|
United States23745 Posts
On March 28 2013 11:48 arb wrote:Show nested quote +On March 28 2013 11:38 Parnage wrote:On March 28 2013 11:32 overt wrote:On March 28 2013 11:13 OutlaW- wrote: Turrets buffed by 10%. I'm out of here. Baron nerfed, too. Riot is trying to enforce the meta pretty hard... I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified? No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions. Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker? Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid This is a huge change for pro play, way fewer 3v1 tower dives in lane swaps. I really liked the aggression that this brought to the game. Idk I just feel like this will promote passive play.
|
Turret buff = top nasus buff
Even easier to farm under turret with 9pot
|
On March 28 2013 11:52 onlywonderboy wrote:Show nested quote +On March 28 2013 11:48 arb wrote:On March 28 2013 11:38 Parnage wrote:On March 28 2013 11:32 overt wrote:On March 28 2013 11:13 OutlaW- wrote: Turrets buffed by 10%. I'm out of here. Baron nerfed, too. Riot is trying to enforce the meta pretty hard... I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified? No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions. Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker? Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid This is a huge change for pro play, way fewer 3v1 tower dives in lane swaps. I really liked the aggression that this brought to the game. Idk I just feel like this will promote passive play. Of course a turret buff will promote passive play. I think Riot makes a few too many short sighted decisions. Normally, I wouldn't really care, but the future of many people (that I'm invested in) are riding on Riot's decision making.
|
Russian Federation3631 Posts
Wind Slash Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass I'm sure glad they fixed that one.
|
People actually bought Zhonya'sHourglass to use Riven's ult twice?
|
|
On March 28 2013 11:08 phyvo wrote:What kind of thread closer is TRANSMOGULATE? T_T
Let me guess, you look tulips in the eye?
|
On March 28 2013 11:48 arb wrote:Show nested quote +On March 28 2013 11:38 Parnage wrote:On March 28 2013 11:32 overt wrote:On March 28 2013 11:13 OutlaW- wrote: Turrets buffed by 10%. I'm out of here. Baron nerfed, too. Riot is trying to enforce the meta pretty hard... I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified? No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions. Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker? Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid
i've seen successful 5 man level 1 dives top lane. didn't even get caught. guy just hugging his tower gets dunked by 5 guys in teamspeak.
|
United States23745 Posts
If these turret changes kill the lane swap we would be back to 1v1v2 where the laning phase is going to last forever since pushing down towers is going to be even harder. This wouldn't be so bad if vision wasn't so cheap that it made it almost impossible for Junglers to get a gank off. Doublelift obviously payed off Riot to go through with these changes, farm for 40 minutes and carry CLG to victory.
|
Wow turret change are frigging retarded. Riot wants to make the game more stale and newbie friendly =\.
|
Fixed Zed and Akali, buffed Udyr. I can appreciate this patch.
|
On March 28 2013 11:55 419 wrote:Show nested quote +Wind Slash Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass I'm sure glad they fixed that one. OMG finally.
|
Because 3 man dives at 3:30-4:00 was so entertaining.
|
On March 28 2013 12:09 KissBlade wrote: Wow turret change are frigging retarded. Riot wants to make the game more stale and newbie friendly =\. lol.
|
On March 28 2013 11:58 iCanada wrote: Riven has AP ratios?
o.o No so you have to wonder why someone was building Zhonyas on her..
|
Not sure if Kissblade is trolling
|
United States23745 Posts
On March 28 2013 12:14 Gahlo wrote: Because 3 man dives at 3:30-4:00 was so entertaining. More entertaining then passive laning with no Jungler presence :/ It was also nice because it allowed for teams to take quick towers and roam around the map and be around to make action happen.
|
I think the turret nerfs are more to even out some options in the game. Currently there is like ALWAYS towerdives going on everywhere all the time because It's so easy. Even as early as level 2/3. Tower diving will still be possible of course with this adjustment, it just won't be mandatory or as common. I like the change.
|
I hate that feeling when you convert riceblade into statikk to early and bot lane lets you get 100 more cs without riceblade.
FML
|
On March 28 2013 11:55 419 wrote:Show nested quote +Wind Slash Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass I'm sure glad they fixed that one.
Was so fed up with AP Rivens. Gad damn that change was needed.
Actually, fuck it. Why not keep it. It's a little biscuit reward for the retard that builds AP on Riven.
|
|
|
|