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The Map Jam & Challenge #1
RFDaemoniac - Tortuganic Crater wins the Map Jam & Challenge #1.
Begin: Saturday, Nov 10 3:00pm GMT (GMT+00:00)
End: Sunday, Nov 11 3:00pm GMT (GMT+00:00)
Topic1: 2v2
Topic2: Desert Oasis style main(s) info @ liquipedia
Rules: Combine the two topics in one map. Post your map overview and relevant details in this thread and have your map uploaded to EU/NA within the next 24 hours. Poll decides on winner with participants having one additional vote.
Note: Among all entries sent to me via PM two topics were selected randomly using www.randomizer.org. I cannot give you more information on the topics, they are presented in the way they were send to me. Hence you can interprete both the way you wish: 2v2 is not necessarily only 4 spawnpoints, can be a 2-, 3-, or 4-team setup (LunarColony, Tryador Keep and Magma Core respectively). Consequently not all mains need to be Desert Oasis style, but at least two.
GOGOGO
glhf
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Poll: Who wins the Map Jam & Challenge #1 ?NewSunshine - Neosteel Fortress (17) 43% RFDaemoniac - Tortuganic Crater (10) 25% Namrufus - Attica (3) 8% TheFish7 - Sand Ocean 2 (3) 8% Fatam - Walkabout (2) 5% Samro - Fiery Divide (2) 5% Icetoad - Abarrach (2) 5% ScorpSCII - Fiery Fields (1) 3% Monochromatic - Arboretum (0) 0% 40 total votes Your vote: Who wins the Map Jam & Challenge #1 ? (Vote): NewSunshine - Neosteel Fortress (Vote): Monochromatic - Arboretum (Vote): Namrufus - Attica (Vote): TheFish7 - Sand Ocean 2 (Vote): RFDaemoniac - Tortuganic Crater (Vote): Fatam - Walkabout (Vote): ScorpSCII - Fiery Fields (Vote): Samro - Fiery Divide (Vote): Icetoad - Abarrach
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What is the Map Jam & Challenge? The Map Jam & Challenge is a format by and for the community. The Map Jam & Challenge is a regular map making competition. The Map Jam & Challenge wants you to be creative and quick. The Map Jam & Challenge provokes thinking outside the box.
This is a format developed collaboratively with ScorpSCII and was motivated by MotM, CSL Map Jam and the Map Making Challenge.
Why do this? It is all about challenging your fellow map makers with some strange idea and together to a 24h map making jam that will produce innovative, funny and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There is nothing to win like beta keys, sorry for that. I have no give aways, no tshirts. Also I do not own this format. This is an idea that i hope can be run by the community itself, without judges, organization, etc.
I know many will appreciate this. Here it is all about making maps. These may or may not be played. This is not the biggest point. We are looking for new ideas in maps and for new ways to make maps.
How does it work?
- every other month, 6 times a year starting mid-November.
- 24h to allow all timezones a few hours. Over the weekend might be a good idea.
- all participants send one a topic to the admin via PM(!), e.g. 'rocks' and 'low main'.
- By a randomized process two topics (!) are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
- Within the 24h participants post the overview in this thread and upload their map to EU/NA (ask your fellow map makers at EU/NA)
- Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is can post their choice in the thread to have a double-vote.
- win=fun and fame
The Map Jam & Challenge #1 The Map Jam & Challenge start Saturday, November 10th, 10:00EDT 15:00EST and runs 24hours. Topics need to be send to me via PM until one hour before the challenge starts. This gives the admin one hour to randomly select the double-topic. Via PM we will keep all ideas secret and fresh for the next round maybe and the double-topic is quite a surprise for everyone.
I'll try to admin for #1, Scorp SCII will do it for #2 and I hope some guys will pick it up in the future.
glhf
edit: you send ONE topic. Out of all suggestions two are picked and combined. i do not re-write your ideas, they have to be clear and/or will be interpreted by the community.
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Nice!
Not sure if you should randomly select from all possible topics though... Seems like you could end up with something pretty bad if they aren't screened first.
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This looks excellent! Count me in
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people are going to cheat yo - but improving creativity is always a +
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Cheat? by spending more time on a map? If that's the worst that can happen then whatever... definitely not a reason to not do this. I'm 100% down for this. will spend some time thinking about a theme ^^
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If a really bad topic is selected I'm sure the admin can just "disappear" it and choose another one randomly, at their discretion. And no one will be the wiser.
