Map Jam & Challenge #10
From
Saturday, May 17 4:00pm GMT (GMT+00:00)
To
Sunday, May 18 4:00pm GMT (GMT+00:00)
Rules:
From
Saturday, May 17 4:00pm GMT (GMT+00:00)
To
Sunday, May 18 4:00pm GMT (GMT+00:00)
Rules:
- All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
- Combine the two randomly selected topics (tba) in one map.
- Post your map overview and relevant details in this thread and have your map uploaded to EU/NA within the next 24 hours.
- Poll decides on winner with participants having one additional vote.
Winner is determined
Wednesday, May 21 4:00pm GMT (GMT+00:00)
+ Show Spoiler [Submissions] +
KTV I suck at making names by Uvantak
+ Show Spoiler +
[I can't think of a name either] by Coppermantis
+ Show Spoiler +
Thermolysis by -NegativeZero-
+ Show Spoiler +
Untitled by leZaeL
+ Show Spoiler +
Megadodo by Namrufus
+ Show Spoiler +
Space Invaders by RFDaemoniac
+ Show Spoiler +
Crab Islands by Nestaix
+ Show Spoiler +
Poll: Which map is the best while using the topics well?
Thermolysis by -NegativeZero- (7)
30%
KTV I suck at making names by Uvantak (6)
26%
Untitled by leZaeL (5)
22%
[I can't think of a name either] by Coppermantis (4)
17%
Crab Islands by Nestaix (1)
4%
Megadodo by Namrufus (0)
0%
Space Invaders by RFDaemoniac (0)
0%
23 total votes
KTV I suck at making names by Uvantak (6)
Untitled by leZaeL (5)
[I can't think of a name either] by Coppermantis (4)
Crab Islands by Nestaix (1)
Megadodo by Namrufus (0)
Space Invaders by RFDaemoniac (0)
23 total votes
Your vote: Which map is the best while using the topics well?
(Vote): KTV I suck at making names by Uvantak
(Vote): [I can't think of a name either] by Coppermantis
(Vote): Thermolysis by -NegativeZero-
(Vote): Untitled by leZaeL
(Vote): Megadodo by Namrufus
(Vote): Space Invaders by RFDaemoniac
(Vote): Crab Islands by Nestaix
Participants also have one vote available via PM.
Previous Topics
+ Show Spoiler +
- Map Jam #1
- 2v2
- Desert Oasis Style Mains
- Map Jam #2
- Extreme chokes and open spaces
- Use of hostile units
- Map Jam #3
- 3 player
- multiple Xel'Naga Towers
- Map Jam #4
- Area < 16900
- Forward high ground
- Map Jam #5
- No ramps
- Maximum playable width of 116
- Map Jam #6
- Gold Bases
- Contains at least 11 ramps per player
- Map Jam #7
- Based on a Magic the Gathering card
- Xel'Naga tower in main
- Map Jam #8
- 3 player map
- Asymmetric
- Map Jam #9[list]
- 2 central bases separated by rocks with two ramps leading to each expansion
- Nonlinear terrain: Use of ramps, highground pods, and/or pathways that are not part of the main attack routes.
- 2v2
Topics:
- No elevation levels
- At least half of the expansions on the map must be farther away from your opponent's main base than your main base is.
Process
Send your idea for an interesting topic to the event's administrator via a private message to The_Templar. Two topics are randomly selected using [url=http://www.randomizer.org/]randomizer.org at the start of the event, and then immediately made official. This way, no "cheating" can occur, and the administrator can technically participate as well.
Make sure you read the How does it work? section as well and feel free to ask additional questions in this thread.FAQ:
What is the Map Jam & Challenge?
The Map Jam & Challenge is a format by and for the community.
The Map Jam & Challenge is a regular map making competition.
The Map Jam & Challenge wants you to be creative and quick.
The Map Jam & Challenge provokes thinking outside the box.
This is a format developed collaboratively by Samro and Scorp, and was motivated by MotM, CSL Map Jam and the Map Making Challenge.
Why do this?
It is all about challenging your fellow map makers with some strange idea and together do a 24h map making jam that will produce innovative, fun and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There is nothing to win like beta keys, sorry for that. I have no give aways, no tshirts. Also I do not own this format. This is an idea that i hope can be run by the community itself, without judges, organization, etc.
I know many will appreciate this. Here it is all about making maps. These may or may not be played. This is not the biggest point. We are looking for new ideas in maps and for new ways to make maps.
How does it work?- Runs monthly.
- 24 hours to allow all timezones a few hours. Is held in the weekend to allow the most people to participate.
- All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
- By a randomized process two topics are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
- Within the 24 hours participants post the overview in this thread and upload their map to EU/NA (ask your fellow map makers at EU/NA)
- Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is, can message the admin with their choice to have a double-vote.
- Win = Fun & Fame
- Runs monthly.
Map Jam & Challenge #10
The Map Jam & Challenge starts Saturday, May 17 4:00pm GMT (GMT+00:00) and runs 24 hours. Topics need to be sent to The_Templar via PM until one hour before the challenge starts. This gives the admin one hour to randomly select the double-topic. Via PM we will keep all ideas secret and fresh for the next round maybe and the double-topic is quite a surprise for everyone.
Topics will be announced in this thread.
The previous events were administrated by Scorp, Samro, and RFDaemoniac. In future events, other community members may administrate as well. If you are interested in administration please notify the admin of the most recent map jam.