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On April 11 2013 08:17 Ammanas wrote:Show nested quote +On April 11 2013 08:08 DifuntO wrote:On April 11 2013 07:58 TumNarDok wrote:@SebWeishaar Announcing invited #WCS players for Europe shortly, we will have 21 European players and 3 foreigners on our list In Soviet EU, foreigner is still a foreigner So only 3 Koreans will get an invite and the other 3 will have to qualify? Sounds great to me.WCS EU is gonna be awesome! indeed. And still ForGG or MMA, as good as they are, there is no guarantee they will win (and I am 99% sure they won't). This is exactly what TB was talking about, EU guys are not outnumbered by Koreans, which means they can brainstorm against them and beat them. EU scene generally being better then NA and stronger lag KR->EU means I am fairly certain there will be max 1 Korean from EU at the global finals, maybe even 0. Actually, I feel like WCS EU is achieving exactly what it is supposed to achieve... I think it will be interesting when MVP plays. Assuming he is in EU his preparation for oppennets should be incredible
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Looks fine to me, NA has a solid korean lineup now and KR still has the best koreans overall and every kespa team.
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Well, i'll be honest for once then :
1. I like the gsl 3 tourney into wcs format 2. I dont really care who plays, aslong i am entertained.
3. If u have regions, than this format is bogus. Better rename the servers to nr. 1, 2 and 3 and not NA, KR or EU
Aslong as servers arent percieved in a regionway, then its ok I would love to see demuslim ladderpractise againt mvp!
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On April 11 2013 07:23 centergoliath4 wrote: wait a second does this mean OGN could technically revive OSL as the ultimate most badass premier tournament not viewed with any links to WCS? Nope, OSL is also in the deal with WCS.
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Some interesting choices, notably from the mass exodus of Koreans into NA.
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where is catz's post about this? I can't find it
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On April 11 2013 08:47 magnaflow wrote:Show nested quote +On April 11 2013 08:33 Godwrath wrote: Well atleast the koreans are all terran, to minimize the ZvZ festivals. This guy has a point. If Koreans didn't participate in the NA WCS who would our terran players be? Illusion? Then who?
You would have Illusion, Major, Masa (from Root), and maybe Fenix. Those are the ones that are off the top of my head.
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Given the number of pro players in korea verses the other places wouldnt it make more sense to give korea more spots and maybe just pay less as the spots go lower or something? Given the big scene of korean players it makes sense to give them a bunch of more spots even if they get paid less and then NA does not get overrun by koreans
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my first reaction to this was to be pissed off along the lines of CatZ's argument. NA isn't NA. Its NA-Koreans.
but my second thought is: you know, I wanna play Nestea. the fact that I can enter a league against mostly NA people against badass koreans... can't say that's so bad. maybe NA will step up (although they got stomped in NASL).
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How meta would it be if most of the NA and EU players moved to KR then the Koreans move to NA.
Edit: Though this should be considered good for the foreign scene, this will force players to work harder to beat Koreans and the skill gap between regions will lessen instead of it growing which I don't think anyone can deny.
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this WCS thing pisses me off more and more, this is gonna suck for GSL, how could blizzard fail so hard?
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On April 11 2013 10:32 Jaegeru wrote: How meta would it be if most of the NA and EU players moved to KR then the Koreans move to NA.
Edit: Though this should be considered good for the foreign scene, this will force players to work harder to beat Koreans and the skill gap between regions will lessen instead of it growing which I don't think anyone can deny.
I would agree with your edit if there was a good amount of prizemoney or salaries for players, but the issue now is if the Koreans win all the prizemoney then there's no way for these NA players to make a living without streaming/advertising, which will put them behind the Korean players because it wastes times/isn't good practice.
Players need to make a living to compete. The harder competition is great, but if you can't make money then you can't have a full time career as an SC2 player.
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I actually agree with TotalBiscuit's and CatZ's opinion on this matter. This had so much potential but Blizzard somehow totally mucked it up. Ugh.
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In one fell swoop, Blizzard has managed to both crush what little chance non-Koreans had to make a name for themselves, while simultaneously diluting the talent pool for GSL, making it less interesting to watch. It would have been so easy to dangle a little bit of money to stimulate the NA/EU scenes, but leave the lion's share of the money in the Top 32. Now instead, with IPL gone and MLG being used for the WCS, things are looking more grim than ever.
