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On December 14 2014 03:36 Bojas wrote:Show nested quote +On December 14 2014 02:27 Alzadar wrote: I've never actually seen or had a vassal revolt. Is it possible if they have vassal attitude? Only if their attitude is hostile. I thought Serbia was one of the harder nations to play. I was wrong. My fanclub (coalition) is pretty tiny as well.. a couple of Italian minors, thats it. I wish Serbia could form some sort of cool balkan cultural union country. Byzantine cores expire at 1594, I think I'll gobble up a bit more of Poland, and then go dismantle the turkomans with help from Austria and Muscovy (Muscovy if they start to actually act like they usually do, Moscow itsself is surrounded by enemy borders, a GH owned Vladimir, Tver owned Rzhev and the usual Lithuania. Tver is even a GH vassal. I think this is the first time I've seen the AI beat Muscovy short term. Hopefully for my alliance not long term. Serbia starts with gold theese days.
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Russian Federation3631 Posts
On December 14 2014 02:27 Alzadar wrote: I've never actually seen or had a vassal revolt. Is it possible if they have vassal attitude? not that I know of. The only times I think a vassal will go hostile is 'competing great power' or a larger army than overlord. I make sure to keep larger army at all times...
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Burgundian Inheritance bugged right now? Look at Austria, they got all the land that France should have gotten:
Between that and Castile getting PU over England, I think France is pretty screwed...
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Russian Federation3631 Posts
looks like France got Nevers, Charolais, and Artois, which are Burgundy provinces at game start. Though they tend to take a bunch of provinces in their first war vs Burgundy.
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As much as i love that game, i dont know which nation i should play anymore. I'm tired of playing always the same european nations and i dont know if some other nation outside of europe would be too difficult as they are not westernized.
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On December 14 2014 20:01 5c0rp10n wrote: As much as i love that game, i dont know which nation i should play anyone. I'm tired of playing always the same european nations and i dont know if some other nation outside of europe would be too difficult as they are not westernized. Two of the nations outside of Europe I had the most fun playing were Oman and Malaya (started as Brunei), Malaya is a bit like playing an overpowered England in Europe. Oman is like a poor Venice, after you're done taking out your neighbours, declare a no-cb war on an Indian minor to expand in India, then you can connect your land whenever Timmy gets weak and you'll become insanely rich from trade money.
Btw, Austria got more of Burgundy than they usually get in my Serbia game as well. Bourgogne is owned by Austria and I don't believe they actualy conquered it, though I might have missed it.
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Russian Federation3631 Posts
tbh anything indian tech and better doesn't necessarily have to westernize. You just resign yourself to atrocious dip/admin, set military focus the entire game. With good kings you can even power yourself through military ideas while keeping up to date in military.
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On December 10 2014 13:24 419 wrote:if you're having money issues in 1.8 you're probably using your merchants wrong. here's my Hansa campaign in 1.8 at a little past your current time: admittedly, merchants republics do have a bunch of advantages in that area, and I did optimize my trade empire quite a bit (using vassals to steer trade) but still, 1k trade income should not be particularly difficult to manage. Did you gank Castile for Andalucia early? That single province accounts for something like 20-25% of Sevilla's trade power at game start, if I recall.
Jesus, how is that even possible? I though I somewhat understood the trade system but it seems like I dont understand anything at all.
I started as Brandenburg and formed Germany and I got kinda big, owning all of middle Europe and Lübeck is my home trade node. I own all provinces in that node except for a few provinces in the scandinavian region but they belong to denmark which is my vassal. I even have trade ideas completet so I have more merchants than you which are steering trade from all surrounding nodes into Lübeck.
I also have almost all of the 500 ducats manufacturing buildings, a few of the normal productions buildings and all of the trade buildings up to level 4 in the node.
I have like 100+ light ships protecting trade.
I even built the canal!
But still I have only around 200-250 trade income! I have no idea about how you could ever reach 1k trade income, especially that early like you did. Is it only possible with the wealth of nations DLC because I dont have that one.
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On December 15 2014 23:29 TerransHill wrote:Show nested quote +On December 10 2014 13:24 419 wrote:if you're having money issues in 1.8 you're probably using your merchants wrong. here's my Hansa campaign in 1.8 at a little past your current time: admittedly, merchants republics do have a bunch of advantages in that area, and I did optimize my trade empire quite a bit (using vassals to steer trade) but still, 1k trade income should not be particularly difficult to manage. Did you gank Castile for Andalucia early? That single province accounts for something like 20-25% of Sevilla's trade power at game start, if I recall. Jesus, how is that even possible? I though I somewhat understood the trade system but it seems like I dont understand anything at all. I started as Brandenburg and formed Germany and I got kinda big, owning all of middle Europe and Lübeck is my home trade node. I own all provinces in that node except for a few provinces in the scandinavian region but they belong to denmark which is my vassal. I even have trade ideas completet so I have more merchants than you which are steering trade from all surrounding nodes into Lübeck. I also have almost all of the 500 ducats manufacturing buildings, a few of the normal productions buildings and all of the trade buildings up to level 4 in the node. I have like 100+ light ships protecting trade. I even built the canal! But still I have only around 200-250 trade income! I have no idea about how you could ever reach 1k trade income, especially that early like you did. Is it only possible with the wealth of nations DLC because I dont have that one. How many merchants do you have? 419 knows and can explain it far better than I can, but I'm fairly sure it has to do with each merchant adding a certain percentage, which adds up to something insane like 1k trade income.
