• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:40
CEST 06:40
KST 13:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach2[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
[ASL22] Ro8 Preview: Within Reach Bot on ladder an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/ StarCraft Human 'N' AI League
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Zero Warcraft III: The Frozen Throne Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11092 users

New Spore Cannons ? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 12 Next All
robih
Profile Joined September 2010
Austria1086 Posts
June 08 2013 09:05 GMT
#161
protoss air opness??

stopped taking the op serious right there
Lokian
Profile Joined March 2010
United States699 Posts
Last Edited: 2013-06-08 09:24:32
June 08 2013 09:18 GMT
#162
cool idea. how about we just bring back scourge =.=

i'd add a lair tech in the evolution chamber upgrade. 200/250 to make it an investment and to make early air builds still viable. And spores can only contain one or two bane lings at a time.

how about we also make it able to catapult any zerg ground unit too while we're at it. if this, perhaps make swarm host able to create air swarms while spores are burrowed on top of them

yeah, but realistically, dont think devs will make a drastic change in mechanics. they'd probably save for the next expansion or something heh
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
June 08 2013 09:24 GMT
#163
An intriguing idea. I wonder whether Blizzard will consider this someday.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Lunareste
Profile Joined July 2011
United States3596 Posts
June 08 2013 09:27 GMT
#164
On June 08 2013 09:14 wptlzkwjd wrote:
Just when you thought the life of a baneling could not get any worse...


I think you meant, "just when you thought the life of a baneling could not get any more awesome"
KT FlaSh FOREVER
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
June 08 2013 09:33 GMT
#165
Looks awesome lol. Reminds me of the 22 range Tempest, cool and ridiculous at the same time.
Head Coach Park: "They should buff tanks!"
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 08 2013 09:40 GMT
#166
On June 08 2013 18:05 robih wrote:
protoss air opness??

stopped taking the op serious right there

Many zerg thinks that Skytoss is very strong. If you're disagree, okay. WHat about my side, I think skytoss is strong, but thats the power of Protoss air, or it can be useless, and Zerg have answer to that strong air - Swarm Hosts with free units. Watching Rekatan and I can say, that this is all about balancing OP things. Protoss have some imba-unit compositions, but zerg have answer to them.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
June 08 2013 09:46 GMT
#167
On June 08 2013 09:11 Niten wrote:
If Zerg gets this I think I'd have to switch races.

Also not sure it's a good idea because I'm not sure how it rewards pro-gamers for being more pro.

Building spores is really hard skill to master, right ?
I will never ever play Mech against Protoss. - MVP
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 08 2013 10:18 GMT
#168
On June 08 2013 18:04 Chrono000 wrote:
Show nested quote +
On June 08 2013 01:01 thelok wrote:
On June 08 2013 00:46 Bommes wrote:
When I saw this on Reddit yesterday I made my own Infestor version



I mean, they practically are Zerg Reavers anyways.


Holy shit. This is amazing. I hope the Blizz devs listen to some of these ideas in this thread -- they are overwhelmingly favored by the community.



i know everyone that is not a zerg player would hate this be seriously this is really funny watching banlings fly in the air...

problem is if this was implemented blizzard would have to nerf something real hard and i think i like the game the way its going....

You are saying that you like Muta-wars in zvz?
iyasq8
Profile Joined December 2012
113 Posts
June 08 2013 10:35 GMT
#169
i thought this was a joke before i saw the video. muta wars r already dead after the last match. not gonna fix airtoss, spores already work on split maps but neither this or spores will work on other maps.
Piece
MassTank
Profile Joined April 2013
Italy21 Posts
June 08 2013 10:38 GMT
#170
I don't think they'll put this on the game just because 3 spores and a few banelings is far less an investment than what the P or Z player made on voidrays/mutalisks and it just hard counters air
Ikidomari
Profile Blog Joined August 2011
Australia485 Posts
June 08 2013 10:48 GMT
#171
Jesus christ, how horrifying.
Just break the rules, and you see the truth.
nimdil
Profile Blog Joined January 2011
Poland3773 Posts
June 08 2013 10:50 GMT
#172
On June 08 2013 19:38 MassTank wrote:
I don't think they'll put this on the game just because 3 spores and a few banelings is far less an investment than what the P or Z player made on voidrays/mutalisks and it just hard counters air

Not necessarily. You can bait banelings in spores with singular Corruptors. With 20 damage / hit it will pretty cost uneffective.
Ronski
Profile Joined February 2011
Finland266 Posts
June 08 2013 10:52 GMT
#173
On June 08 2013 19:38 MassTank wrote:
I don't think they'll put this on the game just because 3 spores and a few banelings is far less an investment than what the P or Z player made on voidrays/mutalisks and it just hard counters air


And the only way to engage these things is to clump youre units and A-move so its totally unbalanced.

