[Patch 5.22] League of Legends General Discussion - Page 12
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If you've played around on the new patch and have some secret TL-op builds we should try out, post about them here! http://www.liquidlegends.net/forum/lol-strategy/498168-patch-522-what-is-marksman-gameplay-discussion | ||
Kaethis
Netherlands112 Posts
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oo_Wonderful_oo
The land of freedom23126 Posts
On November 15 2015 18:21 Kaethis wrote: New Cait feels really strong. After some of the rediculous shit gets nerfed she might become one of the best AD's this season again imo. Her laning is just rediculously oppressive and with everyone dying in 2 secs or less her lower dps compared to some of the other AD's often just doesn't matter. Freeze and Forg1ven, pretty much 2 best Caitlyn players in EU say that she's not that good. Probs memes though. | ||
kongoline
6318 Posts
/edit just read some of forgivens responses he doesnt like the new patch in general | ||
Inflicted
Australia18228 Posts
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Kaethis
Netherlands112 Posts
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MooMooMugi
United States10531 Posts
1. OP graves 2. Lucian with crit and CDR is quite good 3. Vayne more true damage and tons of heals from crit (will be nerfed) | ||
kongoline
6318 Posts
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Ketara
United States15065 Posts
Who can do that? Corki, TF, Lee Sin and Jinx? Is that it? Edit: Looking it up, apparently lots of silly champion abilities reveal stealth. Most are conditional to hitting a skillshot on the person who is in stealth or them walking onto a trap though. | ||
Slusher
United States19143 Posts
On November 15 2015 19:22 Ketara wrote: You know what's really sweet about that is that it puts in an opportunity for them to add more stealth removal to champion abilities. Who can do that? Corki, TF, Lee Sin and Jinx? Is that it? Jinx can't, don't ask me why, when she came out it would, but they said it was a "bug" and was only meant to give vision not reveal and took it away. | ||
Ketara
United States15065 Posts
So there's like a dozen stealth champions and only three/four that can reasonably combat a stealth team. | ||
padfoota
Taiwan1571 Posts
If there are more than two storm raiders on the same team they just dont proc sometimes. Other than that 12/18 Varus mid so strong. ER-Zeal, rengar runes, 45% cdr. Hits like a goddamn truck starting at 10 minutes and kites so hard with stormraiders. Easy two inhibs by 15 minutes if played right | ||
Alaric
France45622 Posts
I don't remember why they put it on Katarina's ult, but they removed it from about every other champions, most notably Tristana and MF. Of course, them removing the oracle from trinkets is a step against that direction, but... Design-wise, of course it's generally a good idea to give access to these mechanics via itemisation. Choosing which item it goes on, its stats (and generally its slot-efficiency without that mechanic) goes a long way toward balance and promoting or not champions with such kits (if you gave true sight on a slot-inefficient, cheap item the jungler or support would prob end up using it, if you buffed the stats a bit (but still inefficient) and upped the cost to medium, it'd stop being attractive in these cases and would basically nerf the full item build of whoever has to build it more than the cheap version does, so if it's a mechanic you need in most games it can be a reference to use to balance other items). But systematically removing the mechanic from kits is... meh. It removes a way to make champions unique, and it's a lazy way to say "we don't know how to design the ability and its numbers so that it's not too powerful in its niche, and the champion isn't useless when the mechanic isn't needed"—and managing to balance this way is exactly a way to create niches for champions and differenciate them like Riot claim they want. I still think their stance on silences and blinds is wrong. Of course it has to be finely tuned (silence doesn't do much to WW, LB doesn't care about being blinded), and because it isn't as universally good as a stun or displacement the usual way is to make it more powerful when it works so you'd rather have a 2s silence than a 1s stun, but too much can make the game really frustrating for the champions it's effective on), but it's not as binary as they say to justify removing it, in my opinion. Also doesn't help that they still haven't fixed (nor explained that well) the interactions because Dodge, Block, Parry, Blinds and auto-attacks modifiers, on-hits effects, and abilities applying on-hits, and that the channeled abilities in the game are rare or very long ranged (Karthus' and Caitlyn's ults) so interrupts such as Blitz's and Viktor's ults are rarely relevant. | ||
M2
Bulgaria4079 Posts
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Alaric
France45622 Posts
The oracle trinket casts itself on top of you and follows you, that's all. It's better to sweep a wide zone during the duration is all. | ||
739
Bearded Elder29877 Posts
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Numy
South Africa35471 Posts
On November 15 2015 23:25 739 wrote: BTW I haven't read patch notes that carefully but WHY are you able to see where the enemy have their wards put? I mean in a place where enemy champion puts a ward u can see a little dot. Have you guys noticed? When a ward expires it leaves some debris to tell you it was there. | ||
Ketara
United States15065 Posts
Or is the one that follows you just better? | ||
GrandInquisitor
New York City13113 Posts
On November 15 2015 07:03 Gahlo wrote: Played the J4 v Ryze matchup yesterday. Luckily he was bad but I could tell the matchup was awful for J4. Can't poke with Q because once I did it was permasnare city if he locked in the rotation. If I wasn't able to all in he had free farm mode. Not to say that Ryze isn't bullshit - because he is - but you're basically saying "if I pick an all-in melee champ against a ranged champ with low cooldowns, I lose if I try to poke and don't all-in him". Kind of like saying Tryndamere loses to Teemo if Tryndamere never gets in melee range. Also pretty sure J4 is one of the best picks into Ryze, since you're one of the few champs with a long-range gapcloser that is not interrupted by W. | ||
M2
Bulgaria4079 Posts
On November 15 2015 23:37 Ketara wrote: Is there a gameplay difference between the two red trinkets? Or is the one that follows you just better? sweeper still disables traps while oracle doesn't and I am not sure which one sees the invisible champs shadows, maybe its not the oracle but the sweeper if I read it correct. Haven't see it in game | ||
Jek
Denmark2771 Posts
On November 16 2015 00:08 M2 wrote: sweeper still disables traps while oracle doesn't and I am not sure which one sees the invisible champs shadows, maybe its not the oracle but the sweeper if I read it correct. Haven't see it in game Oracle's should disable wards if they are in the initial area you activate it. | ||
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