• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:43
CEST 06:43
KST 13:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)76ZeroSpace at Steam NextFest - Last free demo33Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17186 users

New Spore Cannons ? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 12 Next All
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2013-06-07 20:01:00
June 07 2013 19:58 GMT
#121
Wow, this looks visually appealing, makes since in lore (moreso than bonus damage vs biological on spores) and fixes several issues in multiplayer forcing using voidrays to require splitting rather than a moving. I guess fungal kinda does this as well. Idk, thinking about it more I don't think it would fix anything.

But it looks so cool...
In Somnis Veritas
MilkDud
Profile Joined June 2013
Canada73 Posts
June 07 2013 20:10 GMT
#122
This is a good idea, and I'm betting it will make it into LOTV.
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
June 07 2013 20:21 GMT
#123
kk, already working on my nydus/ spore baneling rush. Hope the pros don't find out about it before my championship win
Waffles > Pancakes
Sinedd
Profile Joined July 2008
Poland7052 Posts
June 07 2013 20:22 GMT
#124
what the actual shit lol..
T H C makes ppl happy
Quotidian
Profile Joined August 2010
Norway1937 Posts
Last Edited: 2013-06-07 21:31:29
June 07 2013 21:30 GMT
#125
I don't see anything fundamentally wrong or game breaking about this.. it's like a less mobile version of a Scourge. Did Scourge break BW?
Mistakes
Profile Joined February 2011
United States1102 Posts
June 07 2013 21:34 GMT
#126
Seeing as Mutas aren't a problem in ZvZ anymore, I'm not sure how much this would really help the game, but a cool idea none the less! :D
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 07 2013 21:41 GMT
#127
On June 08 2013 06:34 Mistakes wrote:
Seeing as Mutas aren't a problem in ZvZ anymore, I'm not sure how much this would really help the game, but a cool idea none the less! :D


Imagine if Blizzard did changes like this to the game though, instead of dumb, extremely specific shit like +dmg to biological or whatever. This spore cannon feels almost like how Dota is being balanced.
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2013-06-07 21:43:01
June 07 2013 21:42 GMT
#128
--- Nuked ---
Ulargg
Profile Joined December 2010
Netherlands33 Posts
June 07 2013 21:44 GMT
#129
Would be very cool if implemented.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-07 21:48:02
June 07 2013 21:45 GMT
#130
splash vs air is no joke, balancing will be hard and other races would need something similar as it was for all three races in bw.
age: 84 | location: california | sex: 잘함
IcedBacon
Profile Joined May 2011
Canada906 Posts
June 07 2013 21:50 GMT
#131
Dont think it would change much ZvP, the Skytoss army will just have tempests to pick off the spores first.
"I went Zerg because Artosis is a douchebag." -IdrA
Vanimar
Profile Blog Joined April 2009
220 Posts
June 07 2013 21:57 GMT
#132
On June 08 2013 06:45 jinorazi wrote:
splash vs air is no joke, balancing will be hard and other races would need something similar as it was for all three races in bw.

Valkyrie prepared !
I figured out the EG Curse. It was set in motion by Voodoo Shamans working for Millenium. Whenever EG aquires a player, Voodoo energies start slowly draining skill from the EG guy into an Millenium newcomer. Think about it!
claybones
Profile Blog Joined September 2011
United States244 Posts
June 07 2013 22:20 GMT
#133
I think if range and rate of fire were low enough and the spores like glowed green it could work (maybe). They should have to convert to a baneling launcher first and maybe not have detection and or the ability to move. This was entertaining if nothing else
Cloak
Profile Joined October 2009
United States816 Posts
June 07 2013 22:27 GMT
#134
My qualm with this is that it promotes Spine/Spore pushes that is reminiscent of the dark days of WoL PvZ. I'd much rather it be seen on a unit way before mass Spores would be a thing. The Hydra-Roach should have one final evolution after he activates your trap card.
The more you know, the less you understand.
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 07 2013 22:30 GMT
#135
On June 08 2013 06:42 monkybone wrote:
Show nested quote +
On June 08 2013 06:30 Quotidian wrote:
I don't see anything fundamentally wrong or game breaking about this.. it's like a less mobile version of a Scourge. Did Scourge break BW?


with what logic is this like a less mobile version of scourge?

anyway, although it's a cute idea it would simply lend itself towards more passive play. Buffing static defense further is NOT the way forward.


by the logic that it fills almost exactly the same niche as a scourge (air splash) and it fires suicide units - but in a very limited capacity as far as mobility goes.

And it doesn't necessarily only facilitate passive play. It'd synergize very well with creep pushes and swarm hosts...
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
June 07 2013 22:31 GMT
#136
On June 08 2013 05:10 MilkDud wrote:
This is a good idea, and I'm betting it will make it into LOTV.


This.
Tunnel
Profile Joined October 2011
United States9 Posts
June 07 2013 22:31 GMT
#137
Is it truly necessary though?
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2013-06-07 22:36:31
June 07 2013 22:32 GMT
#138
--- Nuked ---
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-07 22:40:25
June 07 2013 22:38 GMT
#139
scourge is not splash if i remember correctly

splitting them in 2s was skill.
age: 84 | location: california | sex: 잘함
Falling
Profile Blog Joined June 2009
Canada11563 Posts
Last Edited: 2013-06-07 22:43:27
June 07 2013 22:42 GMT
#140
On June 08 2013 06:30 Quotidian wrote:
I don't see anything fundamentally wrong or game breaking about this.. it's like a less mobile version of a Scourge. Did Scourge break BW?

I don't know about breaking stuff, but it would operate in a fundamentally different way than scourge despite being a suicide attack. This amounts to more static defence. It could work on the otherhand, it might just be more turtle play. Unless they tighten up attack-retreat micro so muta could pick off the incoming banelings.

Scourge encourged micro maneuvers. The Chinese triangle was probably among the most difficult maneuvers to pull off, but it allowed mutas to pick off scourge. The precise speed of scourge vs shuttles and corsairs created a chasing game. Air vs air by default tends to lack much movement (cluster vs cluster.) But scourge actually forced a mobile war in the air.

Funny idea though. Should be used along side baller's sick, new hydraroach.



ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Prev 1 5 6 7 8 9 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft543
RuFF_SC2 227
ViBE218
FoxeR 66
ProTech42
StarCraft: Brood War
Hyuk 450
Leta 139
Noble 21
ZergMaN 12
Icarus 11
Dota 2
NeuroSwarm149
League of Legends
JimRising 989
Heroes of the Storm
Khaldor170
Other Games
summit1g12358
m0e_tv406
UpATreeSC125
Mew2King64
amsayoshi24
Organizations
Other Games
gamesdonequick1102
BasetradeTV246
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• davetesta25
• Freeedom12
• Light_VIP 9
• practicex 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1364
Upcoming Events
Douyu Cup 2020
1h 17m
BSL22 NKC (BSL vs China)
9h 17m
Mihu vs TBD
Online Event
10h 17m
RSL Revival
21h 17m
WardiTV Weekly
1d 6h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
3 days
[ Show More ]
CrankTV Team League
4 days
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.