1. Backup the existing MPQ files in your starcraft folder to somewhere else (Broodat.mpq, StarCraft.mpq, StarDat.mpq).
2. Extract the 3 new MPQ files into your starcraft folder.
3. Turn on your subwoofer or wear your best headphones! Time to kick some ass with remastered tracks!
Hell, it's about time!
Merry Christmas SCBW community! This is my present for fans and an event for celebratating 17 year anniversary of best RTS and game alive - StarCraft BroodWar. I'm announcing you the greatest edition of StarCraft: BroodWar - The Soundtrack Remastered Edition. I may call this a game patch (how about 1.17?), not a mod because I didn't change anything but only updated music. I suggest for everyone to use this version of game if they really want to enjoy listening some badass clear and improved tracks.
Blizzard made remastered BroodWar soundtracks for SC II. Who listened to them knows that they got really improved quality sounds compared to original:
Just look at this masterpiece!
I patched these tracks into game. Now you'll hear them while playing without running any music player.
I really respect composers of remastered tracks but guys who compiled them really ruined some tracks. One of terran track got screwed equalizers and some protoss tracks were with so much cracks and clicks, I discovered them by listening every second of track on full volume with high quality headphones. So I needed to fix them by expert sound program, and it wasn't really easy work because of listening every millisecond, I mean I did a lot to give you the best sounding. Now every track looks cooler than ever! Also I replaced briefing room themes with high quality musics from original StarCraft OST and cutted/added/mixed them to achieve right duration. Files are about 2 GB, because I didn't compress wav files to prevent any quality loss and SCBW reads only wav files, so you can't replace with ogg, mp3 or any other type of format (about compressing issues read below posts).
- Title screen changed: added Remastered Soundtrack text; half of Infested Kerrigan picture modified with Human Kerrigan. - Title music replaced with high quality music. - Mineral & command click button sound changed with improved SC II sound (it is hard to discover the difference). - Original Terran soundtracks replaced with remastered soundtracks. - Original Protoss soundtracks replaced with remastered soundtracks. - Original Zerg soundtracks replaced with remastered soundtracks. - Expansion Terran soundtracks replaced with remastered soundtracks. - Expansion Protoss soundtracks replaced with remastered soundtracks. - Expansion Zerg soundtracks replaced with remastered soundtracks. - Original briefing room music for every race replaced with high quality tracks.
Holy f*ck! The last thing we needed was a patch and you did it! Players will be in ecstasy! SSL should use it if they play default musics during the match. Awesome!!! BUMP this!
... and SCBW reads only wav files, so you can't replace with ogg, mp3 or any other type of format.
It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?
On December 21 2014 09:31 13Julia wrote: Hi, Mca64 wanted me to ask you "what's the source format and where did you get it?", please reply here if possible.
Then I edited them through cutting, adding, mixing, equalizing, removing clicks, cracks and etc. and saved as wav file. Then opened BW mpq files and replaced them. If he wants to add them to launcher, I suggest not using these which are in above link but mine because mine are edited. Just tell me and I will convert wav to ogg and size will be reduced.
On December 21 2014 09:49 Mutisk wrote: It's less common knowledge, but .WAV files can contain compressed audio (at least on windows). Depending on whether the same framework is used in BW it could perhaps be possible?
Editing is done by Sound Forge Pro 11. I didn't compressed them because there were some troubles that SC refused to play and after compress there was quality loss, even if you can discover it by listening attentively with headphones. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do.
On December 21 2014 12:34 xboi209 wrote: I haven't downloaded it myself yet but 2GB is quite huge. Have you changed the wav files from stereo to mono?
No, it is stereo, 1411 kbps, 44100 Hz. (Also, saving with 48000 Hz makes quality loss, weird). Default old tracks were 705 kpbs, 22050 Hz, that's why default sizes are smaller.
If somebody thinks that he can compress it without quality lack - go through, do it. Just show it how to do and I'll reduce the size. And size is big because default 4 mpq weigh approx. 1GB. So +1GB are my wav files additionally. And soon will be 2015 - I don't think that 2GB should be problem for modern network. My maps folder is 10 GB lol. SCII weighs so much more than that.
You can compress the wav files to FLAC without quality loss.
By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference. However, I believe the CD would have the better quality music since it hasn't been through additional edits.
On December 21 2014 13:03 flashimba wrote: You can compress the wav files to FLAC without quality loss.
By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference. However, I believe the CD would have the better quality music since it hasn't been through additional edits.
You mean to convert? FLAC is even bigger than wav, I guess.FLAC reduces size about 40%. But I wrote that game reads only wav.
This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.
If you all really want me to compress anyway, I'll do it, but not now. Now is a time to get drunk before Christmas passes :D.
EDIT:
No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do.
On December 21 2014 13:28 xboi209 wrote: Well StarCraft doesn't support stereo sound so you can cut the file size in half by converting the sounds to mono.
What are you talking about? I worked with every default wav file which I extracted and they were stereo in graph. And when I'm playing ingame with remastered tracks I hear exact same stereo quality which you can hear in winamp, foobar or etc. If you convert them to mono you know what will happen? Sound will turn into sh*t. That's true man.
On December 21 2014 13:03 flashimba wrote: You can compress the wav files to FLAC without quality loss.
By the way, I compared the wav files with http://us.blizzard.com/en-us/games/music/sc.html and could not tell a difference. However, I believe the CD would have the better quality music since it hasn't been through additional edits.
You mean to convert? FLAC is even bigger than wav, I guess. And I wrote that game reads only wav.
This is OST CD and released at 2007. Of course it is improved if you compare with 1998 default tracks which you hear when playing without my patch. I copied from OST only title music, and briefing room themes from there, and it doesn't got expansion musics, you can't see 4th track for every race. Others were extract from SCII HOTS update. Remastering is done at 2013.
If you all really want me to compress anyway, I'll do it, but not now. Now is a time to get drunk before Christmas passes :D.
EDIT:
No, I won't do it, because it is impossible to compress them without losing quality. Default old BW soundtracks use 22050 Hz that's why their size is less, but if you compress remastered tracks into this hertz they will sound really catastrophic bad! And also there is ADPCM which is modern of PCM codec by Microsoft which can compress well without lack of quality, but BW refuses to run this type of codec in game. So there is nothing you can do.
Just to correct you, FLAC is a lossless compression format, so of course the file size will be smaller. However, like you said, BW doesn't support it.
I don't get why people are complaining about the file sizes if they want a high quality remastered version....
If they really need to save 500MB do badly I guess compressing it to ~700kbps would still be fine right?
That's cool, though you could have converted them in .flac and be able to tag them with a much smaller file. But its ok we aren't gonna complain. sound's great. time to copy replace