But it looks so cool...
New Spore Cannons ? - Page 7
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Pursuit_
United States1329 Posts
But it looks so cool... | ||
MilkDud
Canada73 Posts
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Wafflelisk
Canada1061 Posts
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Sinedd
Poland7052 Posts
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Quotidian
Norway1937 Posts
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Mistakes
United States1101 Posts
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Quotidian
Norway1937 Posts
On June 08 2013 06:34 Mistakes wrote: Seeing as Mutas aren't a problem in ZvZ anymore, I'm not sure how much this would really help the game, but a cool idea none the less! :D Imagine if Blizzard did changes like this to the game though, instead of dumb, extremely specific shit like +dmg to biological or whatever. This spore cannon feels almost like how Dota is being balanced. | ||
Account252508
3454 Posts
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Ulargg
Netherlands33 Posts
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jinorazi
Korea (South)4948 Posts
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IcedBacon
Canada906 Posts
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Vanimar
220 Posts
On June 08 2013 06:45 jinorazi wrote: splash vs air is no joke, balancing will be hard and other races would need something similar as it was for all three races in bw. Valkyrie prepared ! | ||
claybones
United States244 Posts
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Cloak
United States816 Posts
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Quotidian
Norway1937 Posts
On June 08 2013 06:42 monkybone wrote: with what logic is this like a less mobile version of scourge? anyway, although it's a cute idea it would simply lend itself towards more passive play. Buffing static defense further is NOT the way forward. by the logic that it fills almost exactly the same niche as a scourge (air splash) and it fires suicide units - but in a very limited capacity as far as mobility goes. And it doesn't necessarily only facilitate passive play. It'd synergize very well with creep pushes and swarm hosts... | ||
MagnuMizer
Denmark384 Posts
On June 08 2013 05:10 MilkDud wrote: This is a good idea, and I'm betting it will make it into LOTV. This. | ||
Tunnel
United States9 Posts
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Account252508
3454 Posts
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jinorazi
Korea (South)4948 Posts
splitting them in 2s was skill. | ||
Falling
Canada10951 Posts
On June 08 2013 06:30 Quotidian wrote: I don't see anything fundamentally wrong or game breaking about this.. it's like a less mobile version of a Scourge. Did Scourge break BW? I don't know about breaking stuff, but it would operate in a fundamentally different way than scourge despite being a suicide attack. This amounts to more static defence. It could work on the otherhand, it might just be more turtle play. Unless they tighten up attack-retreat micro so muta could pick off the incoming banelings. Scourge encourged micro maneuvers. The Chinese triangle was probably among the most difficult maneuvers to pull off, but it allowed mutas to pick off scourge. The precise speed of scourge vs shuttles and corsairs created a chasing game. Air vs air by default tends to lack much movement (cluster vs cluster.) But scourge actually forced a mobile war in the air. Funny idea though. Should be used along side baller's sick, new hydraroach. | ||
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