I don't know if the rate, or scale of so-called beginner games is something the audience here finds interesting. But it was something that many a time, got me a victory which at the time I thought impossible.
can I try bring our memories to our previous experience, of the first Sc II?
Wings of liberty. The first release. How perfect, how unearthly with endless depth it seemed ( and arguably was ).
That devious protoss strategy, constructing a proxy pylon, warp gate and suddenly a void ray attacks their enemy.
3 rax, for the most the only means any Terran could survive.
the zerg player, always and forever.. unquestionably building a hatchery at their natural, no matter what the opposing party was doing.
I don't know if I can.. affectively convey to the audience here, my initial experience & perception of StarCraft II.
With vigour I played StarCraft one ( broodwars) and it was unthinkable, that something would ever replace it.
People are complaining.. making the claim that the game is dying or that, it is imbalanced.
In the light of recent events.. there are those unsure WHAT to expect and there are those expressing what THEY expect.
But if there is some cruel imbalance within the game... Inconsistency, disenchantment. imperfection... what word is denotative of 'error' we might experience?
WHAT was the reasoning to blizzard supposedly bending the game and making the current shape take so much strain and distressful pain?
Maybe.. It might be that Blizzard were trying to encourage the casual player to take the game to the next level. putting them in circumstances that constrain them to perform harder.
They might've wanted to depart from cliché strategies and openings..
but if there is a change, that must remedy the situation of imbalance and disappointment.
the next patch would bring about changes and modifications of such drastic difference... that the ardent player may well have to relearn the game.
for this reason..
all defects and technical anomalies.. cannot be addressed in a slow process.
The specs of the game will either revert back to what it was previously, or the next Patch will introduce an entirely new dynamic.