-I think it would be cool to see, it would punish players who dont pay attention in a similar way to widow mines but baiting these to explode on single units would make it a big investment for the Zerg.
I am a tank. I am covered head to toe in solid plate mail. I carry a block of metal the size of a 4 door sedan to hide behind. If you see me running - you should too.
nimdil
Profile Blog Joined January 2011
Poland3773 Posts
June 08 2013 11:00 GMT
#174
On June 08 2013 19:52 Ronski wrote:
Show nested quote +
On June 08 2013 19:38 MassTank wrote:
I don't think they'll put this on the game just because 3 spores and a few banelings is far less an investment than what the P or Z player made on voidrays/mutalisks and it just hard counters air


And the only way to engage these things is to clump youre units and A-move so its totally unbalanced.

-I think it would be cool to see, it would punish players who dont pay attention in a similar way to widow mines but baiting these to explode on single units would make it a big investment for the Zerg.

I think the end result would be that people will keep banelings on "stand-by" near spores and it would be difference between good and bad player to load banelings on time.
r1flEx
Profile Joined October 2012
Belgium256 Posts
June 08 2013 11:08 GMT
#175
if this happens to zerg then give missile turret a machinegun + rocket and let the protoss cannon blink
ImperialFist
Profile Joined April 2013
790 Posts
June 08 2013 11:15 GMT
#176
this was actually one of my tips to blizzard in my latest e-mail to them, i also reccomended that combat-shield should give +65 hp and that a marine range upgrade should be available. Would be cool with a +4 range upgrade for marines for lets say 150-50. Also Collosus should shoot air.
"In the name of Holy Terra I challenge, Take up arms, for the Emperor’s Justice falls on you!"
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-06-08 11:29:25
June 08 2013 11:21 GMT
#177
I think it would be good if the baneling shooting was an ability (that temporarily disables regular attack); be it autocast or not; with a cooldown or not. Maybe it would be too strong if the spore cannon wasn't a dedicated unit only for launching banelings though.
On June 08 2013 19:38 MassTank wrote:
I don't think they'll put this on the game just because 3 spores and a few banelings is far less an investment than what the P or Z player made on voidrays/mutalisks and it just hard counters air
Oh yeah totally.
Spending 600 minerals and 300 gas (not counting the cost of a spore cannon) is far too efficient to kill 1 or 2 Void Ray. With air units spread out and baiting they won't take detrimental damages from banelings considering the opponent's cost investment. Mutalisks would take pretty hard hits though as light units, but that's intentional. Damage and splash radius of the cannon can always be changed to something other than that of baneling's. In fact the radius of a baneling explosion probably is inappropriate for this (too large), particularly against mutalisks.

Realize that protoss can use carriers, tempests, and colossus to completely screw this over, so calling it overpowered is absolutely ridiculous.

Also realize that turrets and spore crawlers are supposed to counter air effectively... that's all they can do.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
nimdil
Profile Blog Joined January 2011
Poland3773 Posts
June 08 2013 11:22 GMT
#178
On June 08 2013 20:15 ImperialFist wrote:
this was actually one of my tips to blizzard in my latest e-mail to them, i also reccomended that combat-shield should give +65 hp and that a marine range upgrade should be available. Would be cool with a +4 range upgrade for marines for lets say 150-50. Also Collosus should shoot air.

The latter should be balanced with +15 range upgrade for Siege Tanks for TvT purposes. Also for another upgrade Siege Tanks should fire air as well.
ajxPurpleRain
Profile Joined July 2012
United States87 Posts
June 08 2013 11:28 GMT
#179
There should at least be something in the starcraft arcade where you can use this feature. Even in a unit tester, the spore cannon is the ultimate weapon.
Only want to see you /dancing in the PurpleRain.
nimdil
Profile Blog Joined January 2011
Poland3773 Posts
June 08 2013 12:48 GMT
#180
On June 08 2013 20:28 ajxPurpleRain wrote:
There should at least be something in the starcraft arcade where you can use this feature. Even in a unit tester, the spore cannon is the ultimate weapon.

Imagine you could load widow mines into siege tanks and it could shot en-route to the target mid-air (without delay)
Prev 1 7 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Grand Finals
CranKy Ducklings130
LiquipediaDiscussion
OSC
23:00
OSC Masters Cup #151 Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 188
NeuroSwarm 176
StarCraft: Brood War
BeSt 177
hero 111
sorry 47
Mind 29
Bale 20
Terrorterran 18
ZergMaN 12
Icarus 5
Dota 2
monkeys_forever939
League of Legends
JimRising 717
Counter-Strike
taco 442
Super Smash Bros
Mew2King144
Other Games
summit1g9903
Maynarde201
ArmadaUGS49
Organizations
Other Games
gamesdonequick514
StarCraft: Brood War
Kim Chul Min (afreeca) 7
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH242
• Hupsaiya 131
• practicex 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota289
League of Legends
• Rush1268
• Stunt270
Upcoming Events
Afreeca Starleague
5h 20m
Soma vs Jaedong
WardiTV Weekly
6h 20m
Monday Night Weeklies
11h 20m
Sparkling Tuna Cup
1d 5h
Afreeca Starleague
1d 5h
Leta vs Soulkey
PiGosaur Cup
1d 19h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
CranKy Ducklings
5 days
[ Show More ]
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.