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1.18 problems and suggestions/wishlist - Page 15

Forum Index > BW General
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Poly_Optimize
Profile Joined March 2016
Canada156 Posts
April 05 2017 01:02 GMT
#281
On April 04 2017 22:43 quirinus wrote:
Show nested quote +
On April 04 2017 22:12 WGT-Baal wrote:
On April 04 2017 07:01 byj wrote:
Not sure if this is actually correct since I only played one 2v2:
After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer )


It s always been this way in BW though. But I agree it d be nice to be able to stay


I 3rd that.

It could be a nice feature, but only if you can only observe your partner and not your ennemies. Also communication should be restricted to avoid spamming
badugib
Profile Blog Joined October 2004
United States80 Posts
Last Edited: 2017-04-05 02:24:17
April 05 2017 02:23 GMT
#282
am I the only one that busted out my old crt monitor to play this game? it looks and feels really nice. RefreshLock to 160hz 640x480 resolution.
just started last week
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 05 2017 04:22 GMT
#283
Added no scan sound.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
April 05 2017 04:24 GMT
#284
On April 05 2017 13:22 TT1 wrote:
Added no scan sound.


No scan sound for who... the Terran? or the enemy?
Moderator
Jealous
Profile Blog Joined December 2011
10330 Posts
April 05 2017 04:26 GMT
#285
On April 05 2017 13:24 Excalibur_Z wrote:
Show nested quote +
On April 05 2017 13:22 TT1 wrote:
Added no scan sound.


No scan sound for who... the Terran? or the enemy?

Could it have to do with the fact that sound cuts off at distance much faster now? Depends on what TT1 meant.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
April 05 2017 04:32 GMT
#286
Well Comsat never made a sound for the enemy, that's why I ask.
Moderator
Jealous
Profile Blog Joined December 2011
10330 Posts
Last Edited: 2017-04-05 05:12:16
April 05 2017 04:36 GMT
#287
I just tried to enter and watch a replay around 6-7 times and each time the DL would stop at somewhere between 10-60% and never go back up. Connection between player and I was good, as we had played a 1v1 earlier that day without issue and saw full green bars to the side of his game.

EDIT: After manually downloading the rep and putting it in my folder, he was able to join and watch the rep from my host. However, I noticed that when you are typing numbers in the "Message: " bar during a replay, the numbers correspond to the hotkeys of the player you are obsing (so if he had Zealots at #1, I say "You should take 1 o'clock," the screen moves to his Zealots).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 05 2017 04:50 GMT
#288
On April 05 2017 13:32 Excalibur_Z wrote:
Well Comsat never made a sound for the enemy, that's why I ask.


No scan sound for the player who scans.

On April 05 2017 13:26 Jealous wrote:
Show nested quote +
On April 05 2017 13:24 Excalibur_Z wrote:
On April 05 2017 13:22 TT1 wrote:
Added no scan sound.


No scan sound for who... the Terran? or the enemy?

Could it have to do with the fact that sound cuts off at distance much faster now? Depends on what TT1 meant.


Makes no noise regardless of whether or not you change locations, the initial scan location makes no sound.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2017-04-05 04:51:09
April 05 2017 04:50 GMT
#289
Seems like there's a lot of bugs in this PTR. Thankfully, I'm sure they can make it work with all the feedback that they got already. Hopefully, playing BW on this latest patch will be as good as 1.16!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Jealous
Profile Blog Joined December 2011
10330 Posts
April 05 2017 05:13 GMT
#290
On April 05 2017 13:50 TT1 wrote:
Show nested quote +
On April 05 2017 13:32 Excalibur_Z wrote:
Well Comsat never made a sound for the enemy, that's why I ask.


No scan sound for the player who scans.

Show nested quote +
On April 05 2017 13:26 Jealous wrote:
On April 05 2017 13:24 Excalibur_Z wrote:
On April 05 2017 13:22 TT1 wrote:
Added no scan sound.


No scan sound for who... the Terran? or the enemy?

Could it have to do with the fact that sound cuts off at distance much faster now? Depends on what TT1 meant.


Makes no noise regardless of whether or not you change locations, the initial scan location makes no sound.

Thanks for clarifying! Btw, I added more to my complaint about Replays above, for your list.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 05 2017 09:29 GMT
#291
I usually wait a bit before adding those type of issues to the OP, they tend to get resolved by server updates. For example i couldn't watch any replays yesterday (said the replays wern't from the expansion when they clearly were) and now i can.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
April 05 2017 13:27 GMT
#292
I don't see why people complain so much when it's supposed to be Public Test Realm. It's an old game, lots of stuff is outdated. Modernising it is hard from programmer's point of view and I don't even have to be a game developer to tell you that.
Jealous
Profile Blog Joined December 2011
10330 Posts
April 05 2017 19:25 GMT
#293
On April 05 2017 22:27 Shield wrote:
I don't see why people complain so much when it's supposed to be Public Test Realm. It's an old game, lots of stuff is outdated. Modernising it is hard from programmer's point of view and I don't even have to be a game developer to tell you that.

I think it's because Blizzard released PTR and said they would release the complete patch the next day. With PTR the way it was at launch, that was absurd, so people are worried that Blizzard might not be realistic about its performance thus far.

Also, since this is indeed a "beta" of sorts, people should be encouraged to complain and point out flaws. That's how they get fixed for the final product, supposedly.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
TT1
Profile Blog Joined December 2008
Canada10045 Posts
Last Edited: 2017-04-06 00:40:06
April 06 2017 00:36 GMT
#294
New patch just came out. Dling it right now, i'll update the OP later. Apparently the mouse issue on window fullscreen mode got fixed, new background image too.

https://us.battle.net/forums/en/starcraft/topic/20753916555
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 06 2017 01:00 GMT
#295
Pixelation and mouse speed issues in window fullscreen got fixed for me, lemme know how it is for u guys.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
April 06 2017 01:28 GMT
#296
This patch seems much improved. I tried testing one on one mode on Fighting Spirit and got the same spawns every time. Can anyone else confirm that?
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 06 2017 01:41 GMT
#297
lat speed feels much better
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 06 2017 02:04 GMT
#298
Nice to see that Blizzard is working on improving PTR in line with the main complaints. Can anyone post screenshots of the battle.net chat interface? I'm curious to see how different it looks in regards to fonts and background.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
TT1
Profile Blog Joined December 2008
Canada10045 Posts
April 06 2017 02:05 GMT
#299
On April 06 2017 11:04 BigFan wrote:
Nice to see that Blizzard is working on improving PTR in line with the main complaints. Can anyone post screenshots of the battle.net chat interface? I'm curious to see how different it looks in regards to fonts and background.


[image loading]
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
starithm
Profile Blog Joined July 2013
United States118 Posts
Last Edited: 2017-04-06 04:05:17
April 06 2017 02:09 GMT
#300
I was chatting on the new PTR server, and then I got "Error: Error 6:10.":

[image loading]
http://www.twitch.tv/starithm
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