TL Map Contest 6 - Finalists - Page 3
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Plexa
Aotearoa39261 Posts
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OtherWorld
France17333 Posts
Seriously I thought we'd never see this awesome map in competitive play, but TLMC saves the day :D Noah's Ark looks so sick too, and Terraform too. Others are pretty decent. | ||
ZigguratOfUr
Iraq16955 Posts
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Semmo
Korea (South)627 Posts
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GiveMeCake
148 Posts
2. Bridge 3. Terra Edit: On May 09 2015 09:23 Quidios wrote: The map descriptions are hilarious! Great job! The map descriptions are so far from funny Robin Williams was rolling in his grave. | ||
OtherWorld
France17333 Posts
On May 09 2015 13:26 Semmo wrote: Man this bridgehead map -_- You're not happy? D: | ||
j4vz
Canada976 Posts
Most of the other maps have imba droppable spot or backdoor in the main which im not a fan of. | ||
kochanfe
Micronesia1338 Posts
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NobleNyne
Germany39 Posts
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Tydrokos
United States56 Posts
Edit: Saw Plexa's post that he was on it after I posted. You're the best man :D | ||
Ej_
47656 Posts
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OtherWorld
France17333 Posts
On May 09 2015 15:33 Ej_ wrote: Fuck do I vote Terraform or Bridgehead? Both are absolutely amazing and close to perfect Yeah that's what I think as well. | ||
Gwavajuice
France1810 Posts
2-3 maps are really standing out though, and we should have an OK winner I suppose. | ||
Meavis
Netherlands1298 Posts
On April 22 2015 22:03 Meavis wrote: might be cool in lotv, but in hots its a balance disaster. if this gets finalist you can perm me. but for real, perm me, TLMC is still treated as a joke apparently. User was banned for this post. | ||
Plexa
Aotearoa39261 Posts
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algue
France1436 Posts
Too bad Iezael who made Azura got screwed by the lack of informations we had about what kind of map blizzard was looking for. It would be nice if we could have more informations about that next time. | ||
Gwavajuice
France1810 Posts
On May 09 2015 16:36 algue wrote: Quite happy with the results eventhough I didn't win. I guess i'll have to work harder. Too bad Iezael who made Azura got screwed by the lack of informations we had about what kind of map blizzard was looking for. It would be nice if we could have more informations about that next time. I think he was more screwed up by the asymetry of the 3rd's ramps making some position clearly advantaged compared to others (plus the center was not that great really) Sure, it was an eye-catching map, but 3 players maps have the inherrent "rotational" symetry flaw, if you can't correct it, the map can't be good in the end... On May 09 2015 16:34 Plexa wrote: It's worth pointing out what meavis is referring to http://www.teamliquid.net/forum/sc2-maps/483449-2-terraform#12 ok makes sense now. I too thought at first it was terribly imbalanced, but it may not be that bad, need to see a lot of games on it to see how the concept is actually working, I think you were right to put it in the finalists... Too bad it gets such a strong reaction. | ||
eTcetRa
Australia822 Posts
BUT, I am super happy to see these two on the finalist list: DASH AND TERMINAL | SeinGalton TERRAFORM | -NegativeZero- Now, they better make top 3. Lastly congrats to all finalists. | ||
Rukis
United States252 Posts
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gkts
Germany56 Posts
many backdoors ._. | ||
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