 Posts
On January 24 2018 06:59 kogeT wrote: P>T>Z>P is correct. Recently it feels more like P ~ T > Z > P | ||
Toss_Master
United States46 Posts
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Alpha-NP-
United States1242 Posts
https://m.youtube.com/watch?v=sGniJtaHTo0&t=1h7m42s | ||
Liquid`Drone
Norway28522 Posts
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kogeT
Poland2023 Posts
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kogeT
Poland2023 Posts
On January 24 2018 08:37 Alpha-NP- wrote: Can someone please explain the main advantage of going the 1-1-1 build is for Terran? Also, what is Flash referring to in how Zerg now can play against 5 rax? What's causing Flash to change builds? Thanks. 1) You get a very good harasment potential before mutas are out, be it with vultures/wraith/dropship (not incl. that you can 8 rax into vulture) 2) You get a very good map vision and map control. Vultures put mines in critical expansions, can kill drones that go to expansions. You also limit whole vission with wraith killing ovies on high ground and vultures killing lings running around the map - that is the mindgame part. Zerg doesn't know what exactly terran does and terran can exactly prepare for what zerg is doing. 3) You get your tech MUCH quicker. What would normally be standard is 9:30~ vessel. Here Flash get 4 vessels at 9:00 mark. 4) All in all the build is very versatile and allows terran to adjust constantly, while in standard bio play you only get full scouting while your scans are out at around 6:00 mark. 5) The downside is different aggresion options that zerg has before terran setups whole production, be it various mass ling all ins, hydra allins etc. As for your second point, there two main ideas about zergs learning how to deal with 5 rax. One is top zergs learned to be very good with muta ling and are not that scared to fight in the middle - if terran loses the initial 16 marines 4 medics without killing a significant amount of lings / mutas (and if bad positioning it can happen easily), terran can never really get the map control or threaten the 3rd. Second thing is zergs like to play things like 7 mutas lurker to secure the 3rd quicker. All in all, 5 rax is still super strong and one mistake from zerg can make it a game, but I Flash likes to achieve consistent results and he probably was losing some games here and there to above mentioned.. | ||
Alpha-NP-
United States1242 Posts
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Liquid`Drone
Norway28522 Posts
On January 24 2018 17:45 kogeT wrote: Haven't watched a vod, but if Effort manages to kill 3 tanks with broodlings than that is quite a hydra-queen. To have 3 queens with brood ling at that time is already a huge commitment. I'm more saying it wasn't hydra than that it wasn't queen. basically he made 12-18 or so hydras before he made or used queens and after losing those hydras he was going pure ling defiler. queens and hydras weren't in play at the same time. | ||
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