StarGraphed
So I'm (still) working on getting the parser completely into C#. It's slow work because I keep playing Dota and not actually coding.
I'm also working on a new feature: Scouting Analysis.
So, you're playing and you scout a base at 6:30 game time. You see some stuff, but don't know fully what it means.
What this should be able to tell you is at the next few milestones of game time (so, 7, 8, 10 minutes in) what your opponent will likely have as well as what times the next engagements are likely to be.
Not going to be super great for the GMs among us, who usually know this stuff anyway, but may be of help to those of us that are still trying to improve!
#FeetGaming - No Tokens Required
I am getting a standing desk. I sit on my butt and code all day for a job and then come home and sit on my butt all evening. NO MORE.
So, over the next month I am getting a standing desk and getting all that set up.
I also have 2 PC dance mats (http://www.amazon.co.uk/PC-Dance-Mat-Game-CD/dp/B0000C4JS4) - They are 10 years old and still work.
The plan is to get them set up and start playing some games with my feet and a mouse.
Two dance mats should give me 18 keys to press and then the mouse to do the rest.
Some notes on this: I'm not sure how some of the commands will work (I think having two mats in gives me like QWEASDZXC and the numeric keypad). Without the general Ctrl/Shift/Alt keys at my... foot... tips... I'm not sure how easy it'll be to get control groups.
ONLY TWO OR THREE WAYS TO FIND OUT.
So, if any of you have experience with PC dance mats and re-configuring their inputs, do let me know!