Looking forward to it, gogo mapping!
btw nice OP samro
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Sounds awesome, even though I am not that good in map making I will try my best!
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Seems cool. 24h will help a lot for people that are on a different schedule than the host country (e.g. the map jam allowed 5 hours, but if that is when you sleep then it's pretty inconvenient).
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Hi guys, I am glad so many people show interest in the format.
The first topics were send to me via PM. I hope for some more ideas and participants until next saturday.
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On November 04 2012 02:34 WniO wrote: people are going to cheat yo - but improving creativity is always a +
There's really no way you can cheat, unless you happen to have a map lying around that matches the two (randomly selected) topics perfectly.
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I am very confused about this Map jam, is it like making a map on the spot?
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On November 05 2012 05:21 Rukis wrote: I am very confused about this Map jam, is it like making a map on the spot? Yeah, you have 24h to make a map once the 2 constraints are chosen
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Well there's no way to prevent semi-cheating. i.e. someone has a mostly finished map that they've had lying around, and then they just change a couple things to fit the theme. There's no way you can know if they did that or not.
But I think that's not a huge deal, if people want to do that it's ok. (although in my conscience I feel a little better if I make it from scratch :-P)
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Since it's just for fun, you'd have to be a pretty lame person to bother cheating at a creativity speed map challenge
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I'd love to participate in something like this. I'll be thinking of some fun themes too! Don't really think "cheating" will be much of a problem, so long as maps are not judged based on aesthetics.
My first idea for a theme: "Any main entrance except single-wide ramp"
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I'd gladly do this, but I'll probably forget and timezones might screw me over.
EDIT: Would copy-pasting aesthetics from other maps you have be considered cheating?
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You say you want us to PM them to you for secrecy, but I think having a bunch of these ideas out there would help future challenges by having a place to look for ideas
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On November 05 2012 05:19 Laertes wrote: I have a few suggestions.
Topic: Gasless Thirds Choke point natural, spread out bases Defender's Advantage No defender's advantage
please decide on one clear topic and send only that one idea to me via PM if you plan to take part. also the topic has to be clear enough to be send out just like that
On November 05 2012 05:21 Rukis wrote: I am very confused about this Map jam, is it like making a map on the spot?
basically this is a speedmapping contest. to prevent most forms of cheating and provide extra fun there is two topics that are selected randomly among all topic entries via PM to the jam's admin.
since it basically is about developing outside the box map ideas and explore the options we have it is from and for map makers.
the short term 24h format realized the idea of a jam were you put out your ideas in an efficent way. The background for this idea gave the csl map jam with the topic 'rocks' - everybody was shocked by that topic at first, but then it was really fun.
I do not plan to make this an organization, this is just a bottm-up format i suggest that i hope people in the community pick up. ScorpSCII who co-developed the idea will admin #2
On November 05 2012 10:48 TheFish7 wrote: I'd love to participate in something like this. I'll be thinking of some fun themes too! Don't really think "cheating" will be much of a problem, so long as maps are not judged based on aesthetics.
My first idea for a theme: "Any main entrance except single-wide ramp"
please send via PM.
On November 05 2012 11:04 Monochromatic wrote: I'd gladly do this, but I'll probably forget and timezones might screw me over.
EDIT: Would copy-pasting aesthetics from other maps you have be considered cheating?
just try to win, if it does not look copy pasted/you are not caught, you are ok. remember it is decided by public vote so if you are caught, your fate is in the mob's fate, hehe - please not, this is not an aesthetics contest. if it looks decent emough, you are good with very little doodads i guess. this is a speed map making context basically as you only have 24h. we do not expect tpw/esv-motm-like-polished-maps.
On November 05 2012 13:02 RFDaemoniac wrote: You say you want us to PM them to you for secrecy, but I think having a bunch of these ideas out there would help future challenges by having a place to look for ideas
it seems difficult to me to discuss ideas here for obvious reasons. also it would be anti-climatic to have some nice discussion around a theme that never was chosen etc. I once tried with the Map making Challenge and everybody was just throwing around thousands ideas in a thread and it was hard to follow. hence the restriction to only send one topic that you really want to have via PM.
most people know what makes a good topic and so far i have received many nice ideas.
also please remember to send only one topic! so far i received 10 ideas and several extra topics if we keep that pace i am positive that we have around 20 participants next weekend.
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