If you can read CatZ's reddit post (which states it far better than I could) and still think this is a good idea, I'm not sure what to tell you at this point. Unless there is some other major tournament coming down the pipe (Blizz bought IPL, so maybe?) that we haven't been informed of, the NA scene is looking screwed all to hell.
Such a short-sighted decision. Copying the LCS and thrusting it onto SC2 just does not work, especially without region locking. Can see more good games in the short term, but in the long term, and in light of the whole CLG debacle, this actually is killing NA eSports.
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Ryung! NA! Awesome! So friggin' awesome!
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On April 10 2013 23:50 BeyondCtrL wrote: I think everyone is forgetting some facts here. Blizzard wants for these regional plays to be all offline, however, currently the infrastructure doesn't exist in NA or EU at the same level as KR. To be fair to all parties this year has online qualifiers, since you can't expect for players and entire teams to immediately get a new team house etc. established in NA and EU. Such endeavors take a lot of time, negotiation and money.
The WCS tournaments and qualifiers are intended to eventually become all offline like the GSL, and in 2014 I think we will see ESL and MLG begin to facilitate the much needed static infrastructure to do this. When the regional WCS become all offline the Koreans and Korean teams (only Incredible Miracle has so far dedicated players, all other teams are foreign owned) can consider permanently relocating to another region. Once this begins happening the level of play in regions should start improving further.
I honestly don't know how people can expect immediate results. I'm sure that Blizzard, more than anyone, is scared of alienating and losing the foreign scenes and fan bases. I mean, they practically state this. I'm also sure that this year's format is not their ideal setting but it was the best that could happen considering how many partners are involved, not to mention how some of them strongly disliked each other.
Step One: Introduce regional leagues that should one day be equal. Players and teams are, between regions, too disparate in skill and organization. Diluting is needed. How to achieve this?
Step Two: Woo Korean teams and infrastructure with money that is not completely centralized in Seoul. Get them accustomed to the prospect that relocating is feasible. If the initial region locks are too severe then regions will become too insulated and will actually hurt long term growth.
Thus moderate region locks are implemented with online qualifiers. Korean players and teams aren't so rich that they can buy a team house in some random city in EU or NA. On top of this there is no set location for offline events like GOM in Seoul. What incentive is there when you get a house in Poland and the tournament location is in France or Germany, or elsewhere? The Korean scene is possible because everything is centralized in one city.
Step Three: Build partnerships with MLG and ESL where eventually static studios are formed in set cities. Once this happens each region will have their Seoul, so to speak of. All team houses, players, and tournaments connected with WCS (or only WCS) can be centralized to one location in each region. Once this part forms:
Step Four: Regional WCS events become all offline. Select few Koreans might move (excluding foreign team Koreans) to new regions and transfer team houses. These few Korean teams aren't stupid, they know where their advantages come from and I highly doubt the coaches think that just because their players are Korean they are naturally better. They know that it's their methods, not nationality or race. At this stage it might become more reasonable that Korean (now formerly, in fact) teams would scout for talented players in the region (considering Visa and permanent living, and many other factors). Major's dream was to be able to play in a Kespa team and I think this sort of dream will become much more realistic for future and current players who have the ambition and dedication. Over time the formerly Korean teams will begin to initiate more and more regional players and provide them with the environment that has been lacking so severely. This is not to say the it wouldn't be possible without them but these teams have so many years of experience that it would help to jump start the process.
Another major advantage, already mentioned, is the centralized location. I think as the dust settles teams will start to realize what a boon this is. As EU and NA get those centralized locations it will become much more realistic to form team houses in the city where most of the money is. Right now tournaments outside of KR are all over the place, and if you do have a team house you will still spend a lot on travel expenses. Not to mention the stresses and inconveniences it imposes. Everyone is raging at how the NA scene is dead, but imagine this for a moment:
Late 2013/Early 2014, MLG establishes permanent SC2 WCS studio in LA/San Fran, all games are now offline. Since all of EG and TL have relocated it would mean that all the players would either have to go back to Korea or move to existing houses. This means all these great players and Coach Park would be under the same roof as, presumably, your favorite EG/TL non-Korean players. Imagine for a moment IdrA, Thorzain, HuK, Stephano living with all these great players and coach Park. Since EG and TL are foreign owned and now have a proper team house with a proper coach, they can begin to recruit tons of talent in the region. Though this scenario is imagined and the date overly optimistic, the probability of such a scenario becomes very possible with the transitional year that we have now.