You get merchants from trade companies.... trade companies are from the WoN DLC I think?
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Russian Federation3631 Posts
On December 15 2014 23:29 TerransHill wrote:Show nested quote +On December 10 2014 13:24 419 wrote:if you're having money issues in 1.8 you're probably using your merchants wrong. here's my Hansa campaign in 1.8 at a little past your current time: admittedly, merchants republics do have a bunch of advantages in that area, and I did optimize my trade empire quite a bit (using vassals to steer trade) but still, 1k trade income should not be particularly difficult to manage. Did you gank Castile for Andalucia early? That single province accounts for something like 20-25% of Sevilla's trade power at game start, if I recall. Jesus, how is that even possible? I though I somewhat understood the trade system but it seems like I dont understand anything at all. I started as Brandenburg and formed Germany and I got kinda big, owning all of middle Europe and Lübeck is my home trade node. I own all provinces in that node except for a few provinces in the scandinavian region but they belong to denmark which is my vassal. I even have trade ideas completet so I have more merchants than you which are steering trade from all surrounding nodes into Lübeck. I also have almost all of the 500 ducats manufacturing buildings, a few of the normal productions buildings and all of the trade buildings up to level 4 in the node. I have like 100+ light ships protecting trade. I even built the canal! But still I have only around 200-250 trade income! I have no idea about how you could ever reach 1k trade income, especially that early like you did. Is it only possible with the wealth of nations DLC because I dont have that one. in 1.8 trade was kind of broken, if you controlled an end node. Due to trade propagation you could spam light ships at your end node have gigantic trade power in a lot of rich nodes (Lubeck, Ivory Coast, Chespeake). In 1.9, all trade goods were nerfed by ~33% so trade income is a lot lower now.
Controlling the Indian trade was extremely lucrative once you got that set up since each merchant steering from a node to another gives a bonus to the trade value is it is sent onwards. So you were essentially multiplying the trade value as it kept going downstream.
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Russian Federation3631 Posts
xaxaxa
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I dont quite get it are you saying that it is better to have some kind of steering-chain to your end node instead of steering it from all the trade nodes around you? like o-->o-->o-->x instead of o-->x<--o ?
But you still need trade power in all of those nodes you're steering from right? How would ever I get enough trade power in nodes that far away? especially all the way down to india (as a nation in the german region) ?
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Paaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaradox Native america is very hard.
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On December 16 2014 01:18 TerransHill wrote: I dont quite get it are you saying that it is better to have some kind of steering-chain to your end node instead of steering it from all the trade nodes around you? like o-->o-->o-->x instead of o-->x<--o ?
But you still need trade power in all of those nodes you're steering from right? How would ever I get enough trade power in nodes that far away? especially all the way down to india (as a nation in the german region) ?
It was much easier before this patch, trade power from light ships in your home node would propagate upstream and then get multiplied again in those nodes and propagate again from there. With enough light ships in the English Channel you would basically dominate trade in every node two levels up. Now it doesn't propagate so it's harder to get that kind of cash.
Privateers are great though. It's only ~1480 in my Denmark game and pirates control the English Channel!
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On December 16 2014 02:58 Alzadar wrote:Show nested quote +On December 16 2014 01:18 TerransHill wrote: I dont quite get it are you saying that it is better to have some kind of steering-chain to your end node instead of steering it from all the trade nodes around you? like o-->o-->o-->x instead of o-->x<--o ?
But you still need trade power in all of those nodes you're steering from right? How would ever I get enough trade power in nodes that far away? especially all the way down to india (as a nation in the german region) ?
It was much easier before this patch, trade power from light ships in your home node would propagate upstream and then get multiplied again in those nodes and propagate again from there. With enough light ships in the English Channel you would basically dominate trade in every node two levels up. Now it doesn't propagate so it's harder to get that kind of cash. Privateers are great though. It's only ~1480 in my Denmark game and pirates control the English Channel!
Ah ok I think I noticed that before in a netherlands game I played when I had the most trade power in the kongo node all of a sudden without actually having any ships or colonies near it. So a trade income of 1K is not possible anymore?
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Oh it probably is possible, but it takes a fair bit more work. e.g. instead of dominating Ivory Coast just from light ships in the Channel, you'll need to actually send light ships there or claim the coast for your trade companies.
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On December 16 2014 00:20 419 wrote: <pics removed>
xaxaxa What's the coalition like?
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Russian Federation3631 Posts
On December 16 2014 04:00 Bojas wrote:What's the coalition like? Utrecht and Bohemia, its not too bad.
Alliances with Austria and Hesse keeps the AE down nicely.
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Why does Sweden hate me so? For nearly 100 years now I've been their king. When rebels arise, the Danes are there to help. When Sweden lays claim to Russian lands, I gladly go to war to conquer them in Sweden's name. And yet the moment our relations slip below 200, they revert to their old hostility. Why can't we be friends?
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Russian Federation3631 Posts
I'm pretty sure the AI factors in tech / combat modifiers in "relative power to liege". And since Sweden gets a number of +morale +combat ability +discipline bonuses while Denmark does not, it really increases how strong they think they are.
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