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kitaman27
United States9244 Posts
On December 17 2013 08:43 HiroPro wrote: Would someone like to give examples of these "spiraling out of control hostility and behavior issues"?
Most of these are from ongoing games, so probably best not to discuss them, but here are a few off the top of my head:
+ Show Spoiler +Probably the worst post I've read in a while. If you're town, please kill yourself. You're also wrong on my fucking alignment so fucking blow me prick. stop being a retard Go fuck yaself. nah, you are fucking trash at this game kid You are basing a scumread off a joke I made you dumb cum dumpster.
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to me all of those are fine but the last one
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When people come to TL.net they expect a higher level of courtesy between the posters. TL achieves this in no small part due to its moderating staff. I think to be welcoming to other members of TL we need to adhere more strictly to the rules of the whole site. What do people think about the following measures?
-Remove the banlist as we currently have it (ie: the sitout process)
-Every punishment is now handled by a TL.net ban, ranging in severity from a day or 2 to weeks.
- These bans can occur in game along with a modkill, or can be administered after the game.
The goal of removing the sitout process and doing everything based on time, would be to allow a player who made an error to try and prove he has remediated that behavior as fast as possible, while still handing out a significant punishment.
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On December 17 2013 08:43 HiroPro wrote: Would someone like to give examples of these "spiraling out of control hostility and behavior issues"?
Also, I don't see any need to make this any more complicated than it has to be. Leave in-game punishments to the host of the game. They're the ones running the game; they deserve the right to make the call.
Post-game stuff should be part of the banlist thread as always. What is the point of a "tribunal" other than giving some people a sense of importance? There's no need for a body to gather "evidence" since the players/observers involved with a game are perfectly capable of doing that. If someone has an issue with a player's behavior from a certain game and the host doesn't want to take action, let them bring it to GM (pointing out specifically what the problem is) and have him decide. I don't understand the purpose of having sitewide bans (especially since most of those are short in length and ineffective at preventing people from playing games).
To be honest, the only thing that I think needs changing punishment-wise is that players should have more of a say in what happens for post-game bans. Snip
Duly noted, I may be hosting stuff in the future.
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United States4714 Posts
I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters?
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On December 17 2013 08:59 GreYMisT wrote: When people come to TL.net they expect a higher level of courtesy between the posters. TL achieves this in no small part due to its moderating staff. I think to be welcoming to other members of TL we need to adhere more strictly to the rules of the whole site. What do people think about the following measures?
-Remove the banlist as we currently have it (ie: the sitout process)
-Every punishment is now handled by a TL.net ban, ranging in severity from a day or 2 to weeks.
- These bans can occur in game along with a modkill, or can be administered after the game.
The goal of removing the sitout process and doing everything based on time, would be to allow a player who made an error to try and prove he has remediated that behavior as fast as possible, while still handing out a significant punishment. I second this and call it genius.
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On December 17 2013 08:58 kushm4sta wrote: to me all of those are fine but the last one
kill yourself prick blowing retard your trash.
User was temp banned for this post.
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On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters?
2 day TL ban
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On December 17 2013 08:59 GreYMisT wrote: When people come to TL.net they expect a higher level of courtesy between the posters. TL achieves this in no small part due to its moderating staff. I think to be welcoming to other members of TL we need to adhere more strictly to the rules of the whole site. What do people think about the following measures?
-Remove the banlist as we currently have it (ie: the sitout process)
-Every punishment is now handled by a TL.net ban, ranging in severity from a day or 2 to weeks.
- These bans can occur in game along with a modkill, or can be administered after the game.
The goal of removing the sitout process and doing everything based on time, would be to allow a player who made an error to try and prove he has remediated that behavior as fast as possible, while still handing out a significant punishment. This is not reasonable. We need sitouts for inactivity modkills. Furthermore, I don't agree that a TL.net ban is an appropriate punishment for bad behavior in a mafia game. Even a ban of a week or 2 is completely meaningless considering how slow the subforum has become.
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On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters? With longer durations for that sort of misbehavior if it appears the player quit.
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Lol I guess I'm much harsher than others- thought I was a softie lol
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Blazinghand
United States25550 Posts
The problem is we use bans for reasons other than behavior. A player who signs up for a game then isn't suffeciently active (or decides he doesn't like mafia and quits amicably halfway through) needs to be punished, but banning him from TL is probably not usable.
In any case I like the "mafia modkills and warnings for inactivity result in TL bans in the post game" coupled with "outside review in case the hosts are too meek for additional TL bans after games"
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On December 17 2013 09:06 HiroPro wrote:Show nested quote +On December 17 2013 08:59 GreYMisT wrote: When people come to TL.net they expect a higher level of courtesy between the posters. TL achieves this in no small part due to its moderating staff. I think to be welcoming to other members of TL we need to adhere more strictly to the rules of the whole site. What do people think about the following measures?
-Remove the banlist as we currently have it (ie: the sitout process)
-Every punishment is now handled by a TL.net ban, ranging in severity from a day or 2 to weeks.
- These bans can occur in game along with a modkill, or can be administered after the game.