Or what if ROOT creates a house and engages in negotiation with an eSF or Kespa team? The NA team can provide the facilities and the KR team can bring the knowledge and infrastructure. Both parties would benefit immensely where ROOT can learn, recruit and improve dramatically. Sure the Koreans might be leading the pack, but over time the mutual agreement transfers a lot of the knowledge and methods that were previously, for all intents and purposes, completely exclusive. Maybe the partnership lasts a year, or two? How much could the management of a foreign team learn over this time? When they part ways could they apply it later on and could they build stronger rosters and improve the competitiveness of their current ones?
Do these steps happen over night? No. I read CatZ's post and there is much to be agreed about in there, but at the same time I see so many flaws, especially in his argument about long term growth; which I find quite frankly short sighted. Long term is not a year, or two, or three. It's 10 years or more. It's not about ROOT, or TL, or any current team. It's about that future, in 2030, or 2040 where e-sports is (hopefully) a globally recognized form of competition with lots of funding and public support. Blizzard, though I'm not certain about this, might already acknowledge that the gap between Korean teams and full foreign teams might be too large, and that this generation is possibly lost (I'm being overly pessimistic here). But by inviting Korean teams and infrastructure they will build a stage for players in EU and NA many years down the road to join teams that are descended from Korean team houses and all the benefits that entail to these future careers.
i completely agree with this one !
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On April 10 2013 23:50 BeyondCtrL wrote: I think everyone is forgetting some facts here. Blizzard wants for these regional plays to be all offline, however, currently the infrastructure doesn't exist in NA or EU at the same level as KR. To be fair to all parties this year has online qualifiers, since you can't expect for players and entire teams to immediately get a new team house etc. established in NA and EU. Such endeavors take a lot of time, negotiation and money.
The WCS tournaments and qualifiers are intended to eventually become all offline like the GSL, and in 2014 I think we will see ESL and MLG begin to facilitate the much needed static infrastructure to do this. When the regional WCS become all offline the Koreans and Korean teams (only Incredible Miracle has so far dedicated players, all other teams are foreign owned) can consider permanently relocating to another region. Once this begins happening the level of play in regions should start improving further.
I honestly don't know how people can expect immediate results. I'm sure that Blizzard, more than anyone, is scared of alienating and losing the foreign scenes and fan bases. I mean, they practically state this. I'm also sure that this year's format is not their ideal setting but it was the best that could happen considering how many partners are involved, not to mention how some of them strongly disliked each other.
Step One: Introduce regional leagues that should one day be equal. Players and teams are, between regions, too disparate in skill and organization. Diluting is needed. How to achieve this?
Step Two: Woo Korean teams and infrastructure with money that is not completely centralized in Seoul. Get them accustomed to the prospect that relocating is feasible. If the initial region locks are too severe then regions will become too insulated and will actually hurt long term growth.
Thus moderate region locks are implemented with online qualifiers. Korean players and teams aren't so rich that they can buy a team house in some random city in EU or NA. On top of this there is no set location for offline events like GOM in Seoul. What incentive is there when you get a house in Poland and the tournament location is in France or Germany, or elsewhere? The Korean scene is possible because everything is centralized in one city.
Step Three: Build partnerships with MLG and ESL where eventually static studios are formed in set cities. Once this happens each region will have their Seoul, so to speak of. All team houses, players, and tournaments connected with WCS (or only WCS) can be centralized to one location in each region. Once this part forms:
Step Four: Regional WCS events become all offline. Select few Koreans might move (excluding foreign team Koreans) to new regions and transfer team houses. These few Korean teams aren't stupid, they know where their advantages come from and I highly doubt the coaches think that just because their players are Korean they are naturally better. They know that it's their methods, not nationality or race. At this stage it might become more reasonable that Korean (now formerly, in fact) teams would scout for talented players in the region (considering Visa and permanent living, and many other factors). Major's dream was to be able to play in a Kespa team and I think this sort of dream will become much more realistic for future and current players who have the ambition and dedication. Over time the formerly Korean teams will begin to initiate more and more regional players and provide them with the environment that has been lacking so severely. This is not to say the it wouldn't be possible without them but these teams have so many years of experience that it would help to jump start the process.
