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On August 02 2016 02:06 Clonester wrote:Show nested quote +On August 02 2016 01:27 Durp wrote: 6 years ago I remember SC2 built the eSports scene from essentially nothing.
On Saturday a CSGO team won a 1.4 million dollar prize pool, while playing on TBS live (major American TV station). All the while SC2 pros are having a hard time getting $5000 paid to them?
what the actual fuck? CS:GO was able to absorb the complete scene, pros and fans of CS 1.6 and CSS within a short period to have a healthy, non valve financed start. (The beginning was a bit hard, because the game had its issued, but valve fixed it pretty fast). SC II was never able to absorb its prior games scenes and fans (BW in Korea, Warcraft III and the smaller western BW scene) as much as CS:GO was able. The pros of Korea moved only 2 years later, leading to a stupid phase of x2 of teams and pros that could be supported by the scenes economy, the fans in Korea did never move fully to the new game, BW seems to be still more popular there, Warcraft III is even breathing fresh air in 2015 and 2016, pros return to stream and play Warcraft III instead of SC II just like Happy, Moon or Check. Ah and yeah, while Valve made flawed updates, broke things and fixed them and there is generally some problems within the game, the games concept has never been altered and is really the core of what is CS. Blizzard on the other hand tried to invet the wheel new but still used old names and thus old expectations. The game was nothing like its prior game, its a new game, its not a bad game, but its just nothing that BW was with all its changes. Later on, Blizzard changed the game way too often by patches and the 2 expansions, while CS:GO changed only pretty slightly and its core is still its core. Weapons got nerfed and buffed, round timer adjusted, people became mad, but it is still the very core of CS. While "Worker-Killing-on-Steroids" aka LotV is not what the core of SC has been. Just my cents to this. To the topic. Choya has to give me more to convince me, since his fake MLG callout (not understand american taxes), I dont trust him alot on financial matters. You also totally forget to mention how skins and betting increased the CS:GO immensely.
And besides a few things, SC2 is slowly becoming more and more like broodwar.
"While "Worker-Killing-on-Steroids" aka LotV is not what the core of SC has been." If your referring to broodwar I would like to point out that it had things like reaver drops, mutas, vultures, and any aggressive build would most likely kill tons of workers.
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On August 02 2016 02:21 Makro wrote: finally some drama We are in luck, there's one of the view botting kind as well
Not as juicy as this tho obv
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On August 02 2016 02:20 sabas123 wrote:Show nested quote +On August 02 2016 02:06 Clonester wrote:On August 02 2016 01:27 Durp wrote: 6 years ago I remember SC2 built the eSports scene from essentially nothing.
On Saturday a CSGO team won a 1.4 million dollar prize pool, while playing on TBS live (major American TV station). All the while SC2 pros are having a hard time getting $5000 paid to them?
what the actual fuck? CS:GO was able to absorb the complete scene, pros and fans of CS 1.6 and CSS within a short period to have a healthy, non valve financed start. (The beginning was a bit hard, because the game had its issued, but valve fixed it pretty fast). SC II was never able to absorb its prior games scenes and fans (BW in Korea, Warcraft III and the smaller western BW scene) as much as CS:GO was able. The pros of Korea moved only 2 years later, leading to a stupid phase of x2 of teams and pros that could be supported by the scenes economy, the fans in Korea did never move fully to the new game, BW seems to be still more popular there, Warcraft III is even breathing fresh air in 2015 and 2016, pros return to stream and play Warcraft III instead of SC II just like Happy, Moon or Check. Ah and yeah, while Valve made flawed updates, broke things and fixed them and there is generally some problems within the game, the games concept has never been altered and is really the core of what is CS. Blizzard on the other hand tried to invet the wheel new but still used old names and thus old expectations. The game was nothing like its prior game, its a new game, its not a bad game, but its just nothing that BW was with all its changes. Later on, Blizzard changed the game way too often by patches and the 2 expansions, while CS:GO changed only pretty slightly and its core is still its core. Weapons got nerfed and buffed, round timer adjusted, people became mad, but it is still the very core of CS. While "Worker-Killing-on-Steroids" aka LotV is not what the core of SC has been. Just my cents to this. To the topic. Choya has to give me more to convince me, since his fake MLG callout (not understand american taxes), I dont trust him alot on financial matters. You also totally forget to mention how skins and betting increased the CS:GO immensely. And besides a few things, SC2 is slowly becoming more and more like broodwar. "While "Worker-Killing-on-Steroids" aka LotV is not what the core of SC has been." If your referring to broodwar I would like to point out that it had things like reaver drops, mutas, vultures, and any aggressive build would most likely kill tons of workers. SC2 is nothing like BW at all. Maybe superficially, but if you watch a couple hours of BW and then a couple hours of SC2 you will realize its a completely different game. I agree with what Clonestar wrote. SC2 would have been way more popular if it was more like BW (from the feeling, not the technical difficulties). After all, there are still plenty of people interested in BW, there is even people left working on tools to make it more accessible.
By the way, BW harassment did not kill tons of workers. Mutas dont kill many workers unless you dont know how to respond to them. They kill like maybe 4 or 5 if the Z is lucky. The same goes for Reaver drops. (if they hit at all) Probably the most worker kills come from Storm drops or Lurker drops but both come late in the game when you are on 3 or more bases.
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On August 02 2016 02:25 Penev wrote:We are in luck, there's one of the view botting kind as well Not as juicy as this tho obv
Been a long time since there has been any SC2 drama.
If you're interested in e-sports drama, I'd suggest you watch this recent CS:GO betting drama. It's been pretty fun to observe aswell : CS:GO Lotto (Richard Lewis)
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On August 02 2016 02:51 WonnaPlay wrote:Show nested quote +On August 02 2016 02:25 Penev wrote:On August 02 2016 02:21 Makro wrote: finally some drama We are in luck, there's one of the view botting kind as well Not as juicy as this tho obv Been a long time since there has been any SC2 drama. If you're interested in e-sports drama, I'd suggest you watch this recent CS:GO betting drama. It's been pretty fun to observe aswell : CS:GO Lotto (Richard Lewis) Appreciated but I already knew that one, the video where this Tmartin or something denies the allegations is golden tho
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Invasion esports guy has been shifty from the start
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Canada16217 Posts
Bunch of tweets on choya's twitter if ppl want to check them out
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Canada16217 Posts
someone already posted them i think nvm lol
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Some drama from time to time is fine but this is escalating.
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Someone needs to wake Wax up, this is the best drama since Boss and Jessica left SC2.
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Legend also hasn't received 9k from invasion esports sebou
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Fuck it, I'll put £500.00 up for GuMigod. All this drama is doing my head in.
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Demuslim is a shitposter in wannabe programer form so until someone can corroborate, I'm not believing it.
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This can all be solved if they just show the check receipts btw. If either of them did this in cash without any form of documentation then fuck them both.
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On August 02 2016 03:36 LongShot27 wrote:Demuslim is a shitposter in wannabe programer form so until someone can corroborate, I'm not believing it. To clarify, that was originally posted by Sebou. Demuslim obviously doesn't like Choya though.
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