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On April 04 2017 07:01 byj wrote:Not sure if this is actually correct since I only played one 2v2: After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer )
It s always been this way in BW though. But I agree it d be nice to be able to stay
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On April 04 2017 22:12 WGT-Baal wrote:Show nested quote +On April 04 2017 07:01 byj wrote:Not sure if this is actually correct since I only played one 2v2: After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer ) It s always been this way in BW though. But I agree it d be nice to be able to stay
I 3rd that.
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On April 04 2017 22:12 WGT-Baal wrote:Show nested quote +On April 04 2017 07:01 byj wrote:Not sure if this is actually correct since I only played one 2v2: After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer ) It s always been this way in BW though. But I agree it d be nice to be able to stay Only trouble with is potentially that your dead teammate can help you spot stuff or give advice, which might be considered unfair.
Even if you disabled in game chat, people could be talking over another service.
I personally agree that it would be nice to be able to stay and watch, but I understand why some may not like the idea.
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On April 04 2017 21:46 ROOTFayth wrote: I wouldn't say it's unplayable given I played several 1v1s just fine at extra high latency but yeah it's pretty terrible so far the latency is wonderful, it's the input eating that makes it unplayable compared to 1.16
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All I wish for 1.18 is a Zerg sweetheart that I can call mine.
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Had few marines straight up freeze earlier today, no idea how to reproduce.
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On April 04 2017 14:16 Jealous wrote: I swear Dragoons bug out at least twice as often now. It's mad frustrating. This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind.
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On April 05 2017 04:53 Assault_1 wrote:Show nested quote +On April 04 2017 14:16 Jealous wrote: I swear Dragoons bug out at least twice as often now. It's mad frustrating. This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind. How are they supposed to fix something that is broken by default? What if they accidently fix the pathfinding?
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On April 05 2017 04:45 SCC-Faust wrote: All I wish for 1.18 is a Zerg sweetheart that I can call mine. i have seen ninazerg on the test servers, you're in luck
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1v1 games and 2v2 games, and (I think) 3v3 games all count in your stats together. Stats do not appear to be separated by game mode.
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On April 05 2017 05:03 Heyjoray wrote:Show nested quote +On April 05 2017 04:53 Assault_1 wrote:On April 04 2017 14:16 Jealous wrote: I swear Dragoons bug out at least twice as often now. It's mad frustrating. This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind. How are they supposed to fix something that is broken by default? What if they accidently fix the pathfinding? Well instead of fixing those bugs they created a whole lot of regressions, go see the first page in the thread. If they can't fix it without making invasive changes then I suggest they leave it alone.
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I understand most people here distrust Blizzard given their track record. So I kind of see how people can imagine things changed when they in fact are still the same. Every time things now bug out, you think about how the AI may or may not be changed. But I highly doubt Blizzard touched the AI.
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Suggestion: Add Patrol command to workers and hold position. No adverse game effect for this one. These are just basic commands blizzard never added IDK WHY.
To those new guys around that dont know much about it let me tell you that you can make workers HOLD and Patrol if you issue the command while having selected both units, a worker and a fighting unit for example a zealot.
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On April 05 2017 06:20 Philoctetes wrote: I understand most people here distrust Blizzard given their track record. So I kind of see how people can imagine things changed when they in fact are still the same. Every time things now bug out, you think about how the AI may or may not be changed. But I highly doubt Blizzard touched the AI.
well most people commenting on ai/new bugs have likely played broodwar for 10+ years so when something acts out of place it's pretty easy to point it out
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i have issues launching the game in windows 7. the launcher fails and starcraft.exe loads the menu but if i try to click stuff
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On April 05 2017 04:53 Assault_1 wrote:Show nested quote +On April 04 2017 14:16 Jealous wrote: I swear Dragoons bug out at least twice as often now. It's mad frustrating. This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind. Agreed, I unironically like the pathing in BW, if they change it in any way I'll regard it as being detrimental to the gameplay.
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On April 05 2017 06:35 snakethebest9405 wrote: Suggestion: Add Patrol command to workers and hold position. No adverse game effect for this one. These are just basic commands blizzard never added IDK WHY.
To those new guys around that dont know much about it let me tell you that you can make workers HOLD and Patrol if you issue the command while having selected both units, a worker and a fighting unit for example a zealot. it was made so that it's not too easy to block your ramp before you get scouted
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Does anyone have a good version of micro/macro (where the rally points dont mess up) on FS? I wanna add it to my PTR map folder.
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Ironically this patch made me quit playing after 2 years of getting back lmao
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