Another major advantage, already mentioned, is the centralized location. I think as the dust settles teams will start to realize what a boon this is. As EU and NA get those centralized locations it will become much more realistic to form team houses in the city where most of the money is. Right now tournaments outside of KR are all over the place, and if you do have a team house you will still spend a lot on travel expenses. Not to mention the stresses and inconveniences it imposes. Everyone is raging at how the NA scene is dead, but imagine this for a moment:
Late 2013/Early 2014, MLG establishes permanent SC2 WCS studio in LA/San Fran, all games are now offline. Since all of EG and TL have relocated it would mean that all the players would either have to go back to Korea or move to existing houses. This means all these great players and Coach Park would be under the same roof as, presumably, your favorite EG/TL non-Korean players. Imagine for a moment IdrA, Thorzain, HuK, Stephano living with all these great players and coach Park. Since EG and TL are foreign owned and now have a proper team house with a proper coach, they can begin to recruit tons of talent in the region. Though this scenario is imagined and the date overly optimistic, the probability of such a scenario becomes very possible with the transitional year that we have now.
Or what if ROOT creates a house and engages in negotiation with an eSF or Kespa team? The NA team can provide the facilities and the KR team can bring the knowledge and infrastructure. Both parties would benefit immensely where ROOT can learn, recruit and improve dramatically. Sure the Koreans might be leading the pack, but over time the mutual agreement transfers a lot of the knowledge and methods that were previously, for all intents and purposes, completely exclusive. Maybe the partnership lasts a year, or two? How much could the management of a foreign team learn over this time? When they part ways could they apply it later on and could they build stronger rosters and improve the competitiveness of their current ones?
Do these steps happen over night? No. I read CatZ's post and there is much to be agreed about in there, but at the same time I see so many flaws, especially in his argument about long term growth; which I find quite frankly short sighted. Long term is not a year, or two, or three. It's 10 years or more. It's not about ROOT, or TL, or any current team. It's about that future, in 2030, or 2040 where e-sports is (hopefully) a globally recognized form of competition with lots of funding and public support. Blizzard, though I'm not certain about this, might already acknowledge that the gap between Korean teams and full foreign teams might be too large, and that this generation is possibly lost (I'm being overly pessimistic here). But by inviting Korean teams and infrastructure they will build a stage for players in EU and NA many years down the road to join teams that are descended from Korean team houses and all the benefits that entail to these future careers.
I agree with this.
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On April 11 2013 11:11 katzenman wrote:Show nested quote +On April 10 2013 23:50 BeyondCtrL wrote: I think everyone is forgetting some facts here. Blizzard wants for these regional plays to be all offline, however, currently the infrastructure doesn't exist in NA or EU at the same level as KR. To be fair to all parties this year has online qualifiers, since you can't expect for players and entire teams to immediately get a new team house etc. established in NA and EU. Such endeavors take a lot of time, negotiation and money.
The WCS tournaments and qualifiers are intended to eventually become all offline like the GSL, and in 2014 I think we will see ESL and MLG begin to facilitate the much needed static infrastructure to do this. When the regional WCS become all offline the Koreans and Korean teams (only Incredible Miracle has so far dedicated players, all other teams are foreign owned) can consider permanently relocating to another region. Once this begins happening the level of play in regions should start improving further.
I honestly don't know how people can expect immediate results. I'm sure that Blizzard, more than anyone, is scared of alienating and losing the foreign scenes and fan bases. I mean, they practically state this. I'm also sure that this year's format is not their ideal setting but it was the best that could happen considering how many partners are involved, not to mention how some of them strongly disliked each other.
Step One: Introduce regional leagues that should one day be equal. Players and teams are, between regions, too disparate in skill and organization. Diluting is needed. How to achieve this?
