|
Sharp add a third factory. ZeLoT looking a bit sparse, Sharp pushes out so it's not a big deal. Mass muta hits the base and forces gols to retreat. ZeLoT's proxy at 4 o clock is being besieged. Mass muta attacks. Goliaths spill back towards the base in response. What's he going to snipe, just a bunch of SCVs? Doesn't seem to get much out of it other than a few turrets and workers.
On December 21 2015 19:55 BLinD-RawR wrote:Show nested quote +On December 21 2015 19:52 Mirabel_ wrote:OL is hunted down by initial marines! This time ZeLoT is caught completely unprepared! His sunken finally repels the assault, but costs him another overlord. ZeLoT is delayed heavily, but lair is still coming. Zergling-tight wall at Sharp's natural. Two factory transition from Sharp. On December 21 2015 19:47 BLinD-RawR wrote:On December 21 2015 19:46 Mirabel_ wrote: Sharp loses time lifting his rax as his defensive bunker goes down at his ramp. ZeLoT just attacks the defensive formation after critical mass zerglings and Sharp GGs. Neo Jade 2.0 for Game 2. I know you've been away all year but have you caught up on the current scene? I know nothing about the current scene. well sharp is currently in great form definitely improved greatly over the year getting great results like making it to the Ro8 of the VANT Starleague which is the ongoing offline tournament. I'm really happy for him! He's been working behind the scenes helping players practice for as long as I've been following the ama scene.
|
silly Sharp thinks this is 2008 meta
|
Valkyrieeeee. Doesn't seem to accomplish much. Sharp ggs. I'm actually confused as to why ZeLoT apparently GG'd the first game, didn't he have the advantage?
|
ALLEYCAT BLUES49484 Posts
oooh decided to make a valk
|
Game 3, FS 1.3. Sharp NW corner, ZeLoT NE corner. Correct OL drift.
|
Sharp opting for a more standard start it seems. Nice 11 rax. 12 hatch gas pool from ZeLoT.
|
Silly drone snipe at the natch hatch from the first marine and scouting SCV. Sharp bunkers his natural.
|
Lair -> Spire for ZeLoT. players have resolved for a passive start. 2 Rax pumping rines. Eventually, Engineering Bay added, will finish around when mutas pop.
|
Two sunkerns are started at the natural. Base race!?!? The sunkens are dead, but ZeLoT has unchallenged lings on sharp's main plateau. They are dealt with. Both players are alright again, with Sharp seemingly more ahead having done structural damage. Muta harass has arrived. Sharp has very few rines, but a good number of turrets slowing down the harass.
|
ZeLoT is dealing major economic damage. Marine count is a bit beefier now, Mutalisks not really dying a lot though. Sniping turrets and rines at opportunity. Sharp has 3 rax. Muta stack is starting to take costly losses from each swipe. ZeLoT Still pouring it on. Second bunker replaces the lost turrets and seems to effectively repel the stack. Mutaling not doing much other than containing, and ZeLoT still on two bases with no tech development. Sharp pulling further ahead it seems.
|
ZeLoT pouring it on more and more, Marines and mutas are both 1-0.
|
ZeLoT needs to transition out of this, it's not going to be so effective forever. Muta stack engages marines directly. ZeLoT GGs after taking minor losses. Sharp takes it.
Now we're looking at Sharp vs PianO? This is tournament?
|
Sharp vs PianO TvT, shouldn't be too bad.
|
ALLEYCAT BLUES49484 Posts
On December 21 2015 20:19 Mirabel_ wrote: ZeLoT needs to transition out of this, it's not going to be so effective forever. Muta stack engages marines directly. ZeLoT GGs after taking minor losses. Sharp takes it.
Now we're looking at Sharp vs PianO? This is tournament?
yeah sharp vs piano nexyt but its a Bo1, winners and losers game are Bo1 and final game is again Bo3
|
Wasn't going to LR this one but proxy Starport from PianO at SW natch. PianO top left, Sharp bottom right, FS 1.3. Right now 2 base on 2 base. First wraith beelines for Sharp's main plateau, is chased off by the first goliaths.
|
PianO adds two more factories, floats his Starport waaaaay back to his base. Floating sharp barracks is killed. Wraith is out of the game. PianO loses a mech battle at his bridge, ends in a standoff. Neither player has siege yet, Sharp gets it first. Odd situation as PianO's forces grab his 3rd plateau, then charge off it as additional tanks move in from the west. Looking like Red Alert 2 up in here, with all these tank wars. Starport has returned and is making Dropships. This is signature PianO, when what he's doing is working he gets something else ready.
|
Dropship hits Sharp's main with 4 vults, which do minor damage and don't drop any mines interestingly. Mines are dropped instead at Sharp's third plateau. PianO has taken a 3rd at 11:00 but Sharp still on two bases. Sharp gunning straight for PianO's base! Tank battle! PianO emerges victorious.
|
ALLEYCAT BLUES49484 Posts
sharp cuts a line through the middle of the map after killing 12
|
ALLEYCAT BLUES49484 Posts
sharp, whatta beast in TvT
|
And the Sharp hype train went wild
|
|
|
|