TL MAFIA THEORYCRAFT!
- OBS: I am setting up a group of field studies. If you are interested, please refer to this post
Welcome, TL Mafia Players, to the thread that gathers this Forum's sources for Mafia Theorycraft, and also promotes general discussion on different topics.
What is this thread all about?
This thread was created for two purposes: (1) to serve as a specific database for Mafia Theorycrafting, and (2) to stimulate content creation on Mafia Theorycrafting. But what is Theorycraft?
+ Show Spoiler [Meaning of Theorycraft] +
According to Wikipedia:
Theorycraft is the mathematical analysis of game mechanics to discover the best strategies and tactics to maximize player effectiveness. It uses tools such as statistics, ability priority lists, and simulations to analyze strategies
According to this article regarding WoW Theorycraft:
Looking at theorycraft from a rhetorical perspective, the term and its practice are rhetorical texts that create a preferred, proper way to play the game.
Theorycraft is the mathematical analysis of game mechanics to discover the best strategies and tactics to maximize player effectiveness. It uses tools such as statistics, ability priority lists, and simulations to analyze strategies
According to this article regarding WoW Theorycraft:
Looking at theorycraft from a rhetorical perspective, the term and its practice are rhetorical texts that create a preferred, proper way to play the game.
In other words, Theorycrafting is a logical approach to the game, using different tools (statistics, psychology, rhetoric), in order to a better understanding of it, which results to the creation of improved methods of gameplay. So, this thread will gather all the effort put into understanding the complex game that Forum Mafia is, and also promote discussion, so we can improve as players.
Alright, but what I can find here, specifically?
The thread is organised in sections, which are the following (click on the spoiler tags to know more about each section):
- Articles + Show Spoiler +These are papers brought by TL Players, usually relying on hard evidence and science, with clear effort to prove a point. Will fall under this category the threads where the OP isn't starting a discussion to bounce positions with playrs. It actually brings a very in-depth study to verify an hypothesis.
Will be "sub-divided" in Gameplay and Mechanics - Discussion + Show Spoiler +In this section you will find links to threads started to provoke a discussion. There is no prior study to prove a point. It's a starter of an exchange of opinions. Will be "sub-divided" in Gameplay and Mechanics
- Doctrines + Show Spoiler +The term "doctrine" may not be the most accurate. I chose it to refer to theories, terminology and visions of optimal gameplay written by the community. The word "method" could be better, but it encompasses a high range of meanings, so "Doctrines" seems more restrictive and fits the purpose better.
In Humanities, opposed to what happens on Nature Science, all we have are assumptions of our interpretations of reality and statistics. We use logic to defend an argument. For this reason, there is no rule as "If A, then B". They are mostly "If A, then probably B if C doesn't happen". As a consequence, there are multiple theories regarding one phenomenon. Terminologies are created in order to manipulate information in a more objective way.
This makes room to different doctrines: a personal interpretation and terminology adopted regarding a certain topic.
This section will summarize, in spoilers, doctrines proposed in this thread. You may write your view, terminology, rules, etc., and it will be added as your doctrine.
These differs from Articles because:
It is not an in-depth study on a specific matter, but a player's overview on the game, in which he proposes optimal gameplay methods based on his/her knowledge.
These differs from Discussions because
It is not a discussion starter, but a unilateral player's view of the game.
Doctrines are very personal. They may differ greatly on substance or just in semantics. For instance, what I call "subjective and objective reads" is often called "soft" and "hard" reads by other people, but not differing in substance.
Doctrines MUST be posted IN THIS VERY THREAD, and I will add them to this section.
Doctrines posted outside this thread will not be considered. - Statistics + Show Spoiler +Oh, yes. The most scientific instrument available to help developing objective and accurate arguments. Often used by Humanities to add more certainty to a theory. Is there a more convincing argument than "He is mafia because from the people that made this move before, 80% were mafia", in a game that strongly relies in probability?
You will find this section structured in this particular fashion:
A.Question ("how many times a mafia claim is made by mafia?"
B.Cases analysed ("30 games, links on spoiler + Show Spoiler +)
C.Results ("n%")
This can help you very much when creating doctrine or actually playing the game. - GB's Field Studies + Show Spoiler +I will start soon cycles of in-field studies. This means that I will host games to use them to prove or disprove hypothesis. My first study is yet to start, and it is based on having fixed people observing the game and answering specific questions to me, and with that information I will formulate methods and theories. I will post the results of each cycle of studies in this section. Please refer to this post for further information.
I'm still searching for members to start the first cycle! - Host-Related + Show Spoiler +Everything regarding optimal Hosting will fall under this section
- Related Links + Show Spoiler +Links to external contents that may support our theory-crafting
Final Thoughts
I have a lot of fun coaching people, and by doing that, I learn a lot. I start to develop better methods of approaching the game and I put more thought on it. I love to discuss things in order to get it better. I think TL Mafia deserves a more organised and in depth comprehension of the game.
For that reason, regardless of my efficiency as a player, I'd like to thank Iamperfection, Marvellosity, Raynpelikoneet and Hapahauli for coaching me, and my coachees for trusting my teaching skills
A big thank you for the players that helped me with the field studies!
And I also want to thank everyone who welcomed me to these forums with open-arms, and the players with whom I had so much fun playing with!
Last time updated: 21 April 2015
Please, help me to improve this thread by suggesting modifications in content and formatting!