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maybe i'm a huge idiot, but for the people saying to "ban barcodes" - what exactly is preventing pro gamers from just making accounts called inuyashadude420 and xXxDevilSatan666xXx instead of barcodes? are you also suggesting that multiple accounts be banned? or banned only for pro gamers? then who defines who is or is not a "pro gamer"?
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On September 21 2013 08:14 rd wrote:Show nested quote +On September 21 2013 04:42 Greenei wrote:On September 21 2013 04:37 Noobity wrote:On September 21 2013 04:33 rd wrote:On September 21 2013 04:09 Noobity wrote:On September 21 2013 03:25 Msr wrote:On September 21 2013 02:08 hellokittySC2 wrote:On September 21 2013 01:59 Noobity wrote:On September 21 2013 01:08 renaissanceMAN wrote:On September 21 2013 00:51 mechengineer123 wrote: I wish people would just let pro's practice anonymously. There's no real way to practice anonymously unless you're talking about in-house team games, which again, isn't very anonymous. Realistically the only people who are going to utilize this to any value are other pros anyway. I think it's important, especially for foreign pros, to be able to say "Ya know, I haven't really had any tournaments I could excel in, but I've beaten IM Yoda 3 times this week when previously I'd never beaten him." It's another way to show improvement, and I'm all for more legitimate ways to show improvement. I think the barcode/smurf nonsense is ridiculous, personally. Especially for the top of the top. They have plenty of available practice partners already at the top that they don't have to ladder for anything but mechanical practice. There's no reason they need to be anonymous to practice mechanics. I'm sure it might be useful, but it's simply not necessary and they're not hurt when someone knows who they are. the problem is as a pro gamer it's hard to not have people look at your match history, in meta yesterday the pros were asking blizzard if they could have that Erased or an option to not have it show. it really messes up your game if you have special build orders you want to try out on ladder and end up getting it stolen. oh and, the practice partners we generally have... we do run into each other in competitions and things get awkward. Do not exactly need to go through your match history to see which failed all in into ragequit you did. in all seriousness barcodes should be prohibited, and there should be an option to remove games from showing in your match history. IMO barcodes are a pretty big factor in sc2 losing interest. Little uncalled for here. I see what you're getting at, HK, but the simple answer is to separate the two actions. Practice standard play on ladder, and save specific builds and new tactics in games set aside for intense theory crafting play. It takes a little more effort to schedule things I'm sure, but it seems possible and useful. I understand the desire to have build orders and such removed from a score screen, and realistically that's a concern pros have been asking for forever so there's no reason that shouldn't be possible. However, if you're practicing a new build out on ladder, if it's any good then the moment you do it against a competent opponent it's already out there, and they've got a replay showing how you did it. I guess I just don't see how that's less of a concern than hiding ladder information. They could probably also have a second option that disallows your information in a replay from being shown, like your vision and your production so that you can only watch the replay from the raw perspective of the player who played against you. But I mean, to allow that kind of privacy would be a godsend for pros utilizing ladder, the end of catching any hackers, and a huge knife in the back to the community trying to get better at the game. I too agree, that the best solution is our current reality: pros should separate their secret builds from their general ladder play. I'd rage hard over not being able to see my opponent's information in a replay, lol. I think it'd be a great idea for pros like you said, but would be absolutely garbage for those of us who aren't pros and want to get better. I think you should be able to see every information in every game that YOU played in. I mean you are getting those replays anyways. But it would be good if not everybody else could see it. No, it'd be terrible. Not just pros would enable such a feature, a lot of people would. Which just makes it harder for the average player to get better, and would make it impossible to catch hackers outside of warden. The ladder wasn't designed for pros to practice, it was made for the community to be shared.
Why? It makes no sense what you are saying. YOU can view all the information that YOU created. Why is it important to see information about ladder games of some random scrubs in which you didn't even participate in? And wtf does it have to do with catching hackers???
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On September 20 2013 23:32 a176 wrote: you should tweet this out to progamers and/or reddit it Guaranteed someone has already tipped some off. This tool is pretty important. Great work btw, programmer.
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It's only good for pros that want to prepare a big match against someone in particular, and want to check their replays if they have some against them.
My idea against barcodes would be a program that runs in real time and lets you write a word or 2 about a player. Like if you know who this barcode is or you think you know, you can write it down as a note and next time it will pop at the loading screen and hint you who you thought he was. This could also work for anyone not pro because you could write this guy cheesed me twice in a row or something like that.
Also barcodes shouldn't be promoted to GM it's stupid from Blizzard because GM is about letting everyone check famous people's profiles. Barcodes should remain in master. GM is already being filled by hand btw, some famous players sometimes get in GM despite their negative ratio.
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This isn't so true below high master/GM mmr, but how I see it is that laddering is like posting a comment on TL. If I cheese every game I play on ladder, I gain a reputation for that. If I do unusual builds, then I gain a reputation for that. When you ladder under an identifiable name, you build a reputation. When you ladder under a barcode, you actually make ladder less interesting and do not contribute to the culture of the ladder. Remember that if there is no more anonymity, this disadvantage affects everyone equally and actually adds more levels of depth to tournament play and ladder. Also, can anyone tell me that looking at the GM rankings wouldn't be more compelling if barcodes didn't exist?
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On September 24 2013 09:54 chuky500 wrote: It's only good for pros that want to prepare a big match against someone in particular, and want to check their replays if they have some against them.
My idea against barcodes would be a program that runs in real time and lets you write a word or 2 about a player. Like if you know who this barcode is or you think you know, you can write it down as a note and next time it will pop at the loading screen and hint you who you thought he was. This could also work for anyone not pro because you could write this guy cheesed me twice in a row or something like that.
Also barcodes shouldn't be promoted to GM it's stupid from Blizzard because GM is about letting everyone check famous people's profiles. Barcodes should remain in master. GM is already being filled by hand btw, some famous players sometimes get in GM despite their negative ratio. You clearly don't know how ladder works...
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