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On January 20 2017 02:06 Pontual wrote: You're trying to make a tip to "see exactly where the shop begins" to save unnecessary steps seem like a fundamental aspect of the game. What can i say, that's simply not "knowing how the game works". It's knowing a small detail of the game. To each their own. Maybe some people can enjoy playing without knowing how everything works, I know I for one cant.
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On January 20 2017 02:20 smilingjuggernaut wrote:Show nested quote +On January 20 2017 02:06 Pontual wrote: You're trying to make a tip to "see exactly where the shop begins" to save unnecessary steps seem like a fundamental aspect of the game. What can i say, that's simply not "knowing how the game works". It's knowing a small detail of the game. To each their own. Maybe some people can enjoy playing without knowing how everything works, I know I for one cant. im sure the argument isnt about what people should enjoy
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On January 20 2017 02:32 ChunderBoy wrote:Show nested quote +On January 20 2017 02:20 smilingjuggernaut wrote:On January 20 2017 02:06 Pontual wrote: You're trying to make a tip to "see exactly where the shop begins" to save unnecessary steps seem like a fundamental aspect of the game. What can i say, that's simply not "knowing how the game works". It's knowing a small detail of the game. To each their own. Maybe some people can enjoy playing without knowing how everything works, I know I for one cant. im sure the argument isnt about what people should enjoy indeed. it's about what people enjoy
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I can't even argue anymore.
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to be honest i dont give a shit about any of your opinions
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Northern Ireland22203 Posts
On January 20 2017 03:58 FFGenerations wrote: to be honest i dont give a shit about any of your opinions ok percy
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On January 20 2017 03:58 FFGenerations wrote: to be honest i dont give a shit about any of your opinions Ok dude, just there are some really good advices here. But if you want to keep improving in such short steps, you can do what you want. In case you want to ignore these advices i will spare you 3 years (or more) with this tip: If you get phase boots you should always use it to move faster and gain efficiency. But sometimes it's good to save it when you're running away to go through a creep wave and your enemy will be stuck in it. Cool isn't it?
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SoCal8907 Posts
On January 20 2017 03:58 FFGenerations wrote: to be honest i dont give a shit about any of your opinions "Opinions" has a certain implication that one cant be right or wrong, here.
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You can also just left click the tower to see its range. Just a preference thing though
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Reminder day9 explicitly asked people not to tell him what to do
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Just say "spam stop next to creep, stop when it's in last hit range" shop distance is irrelevant more or less.
Tower distance you learn, not sure if taking aggro off by a click own creep was told to day9
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On January 20 2017 12:47 LemOn wrote: Just say "spam stop next to creep, stop when it's in last hit range" shop distance is irrelevant more or less.
Tower distance you learn, not sure if taking aggro off by a click own creep was told to day9 It was, Purge taught him a lot about laning control, and laning in general.
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On January 20 2017 18:24 Pontual wrote:Show nested quote +On January 20 2017 12:47 LemOn wrote: Just say "spam stop next to creep, stop when it's in last hit range" shop distance is irrelevant more or less.
Tower distance you learn, not sure if taking aggro off by a click own creep was told to day9 It was, Purge taught him a lot about laning control, and laning in general.
Especially the portions about why you want to push instead of keep equilibrium were good. Mentioned all the common reasons and summarised it into giving you time to do something else.
Biggest tip I could give him would be to have a dota wiki open on the side during draft (or dotabuff) and looking up the hero skills during the draft to know what his allies and opponents does. That would make the drafting phase more of a learning experience and there is often a lot of dead time in ranked since many people wait out the time to pick last.
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On January 20 2017 19:43 Yurie wrote:Show nested quote +On January 20 2017 18:24 Pontual wrote:On January 20 2017 12:47 LemOn wrote: Just say "spam stop next to creep, stop when it's in last hit range" shop distance is irrelevant more or less.
Tower distance you learn, not sure if taking aggro off by a click own creep was told to day9 It was, Purge taught him a lot about laning control, and laning in general. Especially the portions about why you want to push instead of keep equilibrium were good. Mentioned all the common reasons and summarised it into giving you time to do something else. Biggest tip I could give him would be to have a dota wiki open on the side during draft (or dotabuff) and looking up the hero skills during the draft to know what his allies and opponents does. That would make the drafting phase more of a learning experience and there is often a lot of dead time in ranked since many people wait out the time to pick last. I mean, he can click on the hero photo up there and he'll be able to read his skills. You can do this with either your team's heroes and enemy's heroes
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This is why God stopped at day 7.
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On January 20 2017 19:57 Pontual wrote:Show nested quote +On January 20 2017 19:43 Yurie wrote:On January 20 2017 18:24 Pontual wrote:On January 20 2017 12:47 LemOn wrote: Just say "spam stop next to creep, stop when it's in last hit range" shop distance is irrelevant more or less.
Tower distance you learn, not sure if taking aggro off by a click own creep was told to day9 It was, Purge taught him a lot about laning control, and laning in general. Especially the portions about why you want to push instead of keep equilibrium were good. Mentioned all the common reasons and summarised it into giving you time to do something else. Biggest tip I could give him would be to have a dota wiki open on the side during draft (or dotabuff) and looking up the hero skills during the draft to know what his allies and opponents does. That would make the drafting phase more of a learning experience and there is often a lot of dead time in ranked since many people wait out the time to pick last. I mean, he can click on the hero photo up there and he'll be able to read his skills. You can do this with either your team's heroes and enemy's heroes
Is that possible to do in pick phase now? Nice.
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yeah, after locking your hero in the pick screen, you can click the Back arrow at the left hand side of the screen to go back to the hero selection screen and read other hero abilities. i dont think Day9 knows this coz he was just staring at his hero and spinning it around when i watched :D
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On January 20 2017 11:38 Sn0_Man wrote: Reminder day9 explicitly asked people not to tell him what to do
This, I understand the desire to help people to improve but he was rather specific about not wanting advice as well as it is usually best coming from someone you know and can have an actual conversation with.
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Northern Ireland22203 Posts
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I'm posting for the first time in god knows how long to tell you how strange and irrelevant this advice is. flooding a relatively new player with small things to remember, that in the end have a relatively minor influence on the outcome of the game is one of the worst things you can do. this will just overload him with too much on his mind.
Day9 doesn't need to learn intricate details of the game. He needs to learn to last hit creeps, to farm efficiently, how to use his spells in a fight, which items to buy in which situations.
The tips you gave him will be things that he'll pick up naturally, either due to his own realization as he strives to improve, watching pros do it, or someone telling him in-game.
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