Step Two: Woo Korean teams and infrastructure with money that is not completely centralized in Seoul. Get them accustomed to the prospect that relocating is feasible. If the initial region locks are too severe then regions will become too insulated and will actually hurt long term growth.
Thus moderate region locks are implemented with online qualifiers. Korean players and teams aren't so rich that they can buy a team house in some random city in EU or NA. On top of this there is no set location for offline events like GOM in Seoul. What incentive is there when you get a house in Poland and the tournament location is in France or Germany, or elsewhere? The Korean scene is possible because everything is centralized in one city.
Step Three: Build partnerships with MLG and ESL where eventually static studios are formed in set cities. Once this happens each region will have their Seoul, so to speak of. All team houses, players, and tournaments connected with WCS (or only WCS) can be centralized to one location in each region. Once this part forms:
Step Four: Regional WCS events become all offline. Select few Koreans might move (excluding foreign team Koreans) to new regions and transfer team houses. These few Korean teams aren't stupid, they know where their advantages come from and I highly doubt the coaches think that just because their players are Korean they are naturally better. They know that it's their methods, not nationality or race. At this stage it might become more reasonable that Korean (now formerly, in fact) teams would scout for talented players in the region (considering Visa and permanent living, and many other factors). Major's dream was to be able to play in a Kespa team and I think this sort of dream will become much more realistic for future and current players who have the ambition and dedication. Over time the formerly Korean teams will begin to initiate more and more regional players and provide them with the environment that has been lacking so severely. This is not to say the it wouldn't be possible without them but these teams have so many years of experience that it would help to jump start the process.
Another major advantage, already mentioned, is the centralized location. I think as the dust settles teams will start to realize what a boon this is. As EU and NA get those centralized locations it will become much more realistic to form team houses in the city where most of the money is. Right now tournaments outside of KR are all over the place, and if you do have a team house you will still spend a lot on travel expenses. Not to mention the stresses and inconveniences it imposes. Everyone is raging at how the NA scene is dead, but imagine this for a moment:
Late 2013/Early 2014, MLG establishes permanent SC2 WCS studio in LA/San Fran, all games are now offline. Since all of EG and TL have relocated it would mean that all the players would either have to go back to Korea or move to existing houses. This means all these great players and Coach Park would be under the same roof as, presumably, your favorite EG/TL non-Korean players. Imagine for a moment IdrA, Thorzain, HuK, Stephano living with all these great players and coach Park. Since EG and TL are foreign owned and now have a proper team house with a proper coach, they can begin to recruit tons of talent in the region. Though this scenario is imagined and the date overly optimistic, the probability of such a scenario becomes very possible with the transitional year that we have now.
Or what if ROOT creates a house and engages in negotiation with an eSF or Kespa team? The NA team can provide the facilities and the KR team can bring the knowledge and infrastructure. Both parties would benefit immensely where ROOT can learn, recruit and improve dramatically. Sure the Koreans might be leading the pack, but over time the mutual agreement transfers a lot of the knowledge and methods that were previously, for all intents and purposes, completely exclusive. Maybe the partnership lasts a year, or two? How much could the management of a foreign team learn over this time? When they part ways could they apply it later on and could they build stronger rosters and improve the competitiveness of their current ones?
Do these steps happen over night? No. I read CatZ's post and there is much to be agreed about in there, but at the same time I see so many flaws, especially in his argument about long term growth; which I find quite frankly short sighted. Long term is not a year, or two, or three. It's 10 years or more. It's not about ROOT, or TL, or any current team. It's about that future, in 2030, or 2040 where e-sports is (hopefully) a globally recognized form of competition with lots of funding and public support. Blizzard, though I'm not certain about this, might already acknowledge that the gap between Korean teams and full foreign teams might be too large, and that this generation is possibly lost (I'm being overly pessimistic here). But by inviting Korean teams and infrastructure they will build a stage for players in EU and NA many years down the road to join teams that are descended from Korean team houses and all the benefits that entail to these future careers. i completely agree with this one !
As long bizzard isnt communicating there diabolical plan to rule e-sports....... they should communicate there goal and how they will get there. It would take away alot of the flaming and negative sentiment.
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