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1.18 problems and suggestions/wishlist - Page 14

Forum Index > BW General
Post a Reply
Prev 1 12 13 14 15 16 27 Next All
WGT-Baal
Profile Blog Joined June 2008
France3467 Posts
April 04 2017 13:12 GMT
#261
On April 04 2017 07:01 byj wrote:
Not sure if this is actually correct since I only played one 2v2:
After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer )


It s always been this way in BW though. But I agree it d be nice to be able to stay
Horang2 fan
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
April 04 2017 13:43 GMT
#262
On April 04 2017 22:12 WGT-Baal wrote:
Show nested quote +
On April 04 2017 07:01 byj wrote:
Not sure if this is actually correct since I only played one 2v2:
After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer )


It s always been this way in BW though. But I agree it d be nice to be able to stay


I 3rd that.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
muzzy
Profile Joined March 2010
United States640 Posts
April 04 2017 19:09 GMT
#263
On April 04 2017 22:12 WGT-Baal wrote:
Show nested quote +
On April 04 2017 07:01 byj wrote:
Not sure if this is actually correct since I only played one 2v2:
After you get eliminated in a 2v2 it send you to the end screen, would be nice to let you continue watching (and see your teammate suffer )


It s always been this way in BW though. But I agree it d be nice to be able to stay

Only trouble with is potentially that your dead teammate can help you spot stuff or give advice, which might be considered unfair.

Even if you disabled in game chat, people could be talking over another service.

I personally agree that it would be nice to be able to stay and watch, but I understand why some may not like the idea.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 04 2017 19:39 GMT
#264
On April 04 2017 21:46 ROOTFayth wrote:
I wouldn't say it's unplayable given I played several 1v1s just fine at extra high latency but yeah it's pretty terrible so far

the latency is wonderful, it's the input eating that makes it unplayable compared to 1.16
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
April 04 2017 19:45 GMT
#265
All I wish for 1.18 is a Zerg sweetheart that I can call mine.
I want to fuck Soulkey with a Zelderan.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
April 04 2017 19:51 GMT
#266
Had few marines straight up freeze earlier today, no idea how to reproduce.
Assault_1
Profile Joined April 2009
Canada1950 Posts
Last Edited: 2017-04-04 19:53:29
April 04 2017 19:53 GMT
#267
On April 04 2017 14:16 Jealous wrote:
I swear Dragoons bug out at least twice as often now. It's mad frustrating.

This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind.
Heyjoray
Profile Joined September 2015
240 Posts
Last Edited: 2017-04-04 20:08:56
April 04 2017 20:03 GMT
#268
On April 05 2017 04:53 Assault_1 wrote:
Show nested quote +
On April 04 2017 14:16 Jealous wrote:
I swear Dragoons bug out at least twice as often now. It's mad frustrating.

This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind.

How are they supposed to fix something that is broken by default? What if they accidently fix the pathfinding?
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 04 2017 20:36 GMT
#269
On April 05 2017 04:45 SCC-Faust wrote:
All I wish for 1.18 is a Zerg sweetheart that I can call mine.

i have seen ninazerg on the test servers, you're in luck
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
awerti
Profile Blog Joined February 2011
227 Posts
April 04 2017 21:08 GMT
#270
1v1 games and 2v2 games, and (I think) 3v3 games all count in your stats together. Stats do not appear to be separated by game mode.
For Aiur!
Assault_1
Profile Joined April 2009
Canada1950 Posts
April 04 2017 21:19 GMT
#271
On April 05 2017 05:03 Heyjoray wrote:
Show nested quote +
On April 05 2017 04:53 Assault_1 wrote:
On April 04 2017 14:16 Jealous wrote:
I swear Dragoons bug out at least twice as often now. It's mad frustrating.

This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind.

How are they supposed to fix something that is broken by default? What if they accidently fix the pathfinding?

Well instead of fixing those bugs they created a whole lot of regressions, go see the first page in the thread. If they can't fix it without making invasive changes then I suggest they leave it alone.
Philoctetes
Profile Joined March 2017
Netherlands77 Posts
April 04 2017 21:20 GMT
#272
I understand most people here distrust Blizzard given their track record. So I kind of see how people can imagine things changed when they in fact are still the same. Every time things now bug out, you think about how the AI may or may not be changed. But I highly doubt Blizzard touched the AI.
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
Last Edited: 2017-04-04 21:38:27
April 04 2017 21:35 GMT
#273
Suggestion:
Add Patrol command to workers and hold position. No adverse game effect for this one. These are just basic commands blizzard never added IDK WHY.

To those new guys around that dont know much about it let me tell you that you can make workers HOLD and Patrol if you issue the command while having selected both units, a worker and a fighting unit for example a zealot.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 04 2017 23:04 GMT
#274
On April 05 2017 06:20 Philoctetes wrote:
I understand most people here distrust Blizzard given their track record. So I kind of see how people can imagine things changed when they in fact are still the same. Every time things now bug out, you think about how the AI may or may not be changed. But I highly doubt Blizzard touched the AI.


well most people commenting on ai/new bugs have likely played broodwar for 10+ years so when something acts out of place it's pretty easy to point it out
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Frolossus
Profile Joined February 2010
United States4779 Posts
April 04 2017 23:23 GMT
#275
i have issues launching the game in windows 7. the launcher fails and starcraft.exe loads the menu but if i try to click stuff
TT1
Profile Blog Joined December 2008
Canada10033 Posts
April 04 2017 23:31 GMT
#276
On April 05 2017 08:23 Frolossus wrote:
i have issues launching the game in windows 7. the launcher fails and starcraft.exe loads the menu but if i try to click stuff


https://us.battle.net/forums/en/starcraft/topic/20753736693
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
jello_biafra
Profile Blog Joined September 2004
United Kingdom6641 Posts
April 04 2017 23:38 GMT
#277
On April 05 2017 04:53 Assault_1 wrote:
Show nested quote +
On April 04 2017 14:16 Jealous wrote:
I swear Dragoons bug out at least twice as often now. It's mad frustrating.

This doesn't give me much confidence.. it feels like an amateur team just threw together a bunch of bandaid changes. Also the fact that they decided to do a public test realm 1 day before release still boggles my mind.

Agreed, I unironically like the pathing in BW, if they change it in any way I'll regard it as being detrimental to the gameplay.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Piste
Profile Blog Joined July 2006
6183 Posts
April 04 2017 23:46 GMT
#278
On April 05 2017 06:35 snakethebest9405 wrote:
Suggestion:
Add Patrol command to workers and hold position. No adverse game effect for this one. These are just basic commands blizzard never added IDK WHY.

To those new guys around that dont know much about it let me tell you that you can make workers HOLD and Patrol if you issue the command while having selected both units, a worker and a fighting unit for example a zealot.

it was made so that it's not too easy to block your ramp before you get scouted
TT1
Profile Blog Joined December 2008
Canada10033 Posts
Last Edited: 2017-04-05 00:08:15
April 05 2017 00:07 GMT
#279
Does anyone have a good version of micro/macro (where the rally points dont mess up) on FS? I wanna add it to my PTR map folder.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
April 05 2017 00:37 GMT
#280
Ironically this patch made me quit playing after 2 years of getting back lmao
https://cinesnipe.com
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