The goal of removing the sitout process and doing everything based on time, would be to allow a player who made an error to try and prove he has remediated that behavior as fast as possible, while still handing out a significant punishment. This is not reasonable. We need sitouts for inactivity modkills. Furthermore, I don't agree that a TL.net ban is an appropriate punishment for bad behavior in a mafia game. Even a ban of a week or 2 is completely meaningless considering how slow the subforum has become. I was thinking because of this we would be handing out one and max month bans
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On December 17 2013 09:06 HiroPro wrote:Show nested quote +On December 17 2013 08:59 GreYMisT wrote: When people come to TL.net they expect a higher level of courtesy between the posters. TL achieves this in no small part due to its moderating staff. I think to be welcoming to other members of TL we need to adhere more strictly to the rules of the whole site. What do people think about the following measures?
-Remove the banlist as we currently have it (ie: the sitout process)
-Every punishment is now handled by a TL.net ban, ranging in severity from a day or 2 to weeks.
- These bans can occur in game along with a modkill, or can be administered after the game.
The goal of removing the sitout process and doing everything based on time, would be to allow a player who made an error to try and prove he has remediated that behavior as fast as possible, while still handing out a significant punishment. This is not reasonable. We need sitouts for inactivity modkills. Furthermore, I don't agree that a TL.net ban is an appropriate punishment for bad behavior in a mafia game. Even a ban of a week or 2 is completely meaningless considering how slow the subforum has become.
By that note, wouldn't you then agree that sitting out for an inactivity is too severe, due to this slowness of the forum? The problem is that currently a "sitout" means nothing. It could be a month or it could be 5 days. My way both standardizes punishments for everyone, and it punishes beyond the subforum.
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On December 17 2013 09:05 GreYMisT wrote:Show nested quote +On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters? 2 day TL ban I fail to see how we can have a sitewide ban for a rule that only really applies in the mafia forum. Why would anyone outside of mafia care that someone abandoned a game?
Also, 2 days isn't even a punishment as the person can just immediately join whatever game is in signups.
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Blazinghand
United States25550 Posts
On December 17 2013 09:08 HiroPro wrote:Show nested quote +On December 17 2013 09:05 GreYMisT wrote:On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters? 2 day TL ban I fail to see how we can have a sitewide ban for a rule that only really applies in the mafia forum. Why would anyone outside of mafia care that someone abandoned a game? Also, 2 days isn't even a punishment as the person can just immediately join whatever game is in signups.
Well I really think an Inactivity Modkill NEEDS to be punished with /sitouts, even if we ALSO punish it with a 2 day temp or whatever (which I think is inappropriate anyways). The fact of the matter is if you are not active enough for a game, you can't just be away from the forums for a couple days, you need to /sitout a game, you need to put in that time to not be able to /signup but instead have to /sitout
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On December 17 2013 09:08 HiroPro wrote:Show nested quote +On December 17 2013 09:05 GreYMisT wrote:On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters? 2 day TL ban I fail to see how we can have a sitewide ban for a rule that only really applies in the mafia forum. Why would anyone outside of mafia care that someone abandoned a game? Also, 2 days isn't even a punishment as the person can just immediately join whatever game is in signups.
The number of days can be changed. And the goal is not to set a precendent for the entire site, Just for people who use our subforum. Sure people who read the banlist might not know what that means, but we and that person who is banned sure as hell do.
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On December 17 2013 09:08 Blazinghand wrote: The problem is we use bans for reasons other than behavior. A player who signs up for a game then isn't suffeciently active (or decides he doesn't like mafia and quits amicably halfway through) needs to be punished, but banning him from TL is probably not usable.
In any case I like the "mafia modkills and warnings for inactivity result in TL bans in the post game" coupled with "outside review in case the hosts are too meek for additional TL bans after games" This looks good as well.
Meh I am too wushu washy I will look back here but won't comment. Whatever you all decide I will probably agree with.
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you guys are thinking too short term. I propose any misbehavior in game be met with chemical castration. We can forge our own mafia master race utopia in as little as 500 years.
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On December 17 2013 09:10 Blazinghand wrote:Show nested quote +On December 17 2013 09:08 HiroPro wrote:On December 17 2013 09:05 GreYMisT wrote:On December 17 2013 09:02 Mig wrote: I don't think you can just remove the ban list. How would you deal with inactivity modkills/quitters? 2 day TL ban I fail to see how we can have a sitewide ban for a rule that only really applies in the mafia forum. Why would anyone outside of mafia care that someone abandoned a game? Also, 2 days isn't even a punishment as the person can just immediately join whatever game is in signups. Well I really think an Inactivity Modkill NEEDS to be punished with /sitouts, even if we ALSO punish it with a 2 day temp or whatever (which I think is inappropriate anyways). The fact of the matter is if you are not active enough for a game, you can't just be away from the forums for a couple days, you need to /sitout a game, you need to put in that time to not be able to /signup but instead have to /sitout
Would someone who just peaced out of a 30 person themed game be able to sit out one of your instant lynch games that last 3 days?
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