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On July 22 2014 17:55 BrTarolg wrote: What the hell happened to this game?
I played the early beta, had high hopes for it's pvp, it was almost like global agenda but not quite
What did the ceo do? He left?????
Anyone can explain or give a tldr to me haha
The best way to put it is...
Basically Mark Kern and the founders had a great idea, however Mark Kern as CEO was driving the company and the game into the ground. He would not show up to work for weeks, and then when he did he would make massively impulsive decisions to just do random bullshit without consulting the actual developers working on the game. Then, he would go off and waste a ton of Red5's money on stupid shit like videos, the party bus, among various other things that were totally unrelated to the game. He was also the one responsible for rushing Firefall into open beta, thinking that the game was so amazing when it was just a base with a very small amount of content (the amount of content right now is literally 15x the amount). He was also responsible for the amount of times they went back and forth on design.
This reddit post sums it up pretty well.
http://www.reddit.com/r/Games/comments/1tuf3c/this_is_why_mark_kern_was_removed_as_ceo_by_red_5/
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8748 Posts
I reinstalled a little while ago to blow off some steam playing some PvP.. only to find out it had been removed from the game months ago. Couldn't believe it. Pretty crazy after all their promotion for PvP. Skimming that reddit post was pretty interesting. I might go ahead and check out the PvE a little bit but probably gonna wait for Destiny for my FPS fix.
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On July 23 2014 00:52 NonY wrote: I reinstalled a little while ago to blow off some steam playing some PvP.. only to find out it had been removed from the game months ago. Couldn't believe it. Pretty crazy after all their promotion for PvP. Skimming that reddit post was pretty interesting. I might go ahead and check out the PvE a little bit but probably gonna wait for Destiny for my FPS fix.
There's no more instanced PvP, but there's a designated OWPVP area.
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8748 Posts
On July 23 2014 01:31 superstartran wrote:Show nested quote +On July 23 2014 00:52 NonY wrote: I reinstalled a little while ago to blow off some steam playing some PvP.. only to find out it had been removed from the game months ago. Couldn't believe it. Pretty crazy after all their promotion for PvP. Skimming that reddit post was pretty interesting. I might go ahead and check out the PvE a little bit but probably gonna wait for Destiny for my FPS fix. There's no more instanced PvP, but there's a designated OWPVP area. Yeah, I didn't think that was worth mentioning. Is it actually flourishing? I didn't think it was worth checking out. Gear differences, no organized teams, no objectives, etc..
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Its a bummer... I wasn't exactly happy with the way the PvP game played out when I played firefall, but I liked the model they were going for with the open world focused on PvE and then having instanced competitive PvP.
And their spectator client and game viewing system seemed really cool. Those more than anything seem like the kind of things that game companies need to do to lay a foundation for esports communities to naturally develop around their games.
Excited to hear there is actual PvE content now though. I loved the one story based quest line they had when I played that ended with the motorcycle chase. If they can deliver a questing experience that is that cinematic, story driven, and enjoyable in every or even a handful of their zones that would be fantastic.
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How is Firefall nowadays? I dabbled with comp pvp before it got removed and haven't touched it since.
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On July 23 2014 03:51 TBone- wrote: How is Firefall nowadays? I dabbled with comp pvp before it got removed and haven't touched it since.
The comp pvp is gone, it will likely return in some form or fashion. The game is PvE focused right now, with alot of content added in, lots of bug fixes, and overall the game has finally taken a pretty good direction. It's bland in terms of certain things, but the dynamic events, the melding events, the 20 man raids endgame, and overall solid core gameplay mechanics definitely stand out. I think people should give the game a chance, especially since it has come such a long way then when it was under Mark.
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How far behind of everything would I be to come back now? I had like one rig fully kitted out, think it was the poison medic variant, with some decent epic craft gear. I last played before the pvp was ripped out.
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None of your stuff will carry over. You'd be max level but with no gear. I think money carryed over and everything you spent on research is refunded, so instant crafts/research and a lot of money
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well...fuck. I spent quite a bit of money making me epic guns and shit.
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On July 23 2014 01:31 superstartran wrote:Show nested quote +On July 23 2014 00:52 NonY wrote: I reinstalled a little while ago to blow off some steam playing some PvP.. only to find out it had been removed from the game months ago. Couldn't believe it. Pretty crazy after all their promotion for PvP. Skimming that reddit post was pretty interesting. I might go ahead and check out the PvE a little bit but probably gonna wait for Destiny for my FPS fix. There's no more instanced PvP, but there's a designated OWPVP area. Bummer, I quite enjoyed the instanced PvP way back in early beta. If they bring it back I'd be more inclined to try the game again.
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Been playing this a bunch over the last few days. It certainly has changed a lot since I quit about a year and a half ago, but it still feels so...unpolished. For putting so much emphasis on the PvE questing aspect it can get very redundant and tiresome traveling large distances just to do the same damn thing over and over again (I'm gonna kill more rebels? Really?). The crafting system has its ups and downs, but some of the costs and requirements are so ridiculous I can't see how it serves any purpose but a very immense time sink.
On the plus side, I really do enjoy the gameplay, and they've done a decent job making the different battleframes feel fairly unique. I just enjoyed the more horizontal progression and PvP focus that they had in the past. The direction they took in this new iteration just isn't up my alley. But hey, it's free, and its even on steam, so I'd encourage people to try it at least if they're on the fence about it.
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It felt like a worse version of Borderlands when I played it.
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Just picked this up as it went line on Steam. Having a blast just screwing around for the first 15 levels. I don't fully know what is happening around me all the time, but it's cool when Chosen armies just show up and start storming bases. Thumping is a cool take on gathering.
Very interested to see where it goes from here.
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So I installed this on steam and was completely baffled at what happened to this game. The world seems empty and dead? Before, there was chosen squads, neutral mobs, all kinds of things once you left a hub area, now I ran through some SIN towers to open up the map and barely saw a single critter while doing it. Didn't see any players either.
This new leveling system seems errr awkward compared to the freedom we had before. It seems to limit me to areas based on the level I have on my frame? And doing higher level things than my frame is, is actually decreasing the xp rewards..wtf?
People told me ingame they didn't lose their frames and such from beta, but I had an empty account when I logged in. Left a support ticket, no answer for a day though, but it is weekend.
At a quick glance and 2 hours of gameplay, seems like this game has just gone to shit since I last played in beta and seems to have less content. Am I doing it wrong or did they just change something super radically?
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